hong03 Level 1 of the Dungeon (0, 0, D:1) a +0 spear (1, -3, D:1) a rat corpse (skeletalised by now) (12, 2, D:1) a +0 dagger (24, 20, D:1) a +0 dagger (30, 19, D:1) a +0 leather armour (31, 1, D:1) an inkwell talisman (32, 12, D:1) a +0 dagger 3 stones (32, 15, D:1) a bat skeleton (33, 15, D:1) a +0 dagger (38, 2, D:1) a hobgoblin skeleton (42, 7, D:1) a +0 short sword (45, -27, D:1) 5 javelins (48, -1, D:1) a ball python skeleton (66, -7, D:1) a +0 short sword 5 stones (67, -6, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe an orc corpse (skeletalised by now) (3, 14, D:2) a +0 club a goblin corpse (skeletalised by now) (6, 12, D:2) a frilled lizard corpse (skeletalised by now) (7, 2, D:2) a +0 short sword (8, 2, D:2) an adder skeleton (9, 9, D:2) a +0 club a +0 robe (15, 32, D:2) a hobgoblin corpse (skeletalised by now) (16, 20, D:2) a +0 club a kobold corpse (skeletalised by now) (16, 35, D:2) a +0 rapier (17, 28, D:2) a +0 short sword 4 stones (17, 33, D:2) a ball python corpse (skeletalised by now) (24, 14, D:2) a +0 club (25, 27, D:2) a +0 short sword a +0 flail a staff of air a kobold skeleton a hobgoblin skeleton (28, 10, D:2) a rat skeleton (31, 11, D:2) a +0 spear (31, 32, D:2) a hobgoblin corpse (skeletalised by now) (33, 7, D:2) a +0 dagger (33, 31, D:2) a bat corpse (skeletalised by now) (37, -3, D:2) an adder corpse (skeletalised by now) (38, 7, D:2) a +0 robe (44, 23, D:2) a ball python corpse (skeletalised by now) (49, 33, D:2) a rat corpse (skeletalised by now) (49, 35, D:2) a rat corpse (skeletalised by now) (49, 39, D:2) a rat corpse (skeletalised by now) (50, 31, D:2) a rat corpse (skeletalised by now) (52, 33, D:2) a rat corpse (skeletalised by now) (52, 35, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Tyvef's Weapon Shop a +0 flail (35 gold) the +11 plutonium sword {mutate, ^Contam Stlth-} (1000 gold) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. It cannot be enchanted further. a +0 flail (35 gold) 3 poisoned darts (18 gold) a +1 vampiric spear (160 gold) the +4 battleaxe "Nodygaos" {flame, *Rage Int+5 SInv} (576 gold) *Rage: It berserks you when you make melee attacks (+20% chance). Int+5: It affects your intelligence (+5). SInv: It lets you see invisible. It cannot be enchanted further. 5 poisoned darts (30 gold) a +0 club (5 gold) the +3 hand axe of Eklingym {holy, ^Drain rN+ Str+2} (302 gold) ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). It cannot be enchanted further. (3, -35, D:3) a +0 dagger (4, -2, D:3) a +0 flail a +0 leather armour an orc skeleton (7, -39, D:3) a quokka corpse (skeletalised by now) (12, -15, D:3) a rat skeleton (14, -27, D:3) a +0 whip an orc corpse (skeletalised by now) (18, -38, D:3) a +0 dagger (20, -28, D:3) a frilled lizard corpse (skeletalised by now) (21, -48, D:3) a +0 dagger a goblin skeleton (21, -35, D:3) a +0 sling a +0 club (28, -26, D:3) a ball python corpse (skeletalised by now) (28, -21, D:3) a ball python corpse (skeletalised by now) (30, -35, D:3) a +0 dagger an orc skeleton (32, -32, D:3) a +0 dagger 2 stones a kobold skeleton (34, -36, D:3) a +0 club 4 stones a kobold skeleton (37, -24, D:3) a +0 scale mail (44, -39, D:3) a +0 robe (46, -48, D:3) a +0 short sword a kobold corpse (skeletalised by now) (46, -12, D:3) a +0 war axe (56, -48, D:3) a frilled lizard corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Atetym's Distillery a potion of lignification (42 gold) a potion of attraction (42 gold) a potion of brilliance (unknown) (56 gold) a potion of brilliance (unknown) (56 gold) a potion of attraction (42 gold) a potion of brilliance (unknown) (56 gold) a potion of resistance (unknown) (140 gold) (0, 0, D:4) 4 curare-tipped darts (5, -2, D:4) 5 darts of disjunction (6, -31, D:4) 4 poisoned darts (9, 4, D:4) a +0 whip (10, -7, D:4) an iguana skeleton (16, -8, D:4) a +0 club (20, -18, D:4) 5 poisoned darts (27, -34, D:4) a +0 pair of gloves (28, -8, D:4) a +0 ring mail (33, -5, D:4) a quokka skeleton (35, -11, D:4) a ball python skeleton (36, -23, D:4) a +0 dagger a +0 giant club a kobold skeleton (39, 1, D:4) an adder skeleton (42, -26, D:4) a +0 club a goblin skeleton (58, -24, D:4) a +4 whip Level 5 of the Dungeon [Shop] Suroo's Weapon Shop a +0 flail (42 gold) a +0 short sword (36 gold) a +0 flail (42 gold) a +0 war axe (42 gold) 6 poisoned darts (43 gold) a +7 glaive of protection (588 gold) the +6 rapier of Autumn {drain, Fly rC+} (672 gold) Fly: It grants you flight. rC+: It protects you from cold. It cannot be enchanted further. a +0 flail (42 gold) a +0 short sword (36 gold) [Shop] Iwkiq's Self-Published Books the Spellbook of Endless Yammering (309 gold) Spells Type Level a - Discord Hexes 8 the Anthology of the Unknown Variable (1198 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Olgreb's Toxic Radiance Alchemy 4 c - Alistair's Intoxication Alchemy 5 d - Eringya's Noxious Bog Alchemy 6 e - Maxwell's Capacitive Coupling Air 8 f - Polar Vortex Ice 9 Ashenzari's Atlas of Beguiling (494 gold) Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Gloom Hexes/Necromancy 3 c - Fulminant Prism Conjuration/Alchemy 4 d - Iskenderun's Mystic Blast Conjuration/Translocation 4 e - Dimensional Bullseye Hexes/Translocation 4 the Compendium of Weird Science (1410 gold) Spells Type Level a - Forge Lightning Spire Air/Forgecraft 4 b - Vhi's Electric Charge Translocation/Air 4 c - Alistair's Walking Alembic Alchemy/Forgecraft 5 d - Irradiate Conjuration/Alchemy 5 e - Plasma Beam Fire/Air 6 f - Gell's Gavotte Translocation 6 g - Manifold Assault Translocation 7 h - Maxwell's Capacitive Coupling Air 8 the Directory of Crowd Control (667 gold) Spells Type Level a - Arcjolt Conjuration/Air 5 b - Gell's Gavotte Translocation 6 c - Ignition Fire 8 the Anthology of the Age of Ice (1238 gold) Spells Type Level a - Freeze Ice 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Hailstorm Conjuration/Ice 3 d - Ozocubu's Armour Ice 3 e - Freezing Cloud Conjuration/Ice/Air 5 f - Sculpt Simulacrum Ice/Alchemy 6 g - Ozocubu's Refrigeration Ice 7 h - Polar Vortex Ice 9 the Octavo of Modern Magic, Vol. 30 (662 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Momentum Strike Conjuration/Translocation 2 c - Volatile Blastmotes Fire/Translocation 3 d - Vhi's Electric Charge Translocation/Air 4 e - Arcjolt Conjuration/Air 5 f - Plasma Beam Fire/Air 6 Anauh's Book of Modern Magic, Vol. 21 (156 gold) Spells Type Level a - Borgnjor's Vile Clutch Necromancy/Earth 5 Ylerr's Encyclopedia of the Sum of Summoning (1238 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Imp Summoning 2 c - Summon Ice Beast Ice/Summoning 3 d - Call Canine Familiar Summoning 3 e - Summon Mana Viper Hexes/Summoning 5 f - Summon Cactus Giant Summoning 6 g - Summon Hydra Summoning 7 h - Dragon's Call Summoning 9 (1, 27, D:5) a +0 short sword an orc skeleton (6, -8, D:5) an adder corpse (skeletalised by now) (7, 47, D:5) 2 flux baubles (8, 38, D:5) a +0 spear (17, 42, D:5) a +0 whip (21, -9, D:5) a +0 chain mail (22, 27, D:5) a +0 flail a +0 flail a gnoll skeleton (25, 26, D:5) a +0 trident a gnoll skeleton (25, 28, D:5) a +0 club (35, 26, D:5) 3 atropa-tipped darts (47, -6, D:5) a +0 whip a +0 chain mail a +0 club an orc skeleton (48, -6, D:5) a +0 falchion a +0 ring mail (48, -4, D:5) a +0 dagger a +0 robe (56, 15, D:5) a +0 flail Level 6 of the Dungeon (2, 7, D:6) a +0 short sword (3, 7, D:6) a +0 falchion a +0 leather armour an orc corpse (skeletalised by now) (4, 21, D:6) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (5, 7, D:6) a +0 trident an orc corpse (skeletalised by now) (8, 21, D:6) an iguana corpse (skeletalised by now) (12, -18, D:6) a +0 giant spiked club a +0 short sword 5 stones a +0 whip a curare-tipped dart (13, -18, D:6) a +0 club 5 stones a kobold corpse (skeletalised by now) (14, -15, D:6) a +0 dagger a kobold corpse (skeletalised by now) (14, -14, D:6) a +0 short sword (15, -13, D:6) a +0 short sword a kobold corpse (skeletalised by now) (19, -13, D:6) a water moccasin corpse (skeletalised by now) (34, -2, D:6) a +0 whip a stone a kobold corpse (skeletalised by now) (35, -5, D:6) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (37, -9, D:6) a +0 dagger Level 7 of the Dungeon [Shop] Necrej's Armour Emporium a +0 pair of boots of rampaging (172 gold) a +0 robe (13 gold) a +0 robe (13 gold) the +0 cloak of the Thief {Quiet SInv Stlth+} (277 gold) Quiet: All noise in your surroundings is dampened. