Dungeon Crawl Stone Soup version 0.34-a0-756-g4f87ab926f (webtiles) character file. Game seed: 493971746921764454 4 herzog0 the Vexing (level 1, -2/11 HPs) Began as a Deep Elf Hexslinger on Sept 11, 2025. Slain by a goblin ... wielding a +0 club (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:11 (59 turns). herzog0 the Vexing (Deep Elf Hexslinger) Turns: 59, Time: 00:00:12 Health: -2/11 AC: 2 Str: 5 XL: 1 Next: 58% Magic: 5/5 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 17 Spells: 3/3 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.18/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Scrolls p - a scroll of poison Potions d - a potion of heal wounds {unknown} Skills: - Level 0.7 Fighting * Level 3.3 Ranged Weapons - Level 2.4 Dodging - Level 1.5 Spellcasting - Level 4.0 Hexes - Level 1.1 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 28% 2d2 6% 2 Sigil of Binding Hex 14% N/A 12% 3 Inner Flame Hex/Fire 9% N/A 22% 3 Cause Fear Hex 7% N/A 36% 4 Dimensional Bullseye Hex/Tloc 4% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The jackal is lightly wounded. You shoot a sling bullet. The sling bullet hits the jackal. The jackal is heavily wounded. A goblin comes into view. It is wielding a +0 club. You shoot a sling bullet. The sling bullet barely misses the jackal. The jackal barely misses you. You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal bites you. x2 You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal closely misses you. You shoot a sling bullet. The sling bullet hits the jackal but does no damage. The jackal is heavily wounded. The jackal closely misses you. The jackal bites you. You shoot a sling bullet. The sling bullet hits the jackal but does no damage. The jackal is heavily wounded. The jackal misses you. The jackal bites you. You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal bites you but does no damage. The goblin barely misses you. The jackal misses you. You shoot a sling bullet. The sling bullet hits the jackal but does no damage. The jackal is heavily wounded. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The goblin attacks as it pursues you! The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * There is an open door here. Things that are here: a +0 dagger; a goblin corpse The goblin attacks as it pursues you! The goblin hits you with a +0 club. You die... ....... .. ###†#.?.##. ......... ####...... ......... ........################## ..).....#g#B#v#f#6#N#H#p#9 ......h.################## ..####...g@................ .........################## #.####....#.#R#T#H#z#g#M#d#p ..........################## ............... ..######...##.# #...# #..... #.).### You could see a dwarf, a jackal and a goblin. Vanquished Creatures 2 jackals (D:1) A ball python (D:1) A goblin (D:1) A kobold (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | herzog0 the Deep Elf Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 2 | D:1 | Noticed a barachi 2 | D:1 | Noticed a merfolk 4 | D:1 | Noticed a felid 6 | D:1 | Noticed an elf 6 | D:1 | Noticed an octopode 8 | D:1 | Noticed a spriggan 8 | D:1 | Noticed an oni 10 | D:1 | Noticed a tengu 12 | D:1 | Noticed a gargoyle 12 | D:1 | Noticed a human 14 | D:1 | Noticed a demigod 14 | D:1 | Noticed a draconian 16 | D:1 | Noticed an armataur 18 | D:1 | Noticed a naga 20 | D:1 | Noticed a demonspawn 20 | D:1 | Noticed a revenant 22 | D:1 | Noticed a vine stalker 22 | D:1 | Noticed a minotaur 24 | D:1 | Noticed a troll 26 | D:1 | Noticed a formicid 26 | D:1 | Noticed a djinni 28 | D:1 | Noticed a dwarf 59 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: kb_arrival_jail, layout_basic Skill XL: | 1 | ---------------+----+----- Ranged Weapons | 3 | 3.3 Fighting | | 0.7 Dodging | | 2.4 Spellcasting | | 1.5 Hexes | | 4.0 Fire Magic | | 1.1 Action || total ---------------------------++------- Fire: Sling || 16 Armour: Robe || 9 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 62 | 62 | 0 | 0 | 37 | 1 | 62.0 | Dungeon | 62 | 62 | 0 | 0 | 37 | 1 | 62.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 62 daAuts