hjh4653 Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (0, 9, D:1) a +3 mace (0, 16, D:1) a bat skeleton (7, 27, D:1) a staff of fire (8, 26, D:1) a bat corpse (skeletalised by now) (11, 22, D:1) a +0 club (12, 22, D:1) a bat skeleton (15, 21, D:1) a +0 short sword of speed a stone (15, 22, D:1) a quokka skeleton (17, 22, D:1) a +0 whip (18, 12, D:1) a +0 club (33, 14, D:1) a jackal skeleton a jackal skeleton (33, 15, D:1) a +0 dagger a +0 club a +0 club a goblin skeleton a kobold skeleton Level 2 of the Dungeon [Shop] Uzxibos's General Store a scroll of noise (unknown) (14 gold) a +0 rapier (77 gold) a +0 hand axe (42 gold) the +0 robe "Gilig" {rElec Int+7 Slay-2} (296 gold) rElec: It insulates you from electricity. Int+7: It affects your intelligence (+7). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). It cannot be enchanted further. a parchment of Call Canine Familiar (134 gold) a phial of floods (560 gold) a +0 ring mail (56 gold) a scroll of fog (unknown) (56 gold) a lightning rod (4/4) (560 gold) a parchment of Shock (56 gold) a box of beasts (560 gold) (0, 0, D:2) a +0 dagger (1, 0, D:2) a +0 dagger a goblin skeleton (7, 28, D:2) a frilled lizard corpse (skeletalised by now) (8, 19, D:2) a +0 dagger a +0 robe (8, 28, D:2) an adder corpse (skeletalised by now) (9, 11, D:2) a +0 club (12, 33, D:2) a hobgoblin corpse (skeletalised by now) (21, 22, D:2) a quill talisman (23, 0, D:2) a +0 short sword 4 stones (24, 9, D:2) a +0 club (25, -6, D:2) a +0 dagger a kobold corpse (skeletalised by now) (29, -6, D:2) an orb of energy (29, 15, D:2) a +0 club a goblin skeleton (40, 18, D:2) a +0 dagger a +0 dagger a +0 dagger a +0 spectral club a +0 animal skin a +2 helmet a +0 club a +0 sling a +0 club a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (41, 19, D:2) a +0 dagger (42, 19, D:2) a +0 club (44, 19, D:2) a +0 dagger (44, 20, D:2) a ball python corpse (skeletalised by now) (45, 15, D:2) a +0 dagger a +0 scale mail a kobold corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (5, -7, D:3) a +0 dagger (8, -2, D:3) a +0 club a goblin corpse (skeletalised by now) (14, 14, D:3) a +0 trident (21, -2, D:3) a +0 club (21, -1, D:3) a +0 short sword (24, -5, D:3) the +0 dagger "Juhoxt" {drain, Fly rElec rF++ Stlth-} Fly: It grants you flight. rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Stlth-: It makes you less stealthy. It cannot be enchanted further. (25, -21, D:3) a +0 dagger a goblin corpse (skeletalised by now) (32, -20, D:3) a +0 leather armour (33, -6, D:3) a +0 helmet (38, -10, D:3) a ball python skeleton (39, -5, D:3) a +0 club a +0 club a goblin skeleton (40, -5, D:3) a jackal skeleton (40, 13, D:3) a rat skeleton (42, -21, D:3) a +0 scale mail (48, -23, D:3) a +0 quarterstaff (48, -21, D:3) a +0 scale mail (55, 0, D:3) a hobgoblin skeleton (56, 3, D:3) a +0 short sword (57, 9, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Esacayc's Antique Armour Shop the +1 buckler "Birah" {rPois rN+} (622 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. It cannot be enchanted further. a +0 leather armour (50 gold) a +1 ring mail of cold resistance (400 gold) a +0 plate armour (450 gold) an orb of attunement (425 gold) a +0 plate armour (450 gold) a +0 pair of gloves of parrying (287 gold) (0, 0, D:4) a +0 falchion (9, -35, D:4) a +0 ring mail (9, 2, D:4) a +0 whip (14, -14, D:4) a +0 dagger (19, -23, D:4) a +0 ring mail (19, -20, D:4) a +0 leather armour (20, -22, D:4) a +0 dagger a goblin corpse (38, -29, D:4) a +0 club the Ecumenical Temple