hotteok Level 1 of the Dungeon (6, -24, D:1) a jackal corpse (skeletalised by now) a ball python corpse (skeletalised by now) (6, -23, D:1) a jackal corpse (skeletalised by now) (11, -27, D:1) 3 stones (12, -2, D:1) a rat skeleton (16, -24, D:1) a hobgoblin skeleton (16, -21, D:1) a +0 short sword a kobold skeleton (17, -21, D:1) a frilled lizard skeleton (34, -37, D:1) a +0 robe (35, -33, D:1) a +0 club 3 stones a kobold corpse (skeletalised by now) a bat corpse (skeletalised by now) (36, -33, D:1) a bat corpse (skeletalised by now) (40, -25, D:1) a scarf of harm (44, -8, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Raminavo's One-of-a-Kind Rings the ring of Zesemnym {rF+ rC- Dex+3 SInv Fire} (595 gold) [ring of fire] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. Fire: It increases the power of your Fire spells. a +7 ring of dexterity (unknown) (630 gold) a +3 ring of intelligence (140 gold) a +3 ring of strength (unknown) (140 gold) a +7 ring of protection (unknown) (1449 gold) the ring of Dynosmeho {MP+9 Str+2 Int+2 Dex+2 RMsl} (750 gold) [ring of magical power] MP+9: It affects your magic capacity (+9). Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). RMsl: It protects you from missiles. (7, 4, D:2) a jackal skeleton (8, 4, D:2) a jackal skeleton (9, 19, D:2) a +0 spear (9, 37, D:2) a +0 club (9, 39, D:2) a +0 club (11, 15, D:2) a ball python skeleton (22, 8, D:2) a rat skeleton (41, 10, D:2) a +0 ring mail (41, 46, D:2) a rat skeleton (43, 7, D:2) a +0 dagger (44, 56, D:2) a +0 dagger (45, 14, D:2) a +0 club a +0 plate armour a hobgoblin corpse (skeletalised by now) (45, 27, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 5 stones (7, -15, D:3) 6 stones (8, -10, D:3) a rat corpse (skeletalised by now) (16, -24, D:3) 10 gold pieces (17, -25, D:3) a book of Armaments (18, -26, D:3) 8 gold pieces (20, -2, D:3) a rat skeleton (21, -4, D:3) a +0 sling (23, 17, D:3) a +0 robe (26, 8, D:3) 4 stones (27, 27, D:3) a +0 club (35, -3, D:3) a +0 ring mail (38, 1, D:3) a bat skeleton Level 4 of the Dungeon (2, 9, D:4) 8 stones (5, -4, D:4) a +0 robe a +0 dagger an orc skeleton (9, -3, D:4) a +0 whip (14, 37, D:4) 5 stones (22, 7, D:4) 3 stones (24, -5, D:4) a +0 leather armour a +0 dagger a +0 mace a +0 robe a +0 dagger an orc skeleton an orc skeleton an orc skeleton (35, 34, D:4) 16 gold pieces (40, -5, D:4) an iguana skeleton (42, -5, D:4) a hound skeleton (43, -6, D:4) an adder skeleton (48, 25, D:4) a +0 giant spiked club (52, 40, D:4) a +0 flail (59, 3, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (2, 46, D:5) a +0 cloak (7, 33, D:5) a +0 flail (8, 48, D:5) a +0 club a +0 short sword (9, 8, D:5) the +2 cloak of the Armadillo {rC+ Will++ Dex-3} rC+: It protects you from cold. Will++: It greatly increases your willpower. Dex-3: It affects your dexterity (-3). (9, 49, D:5) a +0 dagger a +0 robe a +2 trident of venom a +0 ring mail (10, 30, D:5) a +0 mace (12, 21, D:5) 8 stones (19, 41, D:5) 5 stones (36, 6, D:5) a +0 flail (36, 7, D:5) a +0 short sword (37, 5, D:5) a +0 short sword a +0 leather armour (37, 6, D:5) a +0 dagger a +0 robe (38, 49, D:5) a +0 robe (42, 20, D:5) a +0 mace (46, 22, D:5) a +0 short sword (48, 20, D:5) a +1 hand axe of flaming a +0 leather armour a +0 dagger a +0 dagger a +0 robe a +0 falchion a +0 scale mail (53, 13, D:5) a +0 club a +0 scale mail Level 6 of the Dungeon (5, -4, D:6) 8 gold pieces a +0 short sword (6, 3, D:6) 7 gold pieces a +0 hand axe (9, 1, D:6) 3 gold pieces (17, 3, D:6) 4 gold pieces (19, -1, D:6) 2 scrolls of identify a +0 triple sword (36, 36, D:6) 3 potions of moonshine (38, 22, D:6) a +0 giant spiked club a +0 dire flail of protection a +0 scale mail (44, 37, D:6) 5 stones (46, 16, D:6) a +0 short sword (46, 19, D:6) a +1 whip of distortion a +0 leather armour (46, 20, D:6) a +0 flail a stone a +0 flail (49, 12, D:6) a +0 flail (52, 23, D:6) a +0 mace (52, 38, D:6) a +1 vampiric dagger (53, 24, D:6) a +0 giant club a +0 orcbow (54, 0, D:6) a +0 rapier a +0 leather armour (54, 2, D:6) a +0 whip (54, 3, D:6) a +0 flail a +0 whip a +0 mace (54, 4, D:6) a +0 flail the Ecumenical Temple