Dungeon Crawl Stone Soup version 0.33-a0-265-g90227b9278 (webtiles) character file. Game seed: 15666173425176916074 537 hodduk the Ducker (level 7, 29/54 HPs) Began as a Demonspawn Gladiator on Oct 21, 2024. Quit the game on level 5 of the Dungeon. The game lasted 00:05:34 (1432 turns). hodduk the Ducker (Demonspawn Gladiator) Turns: 1432, Time: 00:05:34 Health: 29/54 AC: 12 Str: 15 XL: 7 Next: 5% Magic: 7/7 EV: 12 Int: 10 God: Gold: 281 SH: 4 Dex: 17 Spells: 6/6 levels left rFire . . . m - +7 hand axe "Cyatun" {heavy, rElec rPois Will- rCorr} rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois + j - +0 hat of Diarol {rElec Dex+3 Stlth+} rElec + (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.29/turn (no ring) MPRegen 0.10/turn %: no passive effects @: brilliant, sanguine armoured, enlightened, flying, invisible (expiring) A: foul stench 1, sanguine armour 2, condensation shield, weakness stinger 2 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 281 gold pieces. Inventory: Hand Weapons a - a +0 long sword m - the +7 hand axe "Cyatun" (weapon) {heavy, rElec rPois Will- rCorr} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. rPois: It protects you from poison. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Missiles d - 3 throwing nets (quivered) e - a javelin f - 3 silver javelins n - 3 boomerangs Armour b - a +0 leather armour (worn) c - a +0 helmet j - the +0 hat of Diarol (worn) {rElec Dex+3 Stlth+} (You found it on level 2 of the Dungeon) Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. Scrolls g - 2 scrolls of enchant weapon {unknown} h - a scroll of identify {unknown} i - a scroll of blinking {unknown} k - a scroll of noise {unknown} l - 2 scrolls of immolation {unknown} o - a scroll of brand weapon {unknown} t - a scroll of silence {unknown} Potions p - a potion of magic Skills: + Level 4.1 Fighting - Level 3.1 Long Blades + Level 2.6 Axes + Level 3.7 Throwing + Level 4.3 Dodging You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 0% N/A 56% 2 Frozen Ramparts Ice 0% 1d1 80% 3 Fugue of the Fallen Necr 0% N/A 80% 3 Ozocubu's Armour Ice 0% N/A 80% 3 Anguish Hex/Necr 0% N/A 99% 4 Vhi's Electric Charge Tloc/Air 0% N/A 99% 4 Arcjolt Conj/Air 0% 1d10 100% 5 Hoarfrost Cannonade Ice/Alch 0% 3d6/3d12 100% 5 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Hepliaklqana Trog Uskayaw Yredelemnul Shops: D:4 : Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. When seriously injured, your blood forms thick armour. (AC +9) A meltable shield of frost defends you. (SH +4) You have a tail ending in a sharp stinger. Message History Unknown command. You completely miss Grinder. The orc wizard shouts! You tail-slap Grinder, but do no damage. Grinder is almost dead. You hear a shout! Grinder hits you but does no damage. Grinder barely misses you. Unknown command. You completely miss Grinder. Grinder is almost dead. An orc comes into view. It is wielding a +0 short sword. Grinder barely misses you. Grinder blinks! Unknown command. Found 13 gold pieces. A water moccasin comes into view. The water moccasin moves out of view. There is a stone staircase leading up here. You closely miss Grinder. Grinder is almost dead. You flicker for a moment. Grinder barely misses you. The orc closely misses you. Grinder closely misses you. The orc wizard shouts! The water moccasin hisses angrily. You slash Grinder! You kill Grinder! You strike the helpless orc from behind! You slash the orc! You kill the orc! Your blood armour dries and flakes away. An adder comes into view. The orc wizard casts a spell at you. The puff of flame hits you! Your blood congeals into armour. Your Fighting skill increases to level 4! You have reached level 7! Your demonic ancestry asserts itself... Frost condenses into a shield before you. There is a stone staircase leading up here. Things that are here: a +0 short sword; an orc corpse Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ......... ..... #....s... ..... #......