Dungeon Crawl Stone Soup version 0.34-a0-920-g8c381c6311 (webtiles) character file. Game seed: 10600229863264109573 3456 herzog0 the Geomancer (level 9, -9/47 HPs) Began as a Deep Elf Fire Elementalist on Oct 9, 2025. Was an Initiate of Vehumet. Shot with an arrow by a centaur (15 damage) ... on level 8 of the Dungeon. The game lasted 00:14:45 (8187 turns). herzog0 the Geomancer (Deep Elf Fire Elementalist) Turns: 8187, Time: 00:14:46 Health: -9/47 AC: 3 Str: 9 XL: 9 Next: 78% Magic: 9/15 EV: 11 Int: 25 God: Vehumet [......] Gold: 315 SH: 0 Dex: 15 Spells: 4/14 levels left rFire + . . (50%) f - +3 dagger (drain) rCold . . . (100%) (no offhand) rNeg + . . (50%) e - +0 leather armour of Obagyrot {Harm rN+ Str+4 SInv} rPois . (100%) (no helmet) rElec . (100%) b - scarf {Harm} rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ a - ring of wizardry HPRegen 0.27/turn g - ring of protection from fire MPRegen 0.28/turn %: harm (+45% outgoing, +30% incoming), wizardry (x1) @: marked A: magic regeneration a: Renounce Religion You were on level 8 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 9 of its levels. You also visited: Sewer and Ossuary. You collected 315 gold pieces. Inventory: Hand Weapons c - the +1 long sword of Xutoleife {protect, rF++ Stlth-} (You took it off an orc on level 5 of the Dungeon) rF++: It greatly protects you from fire. Stlth-: It makes you less stealthy. f - a +3 dagger of draining (weapon) Armour b - a scarf of harm (worn) d - a +1 robe of cold resistance e - the +0 leather armour of Obagyrot (worn) {Harm rN+ Str+4 SInv} (You found it on level 3 of the Dungeon) Harm: It increases damage dealt and taken. rN+: It protects you from negative energy. Str+4: It affects your strength (+4). SInv: It lets you see invisible. Jewellery a - a ring of wizardry (worn) g - a ring of protection from fire (worn) Wands a - a wand of flame (11) p - a wand of polymorph (18) Scrolls f - 3 scrolls of fear c - a scroll of amnesia {unknown} e - 4 scrolls of blinking {unknown} h - 4 scrolls of teleportation {unknown} V - 3 scrolls of vulnerability r - 4 scrolls of revelation d - a scroll of torment {unknown} S - 3 scrolls of silence m - 2 scrolls of acquirement {unknown} g - a scroll of fog a - a scroll of enchant armour Potions g - 2 potions of magic w - 4 potions of heal wounds j - 2 potions of might {unknown} f - a potion of mutation {unknown} L - 4 potions of lignification e - 3 potions of enlightenment b - 4 potions of brilliance A - 3 potions of attraction c - 7 potions of curing k - a potion of ambrosia {unknown} r - 2 potions of resistance l - a potion of haste {unknown} n - a potion of cancellation {unknown} Skills: - Level 1.0 Fighting * Level 3.6 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 9.6 Conjurations - Level 5.0 Fire Magic + Level 10.8 Earth Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Stone Arrow Conj/Erth 100% 3d13 1% 3 b - Scorch Fire 56% 2d7 1% 2 c - Flame Wave Conj/Fire 40% 2d11 2% 4 d - Foxfire Conj/Fire 100% 2x1d9 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 100% 2d20 1% 1 Momentum Strike Conj/Tloc 54% 3d9 1% 2 Hailstorm Conj/Ice 27% 3d8 2% 3 Soul Splinter Necr 12% N/A 6% 1 Inner Flame Hex/Fire 16% N/A 6% 3 Volatile Blastmotes Fire/Tloc 32% 2d12 6% 3 Rending Blade Conj/Frge 27% 2d8 8% 4 Maxwell's Portable Pile Tloc 3% (3-9)d2 16% 3 Summon Ice Beast Ice/Summ 3% N/A 16% 3 Cigotuvi's Putrefaction Necr/Air 3% N/A 45% 4 Detonation Catalyst Fire/Alch 16% 1d1 45% 5 Shatter Erth 27% 3d23* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:5 Sewer (visited) Ossuary (visited) Lair: D:8-11 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul The Shining One Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Joseph, wielding a +0 sling and wearing a +0 ring mail (81% to hit) The stone arrow hits Joseph!! Joseph is moderately wounded. Joseph shoots a sling bullet. The sling bullet misses you. