Dungeon Crawl Stone Soup version 0.34-a0-1048-g5e2657f105 (webtiles) character file. Game seed: 3496603396481172706 2 herzog0 the Vexing (level 1, -3/15 HPs) Began as a Human Hexslinger on Oct 31, 2025. Slain by a kobold ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:10 (30 turns). herzog0 the Vexing (Human Hexslinger) Turns: 30, Time: 00:00:11 Health: -3/15 AC: 2 Str: 8 XL: 1 Next: 40% Magic: 2/2 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Scrolls p - a scroll of poison Skills: - Level 1.0 Fighting * Level 2.2 Ranged Weapons - Level 2.0 Dodging - Level 1.0 Spellcasting - Level 3.0 Hexes - Level 1.0 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 16% 2d2 12% 2 Sigil of Binding Hex 8% N/A 24% 3 Inner Flame Hex/Fire 5% N/A 36% 3 Cause Fear Hex 4% N/A 63% 4 Dimensional Bullseye Hex/Tloc 2% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: a kobold, wielding a +0 club and quivering stones (moderately wounded, 50% to hit) You shoot a sling bullet. The sling bullet barely misses the kobold. The kobold misses you. Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: a kobold, wielding a +0 club and quivering stones (moderately wounded, 50% to hit) You shoot a sling bullet. The sling bullet closely misses the kobold. The kobold hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: a kobold, wielding a +0 club and quivering stones (moderately wounded, 50% to hit) You shoot a sling bullet. The sling bullet closely misses the kobold. The kobold barely misses you. Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: a kobold, wielding a +0 club and quivering stones (moderately wounded, 50% to hit) You shoot a sling bullet. The sling bullet closely misses the kobold. The kobold hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The kobold barely misses you. Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: a kobold, wielding a +0 club and quivering stones (moderately wounded, 50% to hit) You shoot a sling bullet. The sling bullet closely misses the kobold. The kobold closely misses you. Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: a kobold, wielding a +0 club and quivering stones (moderately wounded, 50% to hit) You shoot a sling bullet. The sling bullet closely misses the kobold. The kobold hits you with a +0 club. You die... ######..... ..........# ..........+ ..........# ..........# ..........# ..........# .......@..# ####..K#### #... #... #... #... #... #... You could see a kobold. Vanquished Creatures A quokka (D:1) 2 ball pythons (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | herzog0 the Human Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 30 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_basic, shapermc_ecumenical_altar_mp_ritualfount Action || total ---------------------------++------- Fire: Sling || 16 Armour: Robe || 11 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 34 | 34 | 0 | 0 | 14 | 1 | 34.0 | Dungeon | 34 | 34 | 0 | 0 | 14 | 1 | 34.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 34 daAuts