honggildong Level 1 of the Dungeon (4, -14, D:1) a +0 club (6, -18, D:1) a +0 dagger a goblin skeleton (12, 4, D:1) a +0 club (12, 14, D:1) a quokka corpse (skeletalised by now) (16, 25, D:1) a +0 club a goblin corpse (skeletalised by now) (42, 1, D:1) a +0 club (45, -10, D:1) a +0 leather armour (46, 35, D:1) a +0 short sword (47, 35, D:1) a ball python corpse (skeletalised by now) (48, 15, D:1) a +0 robe (48, 20, D:1) a +0 pair of gloves (48, 37, D:1) a +0 short sword 2 stones (49, -6, D:1) a frilled lizard corpse (skeletalised by now) (50, -10, D:1) a +0 leather armour (56, 23, D:1) a frilled lizard corpse (skeletalised by now) (57, -11, D:1) a +0 club (60, -1, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Esanibah's Antique Weapon Shop the +13 sword of the Dread Knight {decimate ^Drain *Silence Will+} (1910 gold) ^Drain: It drains your maximum health when unequipped. *Silence: It may silence you when you take damage. Will+: It increases your willpower. It cannot be enchanted further. the +1 hand axe "Iphesi" {spect, *Noise rPois Will+ Str+3} (802 gold) *Noise: It may make a loud noise when swung. rPois: It protects you from poison. Will+: It increases your willpower. Str+3: It affects your strength (+3). It cannot be enchanted further. a +0 dagger (50 gold) a +0 whip (62 gold) a +0 battleaxe of flaming (500 gold) a +0 falchion (75 gold) the +2 partisan "Cyhoje" {drain, rCorr Str-4 Dex-3 SInv} (617 gold) rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). Dex-3: It affects your dexterity (-3). SInv: It lets you see invisible. It cannot be enchanted further. a +0 whip (62 gold) a +0 mace (75 gold) (0, 0, D:2) a hobgoblin corpse (1, 1, D:2) a +0 dagger (3, -1, D:2) a ball python corpse (15, 14, D:2) a quokka corpse (24, -2, D:2) a +0 dagger a goblin corpse (27, -4, D:2) a hobgoblin corpse