Dungeon Crawl Stone Soup version 0.35-a0-52-gbbfe210076 (webtiles) character file. Game seed: 13868509272948004732 144 himorime1 the Conjurer (level 5, -2/28 HPs) Began as a Deep Elf Conjurer on Feb 10, 2026. Succumbed to a scorpion's poison ... on level 4 of the Dungeon. The game lasted 00:04:00 (2416 turns). himorime1 the Conjurer (Deep Elf Conjurer) Turns: 2416, Time: 00:04:00 Health: -2/28 AC: 5 Str: 4 XL: 5 Next: 5% Magic: 18/23 EV: 11 Int: 30 God: Gold: 123 SH: 0 Dex: 13 Spells: 9/13 levels left rFire . . . (100%) g - +3 hand axe of Bootody {spect, Int+5} rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . e - +2 pair of boots of Limited Liability {Fly rElec Stlth+} Will ..... (no amulet) Stlth +++ d - ring of protection from cold HPRegen 0.24/turn f - ring of magical power MPRegen 0.36/turn %: no passive effects @: lethally poisoned (-2 -> -14), flying A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 123 gold pieces. Inventory: Hand Weapons g - the +3 hand axe of Bootody (weapon) {spect, Int+5} (You found it on level 2 of the Dungeon) Int+5: It affects your intelligence (+5). It cannot be enchanted further. Missiles j - a throwing net Armour a - a +0 robe (worn) e - the +2 pair of boots of Limited Liability (worn) {Fly rElec Stlth+} (You found it on level 2 of the Dungeon) Fly: It grants you flight. rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. It cannot be enchanted further. Jewellery b - an amulet of wildshape c - a ring of see invisible d - a ring of protection from cold (worn) f - a ring of magical power (worn) h - a ring of flight i - a +4 ring of protection Wands c - a wand of roots (7) Scrolls c - 2 scrolls of amnesia {unknown} e - a scroll of identify {unknown} h - a scroll of torment {unknown} m - a scroll of immolation {unknown} q - a scroll of teleportation {unknown} u - a scroll of fear {unknown} v - a scroll of revelation {unknown} Potions g - a potion of magic d - a potion of heal wounds {unknown} f - a potion of berserk rage {unknown} j - a potion of haste {unknown} k - 2 potions of lignification {unknown} l - 2 potions of might {unknown} n - 3 potions of cancellation {unknown} o - a potion of enlightenment {unknown} Skills: - Level 2.7 Dodging - Level 4.0 Stealth + Level 4.9 Spellcasting * Level 5.3 Conjurations + Level 0.1 Earth Magic You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Stone Arrow Conj/Erth 46% 3d9 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 78% 2d7 1% 2 Slow Hex 28% N/A 6% 1 Construct Spike Launche Frge 14% 2d3 9% 2 Flame Wave Conj/Fire 23% 2d8 19% 4 Fulminant Prism Conj/Alch 11% 3d8 19% 4 Iskenderun's Mystic Bla Conj/Tloc 23% 2d6 (+2d3 19% 4 Airstrike Air 3% 2d(1-17) 52% 4 Cigotuvi's Putrefaction Necr/Air 7% N/A 52% 4 Freezing Cloud Conj/Ice/Air 9% 6-21 61% 5 Curse of Agony Necr 7% N/A 86% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History A scorpion is nearby! A scorpion is nearby! A scorpion is nearby! The magic dart hits the scorpion but does no damage. The magic dart hits the scorpion. The scorpion is moderately wounded. The magic dart hits the scorpion. The scorpion is heavily wounded. The scorpion stings you. The magic dart hits the scorpion but does no damage. The scorpion is heavily wounded. The scorpion stings you. The magic dart hits the scorpion. The scorpion is severely wounded. The scorpion closely misses you. The magic dart hits the scorpion. The scorpion is almost dead. The scorpion closely misses you. The scorpion misses you. The magic dart hits the scorpion but does no damage. The scorpion is severely wounded. The scorpion stings you. You are poisoned. The scorpion poisons you! The magic dart hits the scorpion but does no damage. The scorpion is severely wounded. You feel very sick. The scorpion barely misses you. The magic dart hits the scorpion. The scorpion is almost dead. You feel sick. The scorpion stings you. You are lethally poisoned! The scorpion poisons you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion attacks as it pursues you! The scorpion stings you. * * * LOW HITPOINT WARNING * * * You die... ####.#. ....... ....... ....... ....... ....... .......#######.# .......s.@.....# #.#######.###### ###.#### #.# #......# #.# #......# #.# #......# #.# #......# #.# #......####.# #......)..#.# You could see a scorpion. Vanquished Creatures A bombardier beetle (D:3) Jessica (D:2) 3 adders A white imp (D:3) A dart slug (D:3) 2 orcs (D:3) 2 ribbon worms (D:3) 4 endoplasms 7 hobgoblins 3 quokkas 7 ball pythons 4 bats 2 frilled lizards 5 goblins 3 jackals (D:1) 4 kobolds 9 rats 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | himorime1 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 278 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 1045 | D:2 | Encountered Jessica 1049 | D:2 | Killed Jessica 1050 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1152 | D:2 | Identified the +2 pair of boots of Limited Liability {Fly | rElec Stlth+} 1497 | D:2 | Identified the +3 hand axe of Bootody {spect, Int+5} 1704 | D:3 | Reached XP level 4. HP: 24/24 MP: 12/12 1749 | D:3 | Reached skill level 5 in Conjurations 2086 | D:3 | Reached XP level 5. HP: 27/28 MP: 14/14 2182 | D:3 | Found a faded altar of an unknown god. 2284 | D:3 | Learned a level 3 spell: Stone Arrow 2415 | D:4 | HP: 1/28 [scorpion (4)] 2416 | D:4 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_basic, minmay_misc_feat_plants D:2: layout_loops_ring, uniq_jessica D:3: layout_rooms, basic_ecumenical_altar, minmay_cupped D:4: layout_basic, minmay_temple_entry_from_below_b, uniq_menkaure Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 4 | 4.0 Spellcasting | 4 | 4.9 Conjurations | 5 | 5.3 Dodging | | 2.7 Earth Magic | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 65 | 68 || 133 Armour: Robe | 12 | 9 || 21 Dodge: Dodged | 13 | 9 || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2415 | 2332 | 83 | 0 | 1984 | 4 | 603.8 | Dungeon | 2415 | 2332 | 83 | 0 | 1984 | 4 | 603.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 986 daAuts D:2: 690 daAuts D:3: 613 daAuts D:4: 125 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+