Dungeon Crawl Stone Soup version 0.34-a0-574-g90fa8076ef (webtiles) character file. Game seed: 8211103897076830825 38 heun the Chiller (level 3, -1/26 HPs) Began as a Merfolk Ice Elementalist on Aug 6, 2025. Succumbed to Terence's poison ... on level 2 of the Dungeon. The game lasted 00:09:42 (1454 turns). heun the Chiller (Merfolk Ice Elementalist) Turns: 1454, Time: 00:09:43 Health: -1/26 AC: 2 Str: 8 XL: 3 Next: 43% Magic: 4/6 EV: 12 Int: 16 God: Gold: 32 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) c - orb {Attunement} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-1 -> -11), hasted, very quick A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Missiles e - 2 stones (quivered) Armour a - a +0 robe (worn) c - an orb of attunement (worn) d - an orb of guile Scrolls c - a scroll of identify {unknown} Potions g - a potion of magic d - a potion of might {unknown} Skills: * Level 1.5 Fighting + Level 1.2 Polearms + Level 3.2 Dodging + Level 2.6 Stealth * Level 2.4 Spellcasting - Level 4.3 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 60% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 30% 1d5 10% 3 Ozocubu's Armour Ice 15% N/A 10% 3 Slow Hex 4% N/A 21% 1 Summon Ice Beast Ice/Summ 8% N/A 24% 3 Mercury Arrow Conj/Alch 2% 2d5 30% 2 Searing Ray Conj 2% 2d4 30% 2 Detonation Catalyst Fire/Alch 1% 1d1 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Aim: Terence, wielding a +2 short sword of venom and wearing a +0 chain mail (100% to hit) You freeze Terence. Terence is lightly wounded. Terence hits you with a +2 short sword of venom. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +2 short sword of venom and wearing a +0 chain mail (lightly wounded, 100% to hit) You freeze Terence. Terence is moderately wounded. Terence hits you with a +2 short sword of venom! You are poisoned. Throw: 4 stones Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +2 short sword of venom and wearing a +0 chain mail (moderately wounded, 63% to hit) You throw a stone. The stone barely misses Terence. The stone closely misses the ball python. You feel very sick. Terence closely misses you. Throw: 3 stones Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +2 short sword of venom and wearing a +0 chain mail (moderately wounded, 63% to hit) You throw a stone. The stone hits Terence but does no damage. Terence is moderately wounded. You feel sick. Terence screams, "I'm retired! Go away!" Terence hits you with a +2 short sword of venom! * * * LOW HITPOINT WARNING * * * You are more poisoned. It was a potion of curing. You feel better. Terence hits you with a +2 short sword of venom. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! It was a potion of haste. You feel yourself speed up. * * * LOW HITPOINT WARNING * * * You feel very sick. Terence barely misses you. You die... ############## #............# #.##########.# #.# #.# #@# #.# #.# #.# #@# #.# #...S.....#####.# #..............##.# ###.##?####.##.##.# #. #.# ##.##.##.# + #.###...#.##.# #.##. #....#.# You could see Terence and a ball python. Vanquished Creatures An adder (D:2) 3 dart slugs (D:1) 4 endoplasms 2 hobgoblins 2 jackals (D:1) 2 quokkas (D:1) 3 ball pythons (D:1) A bat (D:1) 2 goblins (D:1) 4 kobolds 2 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | heun the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 176 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 517 | D:1 | Reached skill level 1 in Fighting 704 | D:1 | Reached skill level 1 in Polearms 837 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/6 1443 | D:2 | Noticed Terence 1451 | D:2 | HP: 1/26 [Terence/+2 short sword of venom (7)] 1454 | D:2 | Succumbed to Terence's poison Illustrated notes Levels and vault maps discovered: D:1: dreamdust_arrival_sigmund_warning, layout_basic, st_stairs_9, chequers_serial_rivers_micro_e D:2: layout_loops_ring, dk_vineyard_2, hangedman_decor_points, minmay_pentomino_pile, uniq_crazy_yiuf_cottage, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.2 Fighting | 1 | 1.5 Polearms | 1 | 1.2 Stealth | | 2.6 Spellcasting | | 2.4 Ice Magic | | 4.3 Action || total ---------------------------++------- Melee: Unarmed || 3 Dagger || 9 Throw: Stone || 2 Cast: Freeze || 46 Use: Potion || 2 Armour: Robe || 31 Dodge: Dodged || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1444 | 1028 | 416 | 0 | 579 | 2 | 722.0 | Dungeon | 1444 | 1028 | 416 | 0 | 579 | 2 | 722.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1272 daAuts D:2: 172 daAuts