# .... #..##..###... ..........# .. #.......# ## #..o##S.....###..# ##...@...>#[...# #......##.<...## ..........#.....$.# ..#.......#####..## . #...$..## ### #...#.## .o.##### ... .# You could see a water moccasin (wandering, unable to see you), a scorpion (wandering, unable to see you) and 2 orc wizards. Vanquished Creatures Grinder (D:5) A water moccasin (D:5) A bombardier beetle (D:4) A hound (D:5) 2 iguanas (D:4) 6 adders A shadow imp (D:4) 4 ribbon worms 7 orcs 2 bats 3 endoplasms 4 giant cockroaches 9 goblins 5 hobgoblins 4 jackals (D:4) 6 kobolds 2 quokkas 5 ball pythons A frilled lizard (D:2) 3 rats (D:1) 68 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hodduk the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 126 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 126 | D:1 | Reached XP level 2. HP: 21/22 MP: 2/2 282 | D:2 | Found a faded altar of an unknown god. 326 | D:2 | Identified the +0 hat of Diarol {rElec Dex+3 Stlth+} 352 | D:2 | Gained mutation: You have a small tail. [demonic ancestry] 352 | D:2 | Reached XP level 3. HP: 23/28 MP: 3/3 713 | D:2 | Identified the +7 hand axe "Cyatun" {heavy, rElec rPois | Will- rCorr} 764 | D:3 | Found a hide-covered altar of Uskayaw. 805 | D:3 | Gained mutation: When seriously injured, your blood forms | armour. (AC +9) [demonic ancestry] 805 | D:3 | Reached XP level 4. HP: 19/34 MP: 4/4 975 | D:3 | Found a bloodstained altar of Trog. 1006 | D:4 | Reached skill level 1 in Axes 1019 | D:4 | Found a hazy altar of Hepliaklqana. 1019 | D:4 | Found a basalt altar of Yredelemnul. 1028 | D:4 | Gained mutation: When seriously injured, your blood forms | thick armour. (AC +9) [demonic ancestry] 1028 | D:4 | Reached XP level 5. HP: 19/41 MP: 5/5 1374 | D:4 | Found Syekk's Tiny Tomes. 1407 | D:5 | Entered Level 5 of the Dungeon 1407 | D:5 | Noticed Grinder 1407 | D:5 | Noticed a water moccasin 1419 | D:5 | Killed a water moccasin 1420 | D:5 | Gained mutation: You have a tail ending in a sharp stinger. | [demonic ancestry] 1420 | D:5 | Reached XP level 6. HP: 35/48 MP: 6/6 1426 | D:5 | Noticed a water moccasin 1430 | D:5 | Killed Grinder 1431 | D:5 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 1431 | D:5 | Reached XP level 7. HP: 29/54 MP: 7/7 1432 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_basic, minmay_misc_feat_x D:2: layout_loops_ring, nicolae_ecumenical_pavilion D:3: layout_basic, grunt_temple_overflow_magic_moments, mainiacjoe_overflow_concentric_impassable, mainiacjoe_overflow_tiny_flanked, mainiacjoe_overflow_small_starburst, st_stairs_6 D:4: layout_rooms, jmf_multi_god_temple, fountainhead, nicolae_shop_i_like_small_books_too D:5: lemuel_castle_with_subvaults [lemuel_castle_interior_original], layout_cave_pools, grunt_decor_arrowhead, serial_bayou_crossing, uniq_grinder Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Throwing | 2 3 | 3.7 Long Blades | 3 | 3.1 Dodging | 3 4 | 4.3 Axes | 1 2 | 2.6 Fighting | 3 4 | 4.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Long sword | 86 | | || 86 Hand axe | 11 | 64 | || 75 Tailslap | 2 | 7 | || 9 Throw: Throwing net | 1 | | || 1 Use: Potion | | 6 | || 6 Stab: Sleeping | 3 | 2 | || 5 Held in net/web | 1 | | || 1 Invisible | | 5 | || 5 Armour: Leather armour | 79 | 51 | || 130 Dodge: Dodged | 65 | 54 | || 119 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1519 | 1170 | 349 | 0 | 0 | 5 | 303.8 | Dungeon | 1519 | 1170 | 349 | 0 | 0 | 5 | 303.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 442 daAuts D:4: 379 daAuts D:3: 360 daAuts D:2: 304 daAuts D:5: 32 daAuts