heromiq333 Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (2, -13, D:1) a +0 dagger a goblin corpse (skeletalised by now) (10, -16, D:1) a bat skeleton (11, 1, D:1) a jackal corpse (skeletalised by now) (24, -8, D:1) a ball python skeleton (30, -7, D:1) a +0 short sword (32, -25, D:1) a staff of earth (36, -33, D:1) a frilled lizard corpse (skeletalised by now) (40, 1, D:1) a +0 animal skin Level 2 of the Dungeon [Shop] Noentis's General Store the ring "Codof" {^Contam rN+ Dex+3 Slay+4} (526 gold) [ring of slaying] ^Contam: It causes magical contamination when unequipped. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). a lightning rod (4/4) (440 gold) a condenser vane (440 gold) a ring of wizardry (unknown) (330 gold) a scroll of identify (22 gold) a potion of curing (33 gold) a scroll of summoning (104 gold) an orb of light (132 gold) (7, 16, D:2) a +0 club (12, 2, D:2) a bat corpse (skeletalised by now) (15, 2, D:2) a quokka corpse (skeletalised by now) (15, 9, D:2) a +0 robe (21, 32, D:2) a +0 helmet (24, 11, D:2) an adder skeleton (25, 19, D:2) a +0 ring mail (25, 27, D:2) a rat corpse (skeletalised by now) (26, 26, D:2) a +0 club a kobold corpse (skeletalised by now) (27, 30, D:2) 6 stones (38, 26, D:2) 7 stones (40, 25, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (45, 9, D:2) a book of Maladies (52, 12, D:2) a +0 leather armour (53, 8, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 whip (5, 4, D:3) a staff of fire (10, -12, D:3) a +0 robe (13, 42, D:3) a ball python corpse (skeletalised by now) (17, -5, D:3) a +0 dagger a +0 scale mail (36, -5, D:3) a +0 hand axe a +0 short sword an orc corpse (skeletalised by now) a kobold corpse (skeletalised by now) (37, 17, D:3) a +0 club (39, -5, D:3) a +0 war axe Level 4 of the Dungeon (0, 0, D:4) a hobgoblin corpse (skeletalised by now) (0, 1, D:4) a ring of protection from cold (4, 8, D:4) a +0 dagger (12, 6, D:4) a +0 club 4 stones an orc corpse (skeletalised by now) (13, 6, D:4) a hobgoblin corpse (skeletalised by now) (14, 0, D:4) a +0 club (14, 5, D:4) a +0 short sword a +0 leather armour (14, 6, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (23, 17, D:4) an amulet of regeneration (40, 32, D:4) a +0 dagger a goblin corpse (skeletalised by now) (41, 32, D:4) a +0 dagger (42, 7, D:4) a +0 dagger an orc corpse (skeletalised by now) (42, 9, D:4) a +0 dagger an orc corpse (skeletalised by now) (43, 7, D:4) a +0 falchion a +0 ring mail (43, 8, D:4) a +0 flail a +0 scale mail an orc corpse (skeletalised by now) (45, 40, D:4) a +0 whip (46, 39, D:4) a +0 halberd a gnoll corpse (skeletalised by now) (46, 40, D:4) a +0 spear (48, 8, D:4) a hound corpse (skeletalised by now) (48, 9, D:4) a +0 dagger {Minjun} a +0 club a goblin corpse (skeletalised by now) (58, 16, D:4) a +0 hand axe (58, 32, D:4) 8 stones Level 5 of the Dungeon (3, 28, D:5) a +1 ring mail of cold resistance (4, 36, D:5) a +0 falchion {Cortez} the +10 halberd of Kismet {freeze, Int+4} Int+4: It affects your intelligence (+4). the +3 dire flail "Xeof" {elec, rCorr} rCorr: It protects you from acid and corrosion. (6, 8, D:5) a bullfrog corpse (skeletalised by now) (24, 8, D:5) 6 stones (27, 8, D:5) a +0 mace (30, 36, D:5) a +0 giant club an ogre corpse (skeletalised by now) (37, 24, D:5) a +0 leather armour (38, 14, D:5) an iguana skeleton (41, 17, D:5) a +0 halberd (42, 16, D:5) a +0 spear a gnoll skeleton (42, 35, D:5) a +0 trident an orc skeleton (43, 13, D:5) 7 stones (43, 