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Joseph, wielding a +0 sling and wearing a +0 ring mail (moderately wounded, 81% to hit) The stone arrow hits Joseph!! Joseph is almost dead. Joseph shoots a sling bullet. The sling bullet hits you! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Joseph, wielding a +0 sling and wearing a +0 ring mail (almost dead, 81% to hit) The stone arrow hits Joseph!! You kill Joseph! Vehumet accepts your kill. A malevolent force fills the Dungeon... With a horrendous wail, an alarm goes off! A sentinel's mark forms upon you. Things that are here: a +0 sling; a +0 quarterstaff; a +0 ring mail Okay, then. You hear a shout! You hear an angry buzzing noise. x4 You see here a howler monkey corpse. A centaur comes into view. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * You see here a scroll of revelation. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... .##...########## .##............# ......########.# .###### #.# .# #.######## .# #.#......# .# #.#......# .# #....?#..# #### ###@#.#..# ...# #.#.#..# ##.# #..†...# ##.# #......# ##.# .....##.#### ##.# #.##. #c# ##.# .. #)# <..# #....[# #### #........ You could see a centaur. Vanquished Creatures Joseph (D:8) Sigmund (D:2) 4 water moccasins An ice beast (D:7) 2 black bears 3 ogres A kobold brigand (D:7) 3 brain worms (Sewer) 4 bullfrogs 3 scorpions 3 rock fish (D:6) 2 howler monkeys 3 human zombies (Ossuary) 3 elf zombies (Ossuary) 2 bombardier beetles A hound (D:3) 2 jellies 2 orc priests (D:5) Jessica (D:2) An iguana (D:7) Terence (D:2) 5 clockroaches 2 orc wizards 2 centaur zombies (Ossuary) 2 mummies (Ossuary) 3 gnolls (D:5) 7 adders 4 river rats (Sewer) A shadow imp (D:6) 5 hound zombies (Ossuary) 2 white imps (D:7) 2 ufetubi (D:6) 6 ribbon worms 3 adder zombies (Ossuary) 8 dart slugs 6 gnoll zombies (Ossuary) 6 endoplasms 5 jackals 30 orcs 5 quokkas 17 ball pythons 6 bats 9 frilled lizards 6 goblins 4 hobgoblins 4 jackal zombies (Ossuary) 11 kobolds 6 kobold zombies (Ossuary) 4 orc zombies (Ossuary) 16 rats 231 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | herzog0 the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 295 | D:1 | You fall into a shaft and drop 1 floor! 609 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 612 | D:1 | Learned a level 2 spell: Scorch 1091 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/9 1315 | D:2 | Learned a level 3 spell: Stone Arrow 1433 | D:2 | Noticed Jessica 1437 | D:2 | Killed Jessica 1438 | D:2 | Reached skill level 5 in Fire Magic 1438 | D:2 | Reached XP level 4. HP: 24/24 MP: 5/10 1438 | D:2 | Noticed Terence 1447 | D:2 | Killed Terence 1448 | D:2 | Reached skill level 1 in Earth Magic 1611 | D:2 | Noticed Sigmund 1616 | D:2 | Killed Sigmund 1617 | D:2 | Reached skill level 4 in Earth Magic 1617 | D:2 | Reached XP level 5. HP: 28/28 MP: 7/11 1617 | D:2 | Reached XP level 6. HP: 32/32 MP: 7/12 2273 | D:3 | Found an iron altar of Okawaru. 2457 | D:3 | Identified the +0 leather armour of Obagyrot {Harm rN+ | Str+4 SInv} 2825 | D:3 | Learned a level 4 spell: Flame Wave 2945 | D:4 | Found a broken altar of Ashenzari. 