Dungeon Crawl Stone Soup version 0.34-a0-752-g48490cfe52 (webtiles) character file. Game seed: 12388477676793065481 1 herzog0 the Apothecary (level 1, -1/11 HPs) Began as an Octopode Alchemist on Sept 10, 2025. Slain by a hobgoblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:13 (39 turns). herzog0 the Apothecary (Octopode Alchemist) Turns: 39, Time: 00:00:13 Health: -1/11 AC: 1 Str: 7 XL: 1 Next: 20% Magic: 1/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions g - a potion of magic Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting - Level 1.0 Conjurations + Level 3.4 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 28% 1d1 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 18% 2d6 12% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Olgreb's Toxic Radiance Alch 13% N/A 43% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History A giant cockroach comes into view. A jackal comes into view. A hobgoblin comes into view. The rat bites you. There is an open door here. You barely miss the rat. Your grab misses the rat. The rat misses you. You tentacle-slap the rat but do no damage. You grab the rat. You constrict the rat. The jackal misses you. The jackal bites you. The rat bites you. Casting: Poisonous Vapours (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 10% risk of failure) Press: ? - help, Dir - move target Aim: a jackal Okay, then. You release your grip on the rat. Casting: Poisonous Vapours (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 10% risk of failure) Press: ? - help, Dir - move target Aim: a jackal Poisonous fumes billow around the jackal! The jackal is poisoned. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You barely miss the jackal. You grab the jackal. Your squeeze misses the jackal. You constrict the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the jackal but do no damage. The jackal is almost dead. You constrict the jackal. You kill the jackal! Casting: Poisonous Vapours (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 10% risk of failure) Press: ? - help, Dir - move target Aim: a hobgoblin Poisonous fumes billow around the hobgoblin! The hobgoblin is poisoned. The hobgoblin closely misses you. The hobgoblin attacks as it pursues you! The hobgoblin hits you. You die... ## .# .# # .# #.. ###################.##.... #h#p#e#v#R#g#H#M#.#..... ###################h.# ................@g'rB# ####################..# #H#F#x#T#f#p#g#B#i# ..# ################### .# # You could see a formicid (asleep), a spriggan, a mummy, a jackal, a giant cockroach, a hobgoblin (poisoned) and a rat. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | herzog0 the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 2 | D:1 | Noticed an oni 2 | D:1 | Noticed a merfolk 4 | D:1 | Noticed a draconian 4 | D:1 | Noticed a naga 6 | D:1 | Noticed a demonspawn 8 | D:1 | Noticed a revenant 10 | D:1 | Noticed a gargoyle 10 | D:1 | Noticed a tengu 12 | D:1 | Noticed a felid 12 | D:1 | Noticed a minotaur 14 | D:1 | Noticed a demigod 14 | D:1 | Noticed a barachi 16 | D:1 | Noticed an elf 16 | D:1 | Noticed an octopode 18 | D:1 | Noticed a troll 20 | D:1 | Noticed a djinni 20 | D:1 | Noticed a vine stalker 22 | D:1 | Noticed a dwarf 22 | D:1 | Noticed a human 24 | D:1 | Noticed an armataur 26 | D:1 | Noticed a formicid 28 | D:1 | Noticed a spriggan 39 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: kb_arrival_jail, layout_basic, minmay_heptomino_w4 Action || total ---------------------------++------- Attack: Normal || 4 Melee: Unarmed || 4 Constrict || 2 Cast: Poisonous Vapours || 2 Armour: None || 7 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 39 | 39 | 0 | 0 | 30 | 1 | 39.0 | Dungeon | 39 | 39 | 0 | 0 | 30 | 1 | 39.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 39 daAuts