Dungeon Crawl Stone Soup version 0.34-a0-1762-gd1360b19fe (webtiles) character file. Game seed: 12325646448405936266 340431 hjh4653 the Executioner (level 22, 0/194 (196) HPs) Began as a Formicid Fighter on Dec 11, 2025. Was a High Priest of Okawaru. Slain by an iron dragon (2 damage) ... on level 5 of the Vaults on Dec 12, 2025. The game lasted 01:47:39 (45386 turns). hjh4653 the Executioner (Formicid Fighter) Turns: 45386, Time: 01:47:39 HP: 0/194 (196) AC: 35 Str: 33 XL: 22 Next: 98% MP: 26/32 EV: 12 Int: 16 God: Okawaru [*****.] Gold: 417 SH: 28 Dex: 13 Spells: 31/35 levels left rFire + . . (50%) D - +2 broad axe "Sepim" {flame, Will+ Str+3 Int+3} rCold + + + (20%) E - +1 tower shield {AC+3} rNeg . . . (100%) G - +1 plate armour {rC+} rPois + (33%) L - +0 cloak {rPois} rElec . (100%) M - +0 pair of gloves rCorr + (50%) (no gloves) SInv + m - +0 pair of boots {Rampage} Will ++... J - amulet "Dobomed" {Reflect Bane Will+ Int+3 Slay+6 SH+5} Stlth o - ring of poison resistance HPRegen 0.52/turn O - ring "Larch" {*Slow rF+ rC++ rCorr AC+4 SInv} MPRegen 0.23/turn %: slow self (1%), reflection, rampage @: lethally poisoned (0 -> -4), weak-willed, heroic, finesse-ful, studying 2 skills, lightly drained, very slow A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms }: 2/15 runes: decaying, gossamer a: Dig (0%), Shaft Self (0%), Renounce Religion (0%), Heroism (0%), Finesse (1%), Duel (11%) You were on level 5 of the Vaults. You worshipped Okawaru. Okawaru was extremely pleased with you. You visited 8 branches of the dungeon, and saw 37 of its levels. You also visited: Trove and Ice Cave. You collected 3787 gold pieces. You spent 3370 gold pieces at shops. Inventory: Hand Weapons c - a +1 antimagic great mace l - a +1 executioner's axe of protection D - the +2 broad axe "Sepim" (weapon) {flame, Will+ Str+3 Int+3} (Okawaru gifted it to you on level 3 of the Lair of Beasts) Will+: It increases your willpower. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). It cannot be enchanted further. S - a +2 heavy broad axe Missiles a - 7 silver javelins e - 28 atropa-tipped darts h - 27 poisoned darts (quivered) q - a datura-tipped dart s - 9 curare-tipped darts t - 6 darts of disjunction y - 24 boomerangs C - 18 javelins Armour k - a +0 cloak of corrosion resistance m - a +0 pair of boots of rampaging (worn) v - the +3 scale mail of Evolution {rC+ Slay+2 Stlth+} (You found it in an ice cave) rC+: It protects you from cold. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. E - a +1 tower shield of protection (worn) F - a +1 tower shield of cold resistance G - a +1 plate armour of cold resistance (worn) L - a +0 cloak of poison resistance (worn) M - a +0 pair of gloves (worn) Q - a +1 pair of boots of flying Jewellery b - a ring of magical power d - a +5 ring of evasion f - an amulet of faith g - a +6 ring of intelligence i - an amulet of wildshape n - an amulet of regeneration o - a ring of poison resistance (worn) p - a ring of positive energy r - a +4 ring of protection u - a ring of flight w - a ring of protection from cold x - a +6 ring of strength z - a ring of wizardry A - a ring of willpower B - a ring of protection from cold H - a +6 ring of strength I - a +6 ring of intelligence J - the amulet "Dobomed" (worn) {Reflect Bane Will+ Int+3 Slay+6 SH+5} (You took it off Cassandra on level 14 of the Dungeon) [amulet of reflection] Reflect: It reflects blocked missile attacks. Bane: It inflicts you with a random bane when you equip it. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). SH+5: It affects your SH (+5). K - a ring of wizardry N - the amulet of Circularity {Reflect *Slow AC+4 Dex+4 SH+5 SInv} (You found it in a treasure trove) [amulet of reflection] Reflect: It reflects blocked missile attacks. *Slow: It may slow you when you take damage. AC+4: It affects your AC (+4). Dex+4: It affects your dexterity (+4). SH+5: It affects your SH (+5). SInv: It lets you see invisible. O - the ring "Larch" (worn) {*Slow rF+ rC++ rCorr AC+4 SInv} (You found it in a treasure trove) [ring of resist corrosion] *Slow: It may slow you when you take damage. rF+: It protects you from fire. rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. AC+4: It affects your AC (+4). SInv: It lets you see invisible. P - the amulet "Wuxausukk" {Spirit rC++ Regen+ Str+4 Dex+2 Stlth-} (You found it in a treasure trove) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rC++: It greatly protects you from cold. Regen+: It increases your rate of health regeneration. Str+4: It affects your strength (+4). Dex+2: It affects your dexterity (+2). Stlth-: It makes you less stealthy. R - the amulet of Pixadek {Reflect *Slow AC+4 Int+3 Slay+2 SH+5} (You found it in a treasure trove) [amulet of reflection] Reflect: It reflects blocked missile attacks. *Slow: It may slow you when you take damage. AC+4: It affects your AC (+4). Int+3: It affects your intelligence (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). SH+5: It affects your SH (+5). T - an amulet of magic regeneration Wands c - a wand of iceblast (60) e - a wand of paralysis (31) a - a wand of flame (56) b - a wand of light (18) p - a wand of polymorph (11) d - a wand of digging (5) f - a wand of mindburst (5) Scrolls T - a scroll of torment g - a scroll of fog f - 3 scrolls of fear b - 5 scrolls of blinking t - 17 scrolls of teleportation r - 4 scrolls of revelation S - 2 scrolls of silence I - a scroll of immolation a - 8 scrolls of enchant armour x - 9 scrolls of amnesia V - 4 scrolls of vulnerability N - 4 scrolls of noise s - a scroll of butterflies p - 6 scrolls of poison w - 3 scrolls of enchant weapon i - 11 scrolls of identify Potions m - 7 potions of might h - 3 potions of haste b - 8 potions of brilliance n - 7 potions of moonshine a - 9 potions of ambrosia B - 7 potions of berserk rage A - 6 potions of attraction i - 5 potions of invisibility c - 10 potions of curing M - 2 potions of mutation r - 3 potions of resistance L - 5 potions of lignification C - 2 potions of cancellation w - 3 potions of heal wounds g - 5 potions of magic e - 2 potions of enlightenment Miscellaneous g - a +0 phial of floods Skills: - Level 22.0(27) Fighting - Level 22.0(27) Axes - Level 7.2(12.2) Throwing + Level 18.8(23.8) Armour - Level 5.0(10.0) Dodging - Level 17.4(22.4) Shields + Level 7.0 Spellcasting + Level 5.4 Translocations + Level 11.0 Invocations You had 31 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Passage of Golubria Tloc 22% N/A 45% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 44% N/A 8% 2 Momentum Strike Conj/Tloc 28% 3d8 24% 2 Foxfire Conj/Fire 20% 2x1d5 43% 1 Freeze Ice 20% 1d4 43% 1 Kiss of Death Conj/Necr 20% 2d7 43% 1 Sandblast Erth 10% 2d5 43% 1 Volatile Blastmotes Fire/Tloc 28% 2d12 43% 3 Construct Spike Launche Frge 10% 2d3 56% 2 Ensorcelled Hibernation Hex/Ice 10% N/A 56% 2 Grave Claw Necr 10% 2d7 56% 2 Jinxbite Hex 10% 2d2 56% 2 Mercury Arrow Conj/Alch 10% 2d6 56% 2 Scorch Fire 10% 2d5 56% 2 Sublimation of Blood Necr 5% N/A 56% 2 Frozen Ramparts Ice 10% 1d2 80% 3 Fugue of the Fallen Necr 5% N/A 80% 3 Gloom Hex/Necr 10% N/A 80% 3 Hailstorm Conj/Ice 5% 3d5 80% 3 Inner Flame Hex/Fire 