Dungeon Crawl Stone Soup version 0.34-a0-365-g1673ddcb0a (webtiles) character file. Game seed: 2478229437626334902 46 herzog0 the Conjurer (level 3, -7/19 HPs) Began as a Deep Elf Conjurer on July 17, 2025. Mangled by a gnoll ... wielding a +0 spear (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:22 (910 turns). herzog0 the Conjurer (Deep Elf Conjurer) Turns: 910, Time: 00:01:22 Health: -7/19 AC: 3 Str: 4 XL: 3 Next: 44% Magic: 9/9 EV: 11 Int: 24 God: Gold: 40 SH: 0 Dex: 13 Spells: 7/8 levels left rFire . . . (100%) c - staff of air rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) f - +0 helmet rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: clarity @: no status effects A: magic regeneration, clarity, poor constitution 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Armour a - a +0 robe (worn) f - a +0 helmet (worn) Magical Staves c - a staff of air (weapon) Scrolls d - a scroll of identify {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 5.8 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 62% 2d6 1% 2 Gloom Hex/Necr 6% N/A 32% 3 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You possess an exceptional clarity of mind. Your body sometimes grows weak upon taking damage. Message History A goblin comes into view. It is wielding a +0 dagger. The magic dart hits the goblin. You kill the goblin! A gnoll comes into view. It is wielding a +0 spear. The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll shouts! You hear a shout! A gnoll comes into view. It is wielding a +0 club. The magic dart hits the gnoll. The gnoll is heavily wounded. The magic dart hits the gnoll but does no damage. The gnoll is heavily wounded. The magic dart hits the gnoll. The gnoll is almost dead. A gnoll comes into view. It is wielding a +0 spear. The magic dart hits the gnoll. You kill the gnoll! The magic dart hits the gnoll. The gnoll is moderately wounded. A gnoll comes into view. It is wielding a +0 flail. The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. The gnoll closely misses you. The gnoll hits you with a +0 club! The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. The gnoll attacks as it pursues you! The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * It was a potion of mutation. You feel extremely strange. Your thoughts seem clearer. You feel your constitution weaken. Magic courses through your body. The gnoll completely misses you. The gnoll hits you from afar with a +0 spear! You die... #...##♣.♣.♣ ###.......... #.....#.♣.♣.♣ #...#...#...... # .. #...###.... ... #.)..##...> ....♣ #....###### ......##########....# )...).jjj@..........# ...#############....# #....# #....# #....# #....# #....# ###### You could see 3 gnolls. Vanquished Creatures A gnoll (D:2) A ribbon worm (D:2) 4 endoplasms (D:1) A giant cockroach (D:2) 5 hobgoblins (D:1) 6 jackals (D:1) A quokka (D:2) 2 bats 3 frilled lizards (D:2) 5 goblins A kobold (D:1) 4 rats (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | herzog0 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 293 | D:1 | Reached XP level 2. HP: 11/15 MP: 1/8 294 | D:1 | Reached skill level 5 in Conjurations 789 | D:2 | Reached XP level 3. HP: 19/19 MP: 1/9 909 | D:2 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 909 | D:2 | Gained mutation: Your body sometimes grows weak upon taking | damage. [potion of mutation] 910 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_checkerplants, layout_loops_ring D:2: layout_rooms, serial_forest, infiniplex_forest_straight_4, infiniplex_forest_split, infiniplex_forest_clump_tiny, infiniplex_forest_lined_1, infiniplex_forest_lined_2, infiniplex_forest_straight_4, infiniplex_forest_corner_1, infiniplex_forest_clump_cross, infiniplex_forest_side_room, infiniplex_forest_zigzag_1, chequers_serial_rivers_micro_d, minmay_pentomino_x4 Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.8 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action || total ---------------------------++------- Melee: Staff || 13 Unarmed || 1 Cast: Magic Dart || 61 Use: Potion || 2 Armour: Robe || 14 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 910 | 892 | 18 | 0 | 754 | 2 | 455.0 | Dungeon | 910 | 892 | 18 | 0 | 754 | 2 | 455.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 781 daAuts D:2: 129 daAuts