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 hat (60 gold) a +0 ring mail (60 gold) a +1 hat (165 gold) a +0 robe (13 gold) a +1 leather armour of positive energy (165 gold) a +0 leather armour (30 gold) (0, 0, D:7) a +2 trident of draining a +0 robe an orb of energy the barachi corpse of Jeremiah (skeletalised by now) (6, 6, D:7) a +0 short sword a stone (7, 6, D:7) a +0 short sword a curare-tipped dart (10, 4, D:7) a +0 short sword (10, 5, D:7) a +0 whip 2 stones (17, 6, D:7) a +0 hand axe (19, -5, D:7) a +0 sling a +0 quarterstaff a +0 leather armour the human corpse of Joseph (skeletalised by now) (21, -19, D:7) a +0 chain mail (25, -2, D:7) a +0 plate armour (32, -33, D:7) a +0 flail (34, -3, D:7) a +0 whip a +0 dagger a +0 robe (35, -4, D:7) a +0 dagger a +0 leather armour (35, -3, D:7) a +0 dagger (37, -4, D:7) a +0 dagger a +0 robe (46, -4, D:7) a bullfrog skeleton (47, -32, D:7) a howler monkey skeleton (51, 9, D:7) a +0 ring mail (56, -4, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 pair of boots (12, 2, D:8) a +0 pair of boots (20, -14, D:8) a +0 ring mail (25, 12, D:8) a +0 ring mail (25, 26, D:8) a +0 falchion a +3 arbalest (27, 26, D:8) a +0 leather armour (30, 14, D:8) a +0 hand axe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (31, 14, D:8) a +0 trident a +0 leather armour (33, 20, D:8) a +0 trident (37, 0, D:8) a +0 scale mail (46, 33, D:8) a howler monkey corpse (skeletalised by now) (48, -1, D:8) a parchment of Sublimation of Blood (48, 23, D:8) a +0 spear Level 9 of the Dungeon (0, 0, D:9) the +4 dagger of Yceihal {reap, ^Drain rPois rC+ Dex+7} ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. rC+: It protects you from cold. Dex+7: It affects your dexterity (+7). It cannot be enchanted further. (10, 15, D:9) a yak corpse (skeletalised by now) (10, 19, D:9) a yak corpse (skeletalised by now) (15, 13, D:9) a howler monkey skeleton (26, -2, D:9) a +0 orcbow a centaur skeleton (26, 14, D:9) a bullfrog corpse (skeletalised by now) (30, -5, D:9) a komodo dragon skeleton (34, -25, D:9) a parchment of Sublimation of Blood (40, -24, D:9) a +0 whip (41, -25, D:9) a +0 whip a curare-tipped dart a kobold corpse (skeletalised by now) (42, -26, D:9) a +0 short sword 2 stones (43, -27, D:9) a +0 dagger of venom a kobold corpse (skeletalised by now) (44, -3, D:9) a yak corpse (skeletalised by now) (45, -2, D:9) a yak corpse (skeletalised by now) (47, 10, D:9) the +8 mace of Namuexkung {antimagic, Dex+6} Dex+6: It affects your dexterity (+6). It cannot be enchanted further. (49, 0, D:9) a yak corpse (skeletalised by now) (59, 13, D:9) a +0 orcbow (60, -7, D:9) a +0 dagger a steam dragon skeleton Level 10 of the Dungeon (17, -18, D:10) a +0 hand axe (19, -5, D:10) a yak skeleton (25, -19, D:10) a +0 scale mail (32, -6, D:10) a +0 halberd a +0 chain mail (34, -15, D:10) a yak skeleton (34, -8, D:10) a +0 short sword a +0 scale mail an orc skeleton (34, -6, D:10) a +0 flail a +0 leather armour an orc skeleton (35, -16, D:10) a yak skeleton (35, -8, D:10) the +1 robe of Uddet {*Slow Fly rN+ Will+} *Slow: It may slow you when you take damage. Fly: It grants you flight. rN+: It protects you from negative energy. Will+: It increases your willpower. It cannot be enchanted further. (38, 14, D:10) the inkwell talisman of Past Mistakes {Int+2} [inkwell talisman] Int+2: It affects your intelligence (+2). (41, -12, D:10) a yak corpse (skeletalised by now) (44, -10, D:10) a yak corpse (skeletalised by now) Level 11 of the Dungeon Level 12 of the Dungeon (9, 9, D:12) 5 poisoned darts (24, 9, D:12) a +0 troll leather armour a troll corpse Level 13 of the Dungeon (0, 0, D:13) a +0 rapier (1, -2, D:13) 20 gold pieces (10, 3, D:13) a shapeshifter corpse a vampire mosquito corpse a vampire mosquito corpse (11, 4, D:13) a vampire mosquito corpse an ice cave (0, 0, IceCv) a parchment of Dispersal