horangE Level 1 of the Dungeon (12, 6, D:1) a hobgoblin skeleton (14, 5, D:1) a +0 short sword (14, 7, D:1) a +0 hand axe (15, -11, D:1) a +0 short sword (16, -6, D:1) a +0 leather armour (17, 17, D:1) a +0 dagger a goblin skeleton (20, 1, D:1) a book of Touch (33, -8, D:1) a +0 whip 5 stones (33, -7, D:1) a +0 spear (33, 26, D:1) 4 large rocks (34, -7, D:1) a ball python skeleton (34, -3, D:1) a ball python skeleton (37, -5, D:1) a bat skeleton (42, 4, D:1) a +0 dagger 5 stones a kobold skeleton (45, -13, D:1) a bat skeleton (50, 7, D:1) an orb of guile (56, -17, D:1) a ball python skeleton (56, -15, D:1) a bat skeleton (60, 7, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Tangego's Distillery 2 potions of magic (unknown) (224 gold) a potion of heal wounds (unknown) (112 gold) a potion of curing (42 gold) a potion of brilliance (unknown) (56 gold) a potion of moonshine (unknown) (14 gold) a potion of haste (unknown) (140 gold) 2 potions of attraction (unknown) (84 gold) 2 potions of curing (84 gold) a potion of might (56 gold) (1, 9, D:2) a hobgoblin skeleton (1, 11, D:2) a +0 scythe a +0 robe (3, 11, D:2) a +0 leather armour (4, 18, D:2) a +0 robe (11, 1, D:2) a +0 whip a +0 leather armour (11, 14, D:2) a jackal skeleton (12, 0, D:2) a +0 club a +0 ring mail a +0 war axe (12, 12, D:2) a jackal skeleton a jackal skeleton (12, 13, D:2) a +0 short sword a kobold skeleton (12, 14, D:2) an adder skeleton (15, 18, D:2) a +0 dagger (16, 10, D:2) a scarab talisman (23, -10, D:2) a +0 robe (23, -7, D:2) a quokka skeleton (23, 19, D:2) a jackal corpse (skeletalised by now) (24, -10, D:2) a quill talisman (24, -3, D:2) a hobgoblin skeleton (24, 3, D:2) a +0 short sword 6 stones (25, -3, D:2) a +0 club (26, 15, D:2) a jackal skeleton (33, 16, D:2) a +0 club a goblin skeleton (35, 2, D:2) a +0 dagger a +0 robe (37, 2, D:2) a ball python skeleton (38, 2, D:2) a +0 hand axe (38, 19, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (1, -18, D:3) a +0 ring mail (7, -11, D:3) a +0 club a goblin corpse (skeletalised by now) (8, -23, D:3) a +0 mace (9, -17, D:3) a ball python corpse (skeletalised by now) (9, -2, D:3) a quokka corpse (skeletalised by now) (10, -17, D:3) a +0 dagger a kobold corpse (skeletalised by now) (11, -19, D:3) a +0 club (11, -18, D:3) a +0 short sword (11, -17, D:3) a bat corpse (skeletalised by now) (12, -20, D:3) a +0 mace (17, -8, D:3) a +0 quarterstaff (20, 10, D:3) a +0 spear (22, -3, D:3) a +0 ring mail (26, -1, D:3) a +0 whip (31, -8, D:3) the quill talisman "Zaliulub" {rElec rPois rCorr Str-2} [quill talisman] rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). (33, -7, D:3) a +0 dagger 4 stones (33, -6, D:3) a hobgoblin corpse (skeletalised by now) (35, -5, D:3) a +0 flail an orc corpse (skeletalised by now) (35, -4, D:3) a +0 flail a +0 robe (36, -5, D:3) a +0 mace (38, 0, D:3) 7 stones (41, 4, D:3) a +0 pair of boots (45, 2, D:3) a +0 club a goblin corpse (skeletalised by now) (49, 4, D:3) a +0 dagger Level 4 of the Dungeon (8, -21, D:4) the quill talisman of Resilience {Rampage Str-2 Dex+5} [quill talisman] Rampage: It bestows one free step when moving towards enemies. Str-2: It affects your strength (-2). Dex+5: It affects your dexterity (+5). (15, -1, D:4) a quokka skeleton (19, 3, D:4) a +0 club (19, 4, D:4) a +0 club a gnoll corpse (skeletalised by now) (20, 5, D:4) a +0 spear a gnoll corpse (21, -13, D:4) a scarab talisman (21, -8, D:4) a +0 dagger 5 stones (28, -3, D:4) a +0 spear (28, 18, D:4) a +0 ring mail (30, -11, D:4) a +0 club a goblin corpse (skeletalised by now) (41, 11, D:4) an adder corpse