herzog0 Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (1, 26, D:1) a hobgoblin corpse (skeletalised by now) (3, 1, D:1) a +0 flail (5, 2, D:1) a bat corpse (skeletalised by now) (23, 10, D:1) a quokka skeleton (23, 20, D:1) a +0 dagger (26, -1, D:1) a +0 short sword (28, -13, D:1) a +0 robe (28, 7, D:1) a +0 scale mail (31, -12, D:1) 6 stones (32, 7, D:1) a +0 dagger a goblin corpse (skeletalised by now) (34, 0, D:1) a +0 whip (39, 27, D:1) a +0 spear (39, 28, D:1) a jackal corpse (skeletalised by now) (42, -4, D:1) the quill talisman of Spite {rElec rPois Slay-5 Stlth+} [quill talisman] rElec: It insulates you from electricity. rPois: It protects you from poison. Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). Stlth+: It makes you more stealthy. (43, 0, D:1) 7 stones (52, -1, D:1) a +0 robe (53, 15, D:1) a bat corpse (skeletalised by now) (63, 5, D:1) a bat corpse (skeletalised by now) (63, 15, D:1) a +0 whip (64, 0, D:1) 4 boomerangs Level 2 of the Dungeon (0, 0, D:2) a frilled lizard skeleton (1, 7, D:2) a +0 hand axe (2, 0, D:2) a hobgoblin skeleton (4, -4, D:2) a +0 dagger a frilled lizard skeleton a goblin skeleton (10, -13, D:2) 6 stones (18, -2, D:2) a bat skeleton (28, 11, D:2) a frilled lizard skeleton (30, -17, D:2) 4 large rocks a scarf of harm (43, -7, D:2) a +0 dagger (43, -1, D:2) a +0 hammer (45, 18, D:2) a +0 club a stone (50, -18, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a frilled lizard corpse (2, -6, D:3) a +0 scale mail (2, 5, D:3) a +0 leather armour (21, 4, D:3) a +0 hand axe