Dungeon Crawl Stone Soup version 0.34-a0-556-g32989d1883 (webtiles) character file. Game seed: 3324193335105907813 35 heun the Conjurer (level 3, -1/2 HPs) Began as a Draconian Conjurer on Aug 5, 2025. Succumbed to Terence's poison ... on level 2 of the Dungeon. The game lasted 00:07:38 (1324 turns). heun the Conjurer (Draconian Conjurer) Turns: 1324, Time: 00:07:39 Health: -1/2 AC: 8 Str: 15 XL: 3 Next: 17% Magic: 4/6 EV: 11 Int: 20 God: Gold: 113 SH: 0 Dex: 9 Spells: 6/7 levels left rFire . . . (100%) d - melded +0 quarterstaff rCold . . . (100%) [offhand occupied] rNeg . . . (100%) (helmet unavailable) rPois . (100%) b - +0 cloak rElec . (100%) (gloves unavailable) rCorr . (100%) (boots unavailable) SInv . (no barding) Will +.... (no amulet) Stlth ++ c - +6 ring of strength HPRegen 0.20/turn (no ring) MPRegen 0.10/turn g - riddle talisman %: no passive effects @: lethally poisoned (-1 -> -9), sphinx-form, flying A: airstrike attack, hex mastery, flying, reduced hp, riddle compulsion, (AC +5), unfitting armour, cold-blooded, (armoured tail 1) a: no special abilities You were on level 2 of the Dungeon. You were a cunning sphinx. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 113 gold pieces. Inventory: Hand Weapons a - a +0 dagger d - a +0 quarterstaff (melded) Armour b - a +0 cloak (worn) e - an orb of mayhem f - a +0 cloak Jewellery c - a +6 ring of strength (worn) Talismans g - a riddle talisman (worn) Scrolls c - a scroll of teleportation {unknown} d - 2 scrolls of revelation {unknown} e - a scroll of fog {unknown} h - a scroll of summoning {unknown} Potions g - a potion of magic Skills: + Level 0.2 Staves + Level 2.1 Dodging + Level 2.1 Stealth * Level 2.6 Spellcasting + Level 4.2 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 4% 1 Searing Ray Conj 38% 2d5 4% 2 Static Discharge Conj/Air 22% 3-4/arc 10% 2 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are a cunning sphinx. You unleash cutting winds upon enemies you strike. Hexes are much easier for you to cast and harder to resist. You are flying. Your maximum health is decreased, since you lack skill for your form. You often pose riddles to enemies when you first see then. You are incapable of wielding weapons or throwing items. Your weapon, offhand, helmet, gloves and boots are melded. ((Your plain brown scales are hard. (AC +5))) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. (You have an armoured tail.) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dart slug (heavily wounded, 100% to hit) The magic dart hits the dart slug. The dart slug is almost dead. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dart slug (almost dead, 100% to hit) The magic dart hits the dart slug. You kill the dart slug! You see here a riddle talisman. g - a riddle talisman You begin transforming. You continue transforming. x3 You turn into a cunning sphinx. Your +0 quarterstaff melds into your body. HP restored. Terence the Veteran comes into view. He is wielding a +0 flail of venom. You ask Terence a masterful riddle, but he doesn't care. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail of venom and wearing a +0 scale mail (asleep, 100% to hit) The magic dart hits Terence but does no damage. Terence shouts! You hear a shout! Terence screams, "I'm retired! Go away!" Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail of venom and wearing a +0 scale mail (100% to hit) The magic dart hits Terence. Terence is lightly wounded. Terence hits you with a +0 flail of venom. Ouch! That really hurt! You are lethally poisoned! Ouch! That really hurt! You die... ############ #..H.......# #@###..###.# ####### #. ##..###.# #...... #. #....##.# #.####. #.##....##.###.# #. #..............# #. ####.......##### #. #.####### #. #. #. You could see Terence. Vanquished Creatures An adder (D:2) 2 dart slugs 2 endoplasms (D:1) 4 giant cockroaches (D:1) 4 hobgoblins 2 ball pythons (D:1) 3 bats A frilled lizard (D:1) A goblin (D:1) 2 kobolds (D:1) 3 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | heun the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 200 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 1018 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/6 1321 | D:2 | Noticed Terence 1324 | D:2 | Succumbed to Terence's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_radiant_lines, layout_basic D:2: layout_loops_cross, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.1 Dodging | 2 | 2.1 Staves | | 0.2 Spellcasting | | 2.6 Conjurations | | 4.2 Action || total ---------------------------++------- Melee: Dagger || 15 Tailslap || 2 Cast: Magic Dart || 49 Armour: Skin || 10 Dodge: Dodged || 11 Form: Sphinx || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1321 | 1246 | 75 | 0 | 1080 | 2 | 660.5 | Dungeon | 1321 | 1246 | 75 | 0 | 1080 | 2 | 660.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 943 daAuts D:2: 378 daAuts