5% N/A 80% 3 Ozocubu's Armour Ice 5% N/A 80% 3 Passwall Erth 5% N/A 80% 3 Stone Arrow Conj/Erth 10% 3d7 80% 3 Brom's Barrelling Bould Conj/Erth 5% 2d4 99% 4 Cause Fear Hex 2% N/A 99% 4 Iskenderun's Battlesphe Conj/Frge 5% 2d7 99% 4 Leda's Liquefaction Alch/Erth 2% N/A 99% 4 Petrify Alch/Erth 2% N/A 99% 4 Freezing Cloud Conj/Ice/Air 2% 6-21 100% 5 Irradiate Conj/Alch 2% 3d12 100% 5 Lee's Rapid Deconstruct Erth 2% 3d5* 100% 5 Metabolic Englaciation Hex/Ice 2% N/A 100% 5 Silence Hex/Air 2% N/A 100% 5 Yara's Violent Unravell Hex/Alch 2% 3d3 100% 5 Bombard Conj/Erth 2% 9d1 100% 6 Eringya's Noxious Bog Alch 2% 4d6 100% 6 Fortress Blast Frge 6% 6d17 100% 6 Gell's Gavotte Tloc 11% 2d(16-23) 100% 6 Permafrost Eruption Ice/Erth 2% 2x4d1 100% 6 Magnavolt Erth/Air 2% 4d9 100% 7 Ozocubu's Refrigeration Ice 2% 4d8 100% 7 Disjunction Tloc 11% N/A 100% 8 Ignition Fire 2% 3d3 100% 8 Lehudib's Crystal Spear Conj/Erth 2% 10d2 100% 8 Soul Splinter Necr Unusable N/A N/A 1 Awaken Armour Erth/Frge Unusable N/A N/A 4 Summon Seismosaurus Egg Summ/Erth Unusable N/A N/A 4 Spellspark Servitor Conj/Frge Unusable N/A N/A 7 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:6 Lair (5/5) D:10 Swamp (4/4) Lair:3 Spider (4/4) Lair:3 Slime (0/5) Lair:5 Orc (2/2) D:9 Elf (0/3) Orc:2 Vaults (5/5) D:13 Crypt (1/3) Vaults:3 Depths (0/4) D:15 IceCv (visited) The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Shops: D:1 * D:5 [ Orc:2 =:([*= Vaults:1 :: Vaults:4 ?: Annotations: Lair:2 exclusion: ice statue Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You hear a deafening roar! You hear a shout! x2; You hear a deafening roar! Your Spellcasting skill increases to level 7! Press: ? - help, Dir - look around, f - activate Look: a vault warden, wielding a +0 war axe and wearing a +0 plate armour (moderately wounded, deflecting missiles, chance to affect: 79%) As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The vault warden looks frightened! The iron dragon resists with almost no effort. The guardian sphinx looks frightened! The vault guard looks frightened! The lich is unaffected. The storm dragon looks frightened! The vault warden easily resists. The ironbound convoker looks frightened! The deep troll earth mage looks frightened! The titan resists with almost no effort. The yaktaur captain looks frightened! The vault sentinel looks frightened! The orc warrior looks frightened! The polterguardian is unaffected. You feel very sick. You block the lich's attack. You block the vault warden's attack. The iron dragon barely misses you. The iron dragon claws you but does no damage. The iron dragon tramples you but does no damage. The lich touches you. * * * LOW HITPOINT WARNING * * * You feel drained. You slice the vault warden!! You burn the vault warden. The vault warden is severely wounded. You slice the lich!! You burn the lich! You hit the titan. You burn the titan. You slice the iron dragon!! You burn the iron dragon. The vault warden blocks your attack. The vault warden is severely wounded. You slash the polterguardian! You burn the polterguardian. You barely miss the lich. You hit the titan. You burn the titan. You slash the iron dragon! You burn the iron dragon. You feel sick. You block the lich's attack. The vault sentinel starts to cry. The titan hits you! * * * LOW HITPOINT WARNING * * * The vault warden hits you with a +1 war axe of sundering!! * * * LOW HITPOINT WARNING * * * You block the iron dragon's attack. The iron dragon claws you. You die... .. #....#...#. ...#....#...., ...#....#... , ........... #..pH..p..##### ............... .....