18, D:5) a +0 flail (44, 35, D:5) a +0 club a gnoll skeleton (45, 35, D:5) a +0 whip a +0 whip a gnoll corpse (skeletalised by now) (46, 18, D:5) 5 stones (46, 35, D:5) a +0 club a +0 leather armour (48, 34, D:5) a +0 halberd a gnoll corpse (skeletalised by now) (48, 35, D:5) a +0 club Level 6 of the Dungeon (7, 3, D:6) 5 stones (9, 9, D:6) a water moccasin corpse (skeletalised by now) (13, -9, D:6) a +0 sling a +0 whip 2 javelins a gnoll skeleton (15, -10, D:6) a +2 heavy spear (15, -9, D:6) a +0 spear (17, -8, D:6) a +0 whip (18, -9, D:6) a +0 club (18, -7, D:6) a +0 shortbow (20, -8, D:6) a +0 club a +0 scale mail (21, -8, D:6) a +0 hand axe a +0 chain mail (22, -21, D:6) a +0 scale mail (22, -8, D:6) a +0 whip an orc skeleton (27, 10, D:6) a +0 club (31, 8, D:6) a +2 dire flail of draining a +0 leather armour (33, -13, D:6) a +0 flail 3 boomerangs a +0 scale mail (33, -12, D:6) a +0 orcbow a +0 club a +0 robe a centaur skeleton (34, -12, D:6) a +0 halberd a +0 flail (35, -14, D:6) a +0 flail a gnoll skeleton (35, -13, D:6) a +0 trident a +0 chain mail (35, -12, D:6) a +0 spear (35, -10, D:6) a +0 whip a +0 short sword a +0 leather armour an orc skeleton (39, 16, D:6) a +0 dagger (45, -18, D:6) 5 stones (52, -16, D:6) a hound corpse (skeletalised by now) Level 7 of the Dungeon (2, -18, D:7) 2 boomerangs (3, 1, D:7) a +0 giant spiked club (8, -15, D:7) a +0 short sword an orc corpse (skeletalised by now) (8, -12, D:7) a +0 flail a +0 flail (8, 4, D:7) a book of Winter (10, -35, D:7) a +3 vampiric trident a +0 robe an orb of guile the barachi corpse of Jeremiah (skeletalised by now) (14, -22, D:7) a +0 dagger 8 poisoned darts a kobold corpse (skeletalised by now) (14, -3, D:7) a book of Minor Magic (15, -22, D:7) a +0 dagger 3 stones (16, -22, D:7) a +0 club 4 stones (17, -22, D:7) a +0 dagger a +0 whip 7 poisoned darts (17, 9, D:7) a stone (18, 12, D:7) a +0 morningstar (19, -21, D:7) a +2 dagger of flaming 3 stones (19, 6, D:7) a +0 falchion a +0 robe (19, 7, D:7) a +2 war axe of freezing a +0 robe a +0 dire flail a +0 robe (20, -32, D:7) a +0 shortbow (21, -24, D:7) a +0 pair of boots (22, -30, D:7) a hound corpse (skeletalised by now) (23, -12, D:7) a +0 whip (23, -7, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (28, -29, D:7) 3 atropa-tipped darts (29, -41, D:7) a book of Movement (33, -10, D:7) 3 stones (42, -20, D:7) a +0 cloak (48, -3, D:7) a +0 whip Level 8 of the Dungeon (0, 28, D:8) a +0 ring mail (4, 42, D:8) a +0 club (5, 42, D:8) a +0 cloak (6, 1, D:8) a +0 morningstar (6, 4, D:8) a +0 dagger (19, 28, D:8) a +0 ring mail (37, 38, D:8) a +0 whip a stone a kobold skeleton (37, 39, D:8) a +0 short sword a curare-tipped dart (38, 35, D:8) a bullfrog skeleton (38, 39, D:8) a +0 whip 3 stones (45, 21, D:8) a bullfrog skeleton (49, 0, D:8) a +0 club a +0 robe a +0 dagger a yak corpse (skeletalised by now) (50, 1, D:8) a +0 leather armour a +0 mace a yak corpse (skeletalised by now) (50, 2, D:8) a +0 shortbow (53, 2, D:8) a yak corpse (skeletalised by now) Level 9 of the Dungeon (0, 0, D:9) a +1 cloak (3, 9, D:9) a +1 whip of flaming a +0 robe the kobold skeleton of Pikel (4, 47, D:9) a +0 partisan (8, 6, D:9) a +0 scale mail (10, 10, D:9) a +0 orcbow (10, 24, D:9) a +0 mace (11, 38, D:9) a +0 club (14, 31, D:9) a +0 scale mail (17, 23, D:9) a +0 club an orc skeleton (19, 15, D:9) the +7 battleaxe of Interdependent Arising {venom, rPois rN+ Str+3} rPois: It protects you from poison. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). (21, 21, D:9) a +0 dagger a +0 dagger a kobold corpse (skeletalised by now) (22, 21, D:9) a +0 short sword a +0 dagger of draining a kobold corpse (skeletalised by now) (23, 0, D:9) +0 acid dragon scales an acid dragon corpse (skeletalised by now) (23, 19, D:9) a +0 dagger (23, 20, D:9) a +0 dagger a +0 dagger a kobold corpse (skeletalised by now) (23, 21, D:9) a +0 giant club a +0 giant spiked club a +0 whip a two-headed ogre corpse (skeletalised by now) a kobold corpse (skeletalised by now) (25, 18, D:9) a shapeshifter skeleton (29, 30, D:9) a +0 robe an elf corpse (skeletalised by now) (30, 45, D:9) a +0 dagger of venom (31, 37, D:9) the +0 chain mail "Upnaos" {rCorr} rCorr: It protects you from acid and corrosion. a +0 leather armour (34, 45, D:9) a +0 leather armour of poison resistance a +0 flail (34, 46, D:9) a +0 robe a +0 dagger (34, 47, D:9) a +0 hand axe (42, 43, D:9) a gold piece (43, 42, D:9) a gold piece (43, 43, D:9) a gold piece (44, 43, D:9) 2 gold pieces Level 10 of the Dungeon [Shop] Yreivuk's General Store a scroll of teleportation (39 gold) a wand of digging (5) (273 gold) a +0 chain mail (78 gold) a wand of charming (4) (unknown) (124 gold) a wand of mindburst (9) (163 gold) an amulet of guardian spirit (unknown) (390 gold) a potion of mutation (104 gold) (0, 0, D:10) a ring of protection from cold (5, -32, D:10) a +0 scale mail (7, -32, D:10) a +0 dagger (7, -4, D:10) a +0 hat (10, -29, D:10) a blade talisman (14, -22, D:10) a +0 leather armour (24, -29, D:10) a staff of conjuration (25, -29, D:10) a +0 club a stone (26, -29, D:10) a +0 club a +0 falchion 7 poisoned darts a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (27, -34, D:10) a +0 dagger of draining (27, -5, D:10) a +0 whip 4 stones (28, -8, D:10) a +0 falchion (29, -22, D:10) a +0 kite shield (29, -17, D:10) 2 stones (29, -8, D:10) a +0 short sword 4 poisoned darts a kobold skeleton (30, -8, D:10) a +0 club 2 stones (32, -31, D:10) a +0 club (32, -9, D:10) a +0 dagger a +0 robe an orc skeleton (34, -3, D:10) 4 stones (41, -16, D:10) a ring of flight Level 11 of the Dungeon [Shop] Cocepoc's Antique Armour Shoppe a +0 scale mail (136 gold) a +0 ring mail (136 gold) a +0 pair of gloves of infusion (391 gold) a +0 pair of boots (153 gold) a +0 leather armour (68 gold) a +0 robe (30 gold) a +2 cloak (561 gold) a +0 ring mail (136 gold) (7, 9, D:11) an electric eel skeleton (8, 9, D:11) an electric eel skeleton (14, 14, D:11) a staff of fire (unseen) (14, 16, D:11) a +0 chain mail (15, -3, D:11) an electric eel skeleton (16, 14, D:11) a +3 vampiric trident (unseen) (16, 16, D:11) a potion of mutation (17, 6, D:11) a +0 orcbow a centaur corpse (17, 11, D:11) 6 large rocks a cyclops corpse (18, 10, D:11) a +1 great mace a +0 leather armour a tengu corpse (18, 11, D:11) 6 large rocks (21, 22, D:11) the +12 falchion of Freehold {flame, Int+5} Int+5: It affects your intelligence (+5). (24, 0, D:11) a +0 troll leather armour a troll skeleton (24, 1, D:11) a yak skeleton (26, 1, D:11) the storm talisman of Gozag's Supremacy {Dex+2 SInv Stlth+} [storm talisman] Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (30, 17, D:11) 5 poisoned darts (31, 1, D:11) a book of Cantrips (33, 22, D:11) 6 curare-tipped darts (40, 2, D:11) a howler monkey corpse (skeletalised by now) (44, 28, D:11) a +0 spear (56, 27, D:11) a komodo dragon corpse (skeletalised by now) (56, 28, D:11) a +0 morningstar (57, 20, D:11) a stone