3038 | D:4 | Reached skill level 5 in Earth Magic 3294 | D:4 | Found a glowing golden altar of the Shining One. 3538 | D:4 | Reached XP level 7. HP: 36/36 MP: 9/13 3786 | D:5 | Entered Level 5 of the Dungeon 3919 | D:5 | Reached skill level 5 in Conjurations 3966 | D:5 | Found a glowing drain. 3977 | Sewer | Entered a sewer 4264 | Sewer | Reached skill level 6 in Earth Magic 4699 | D:5 | Identified the +1 long sword of Xutoleife {protect, rF++ | Stlth-} 4710 | D:5 | Reached skill level 7 in Earth Magic 4710 | D:5 | Reached XP level 8. HP: 41/41 MP: 3/14 4803 | D:5 | HP: 1/41 [orc priest/divine providence (14)] 5242 | D:6 | Reached skill level 8 in Earth Magic 5354 | D:6 | Found a sand-covered staircase. 5363 | Ossuary | Entered an ossuary 5670 | Ossuary | Reached skill level 9 in Earth Magic 6188 | D:5 | Found a statue of an orb of winter. 6190 | D:5 | Found a staircase to the Ecumenical Temple. 6192 | D:5 | Found a statue of an orb of winter. 6202 | Temple | Entered the Ecumenical Temple 6223 | Temple | Became a worshipper of Vehumet 6223 | Temple | Offered knowledge of Sandblast by Vehumet. 6615 | D:6 | Found a blossoming altar of Fedhas. 6622 | D:6 | Found an ancient bone altar of Kikubaaqudgha. 6705 | D:6 | Reached XP level 9. HP: 45/45 MP: 5/15 7004 | D:6 | Reached skill level 10 in Earth Magic 7325 | D:7 | Found a bloodstained altar of Trog. 7619 | D:7 | Found a snail-covered altar of Cheibriados. 7683 | D:7 | Reached skill level 1 in Fighting 8168 | D:8 | Noticed Joseph 8174 | D:8 | Killed Joseph 8187 | D:8 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_loops_ring, supply_closet_lemuel D:2: kennysheep_six_static_rooms, layout_rooms, uniq_sigmund, uniq_terence, uniq_jessica D:3: layout_loops_cross, mainiacjoe_overflow_six_doors_small, hangedman_abyss_or_decor_lesser_grid, minmay_misc_feat_alley, minmay_misc_feat_four_crosses, kennysheep_generic_room_12 D:4: layout_loops_ring, nicolae_overflow_hidden_temple, evilmike_ruin_ashenzari, chequers_serial_rivers_small_a, chequers_jeans D:5: layout_loops_ring, minmay_temple_entry_statues_pillars, gup_sewer_entry_pipe D:6: wad_crossroads, layout_loops_ring, grunt_temple_overflow_growth_and_decay, nicolae_ossuary_entry_ruins D:7: nicolae_cairo_tiling_large, layout_loops_ring, general_overflow_altar, slow_altar_1, nicolae_underground_beach D:8: layout_loops_cross, patterned_corridor, uniq_sprozz, uniq_joseph Temple: minmay_temple_bridge_abc Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Fire Magic | 4 5 | 5.0 Conjurations | 2 4 6 7 9 | 9.6 Earth Magic | 4 5 7 9 10 | 10.8 Fighting | 1 | 1.0 Dodging | 3 | 3.6 Stealth | | 2.4 Spellcasting | | 3.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 1 | 3 | 16 || 20 Melee: Unarmed | 1 | | || 1 Short sword | | 3 | || 3 Dagger | | | 16 || 16 Cast: Foxfire | 75 | 65 | 54 || 194 Scorch | 13 | 3 | 1 || 17 Stone Arrow | | 41 | 118 || 159 Flame Wave | | | 3 || 3 Drink: Magic | | | 1 || 1 Read: Identify | | 5 | 4 || 9 Revelation | | 1 | || 1 Fear | | | 1 || 1 Noise | | | 1 || 1 Summoning | | | 1 || 1 Enchant weapon | | | 1 || 1 Enchant armour | | | 1 || 1 Fog | | | 1 || 1 Armour: Robe | 5 | 8 | || 13 Leather armour | | 4 | 40 || 44 Dodge: Dodged | 8 | 11 | 33 || 52 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8239 | 7965 | 274 | 544 | 5659 | 11 | 749.0 | Dungeon | 7124 | 6890 | 234 | 374 | 5200 | 8 | 890.5 | Temple | 42 | 2 | 40 | 0 | 0 | 1 | 42.0 | Sewer | 644 | 644 | 0 | 46 | 434 | 1 | 644.0 | Ossuary | 427 | 427 | 0 | 124 | 25 | 1 | 427.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 1345 daAuts D:7: 986 daAuts D:2: 986 daAuts D:4: 961 daAuts D:1: 927 daAuts D:3: 908 daAuts D:5: 893 daAuts Sewer: 644 daAuts Ossuary: 427 daAuts D:8: 114 daAuts Temple: 42 daAuts