Dungeon Crawl Stone Soup version 0.34-a0-479-g899ac32913 (webtiles) character file. Game seed: 11836783453552500930 41 heun the Poker (level 3, -1/28 HPs) Began as a Merfolk Gladiator on Aug 3, 2025. Slain by a drude (6 damage) ... on level 2 of the Dungeon. The game lasted 00:12:29 (1855 turns). heun the Poker (Merfolk Gladiator) Turns: 1855, Time: 00:12:30 Health: -1/28 AC: 4 Str: 14 XL: 3 Next: 52% Magic: 4/4 EV: 12 Int: 7 God: Gold: 69 SH: 0 Dex: 17 Spells: 4/4 levels left rFire + . . (50%) n - +0 demon trident (elec) rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + k - ring of protection from fire HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: brilliant, studying Dodging A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 69 gold pieces. Inventory: Hand Weapons a - a +0 trident f - a +0 short sword i - a +0 sling l - a +0 short sword m - a +0 rapier n - a +0 demon trident of electrocution (weapon) Missiles d - a throwing net (quivered) e - a javelin h - 2 poisoned darts Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) g - a +0 ring mail j - a +0 robe Jewellery k - a ring of protection from fire (worn) Scrolls c - a scroll of enchant armour {unknown} e - a scroll of fog {unknown} h - a scroll of enchant weapon {unknown} Potions f - a potion of resistance {unknown} Skills: + Level 2.9 Fighting + Level 4.7 Polearms + Level 2.4 Throwing + Level 4.4 Dodging + Level 1.1 Spellcasting You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 0% N/A 47% 1 Blink Tloc 0% N/A 63% 2 Petrify Alch/Erth 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History * * * LOW HITPOINT WARNING * * * Your doom draws closer. You climb upwards. There is a stone staircase leading down here. It was a potion of brilliance. You feel clever all of a sudden. The drude barely misses you. The drude misses you. Throw: 3 throwing nets Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a drude (32% to hit) You throw a throwing net. The throwing net hits the drude. The drude is caught in the net! The drude struggles against the net. Reach: n) +0 demon trident (elec) Press: ? - help, Dir - move target Aim: a drude (entangled in a net, 87% to hit) You hit the drude. The drude is lightly wounded. The drude struggles against the net. Reach: n) +0 demon trident (elec) Press: ? - help, Dir - move target Aim: a drude (lightly wounded, entangled in a net, 87% to hit) You catch the helpless drude completely off-guard! You puncture the drude! The drude is heavily wounded. The drude struggles against the net. x2 The net rips apart, and the drude comes free! Reach: n) +0 demon trident (elec) Press: ? - help, Dir - move target Aim: a drude (heavily wounded, 37% to hit) Okay, then. Throw: 2 throwing nets Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a drude (heavily wounded, 32% to hit) You throw a throwing net. The throwing net closely misses the drude. The drude hits you. * * * LOW HITPOINT WARNING * * * Your doom draws closer. The drude hits you. You die... #.............. #############.######....... #.............<......###### #.##########.#..........# # #.# #.(....#..........#.# # #.###.#....#....#####.#.### #.....#....#....#.....#.... ##########..5.#....#.###...... #............@.....#.......... #.###...##....#....#..##...... #.#.'..............#.....###.. #.#.#...#####.#....#.......... #.#.######......##..#....###.. #.#.# #...............###.# #.#.# #.....###..#......... #.#.######.................... #.#.....................#..... You could see a drude. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 4 endoplasms A giant cockroach (D:1) 3 hobgoblins 5 quokkas 7 ball pythons A bat (D:1) 2 frilled lizards A goblin (D:1) 2 kobolds (D:1) 4 rats (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | heun the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 227 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 699 | D:1 | Reached skill level 1 in Spellcasting 961 | D:2 | Reached XP level 3. HP: 19/28 MP: 4/4 1173 | D:2 | Identified a scroll of acquirement 1173 | D:2 | Acquired a +0 demon trident of electrocution 1855 | D:2 | Slain by a drude Illustrated notes Levels and vault maps discovered: D:1: ncdulo_lavacross, layout_basic, minmay_pentomino_u2 D:2: layout_basic D:3: layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 1 | 1.1 Fighting | | 2.9 Polearms | | 4.7 Throwing | | 2.4 Dodging | | 4.4 Action || total ---------------------------++------- Melee: Trident || 91 Demon trident || 16 Throw: Throwing net || 2 Use: Potion || 2 Scroll || 1 Stab: Held in net/web || 1 Armour: Leather armour || 41 Dodge: Dodged || 59 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1862 | 1862 | 0 | 144 | 1095 | 3 | 620.7 | Dungeon | 1862 | 1862 | 0 | 144 | 1095 | 3 | 620.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1007 daAuts D:1: 839 daAuts D:3: 16 daAuts