Dungeon Sprint DCSS version 0.33-a0-797-g2b3b4944bb (webtiles) character file. Game seed: 4897044509239703344 25 hjgoski the Firebug (level 2, -7/15 HPs) Began as a Deep Elf Fire Elementalist on Jan 26, 2025. Mangled by an ogre ... wielding a +0 giant club (22 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:02:47 (75 turns). hjgoski the Firebug (Deep Elf Fire Elementalist) Turns: 75, Time: 00:02:47 Health: -7/15 AC: 2 Str: 5 XL: 2 Next: 82% Magic: 7/9 EV: 12 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 9/10 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no teleportation @: no status effects A: magic regeneration a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) i - a +0 leather armour Wands h - a wand of paralysis (4) Scrolls g - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste f - a potion of berserk rage Skills: + Level 3.4 Dodging + Level 3.2 Stealth + Level 4.5 Spellcasting + Level 1.5 Conjurations + Level 5.6 Fire Magic You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 68% 2x1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 50% 2d7 1% 2 Inner Flame Hex/Fire 15% N/A 12% 3 Volatile Blastmotes Fire/Tloc 30% 2d12 12% 3 Flame Wave Conj/Fire 17% 2d7 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You can act again. Unknown command. Your foxfire dissipates. h - a wand of paralysis (5) Things that are here: a +0 dagger; a +0 leather armour Okay, then. i - a +0 leather armour Okay, then. You see here a +0 dagger. Okay, then. Attack: -) Nothing wielded Press: ? - help, Dir - move target Your weapon can't reach that far! Okay, then. Okay, then. Okay, then. You start resting. Magic restored. There is an open door here. As you open the door, it creaks loudly! An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! Aiming: Paralyse Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (chance to affect: 49%) The ogre resists with some effort. The ogre barely misses you. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! The foxfire hits the ogre. The ogre is lightly wounded. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########## #<.#v.'..# #..v@O#..+ #..#### +# #..# #).# #..# #⌠⌠# #### You could see an ogre (ally target). Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | hjgoski the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 16 | D | Noticed Ijyb 31 | D | Paralysed by Ijyb for 3 turns 32 | D | Killed Ijyb 33 | D | Reached skill level 5 in Fire Magic 33 | D | Reached XP level 2. HP: 7/15 MP: 2/9 70 | D | Noticed an ogre 75 | D | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.4 Stealth | 3 | 3.2 Spellcasting | 4 | 4.5 Fire Magic | 5 | 5.6 Conjurations | | 1.5 Action || total ---------------------------++------- Cast: Foxfire || 9 Evoke: Wand || 1 Armour: Robe || 2 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 75 | 74 | 1 | 22 | 0 | 1 | 75.0 | Dungeon | 75 | 74 | 1 | 22 | 0 | 1 | 75.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 75 daAuts