Dungeon Crawl Stone Soup version 0.33-a0-1452-gaa21b9e2a3 (webtiles) character file. Game seed: 13135826347654131721 16 heromiq333 the Shield-Bearer (level 2, -1/19 HPs) Began as a Gargoyle Fighter on Apr 19, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:33 (310 turns). heromiq333 the Shield-Bearer (Gargoyle Fighter) Turns: 310, Time: 00:00:33 Health: -1/19 AC: 9 Str: 19 XL: 2 Next: 54% Magic: 2/2 EV: 8 Int: 8 God: Gold: 11 SH: 4 Dex: 9 Spells: 1/1 levels left rFire . . . - Nothing wielded rCold . . . b - +0 buckler rNeg + . . a - +0 scale mail rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Armour a - a +0 scale mail (worn) b - a +0 buckler (worn) Scrolls e - a scroll of enchant weapon {unknown} f - a scroll of identify {unknown} g - a scroll of fear {unknown} Potions c - 2 potions of might Talismans d - the serpent talisman "Vijik" {rC+} (You found it on level 1 of the Dungeon) [serpent talisman] rC+: It protects you from cold. Skills: - Level 3.2 Fighting - Level 3.2 Armour - Level 3.2 Shields + Level 3.1 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +2) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal. The jackal is almost dead. The jackal bites you but does no damage. x2 The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal is almost dead. The jackal bites you but does no damage. The jackal barely misses you. The kobold barely misses you. The jackal bites you but does no damage. You barely miss the jackal. The jackal is almost dead. The jackal barely misses you. You block the jackal's attack. The kobold closely misses you. You block the jackal's attack. You hit the jackal but do no damage. The jackal is almost dead. The jackal bites you but does no damage. x2 The kobold barely misses you. You hit the jackal but do no damage. The jackal is almost dead. The jackal bites you but does no damage. You block the jackal's attack. The kobold barely misses you. The jackal closely misses you. x2 You hit the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is almost dead. The jackal bites you. You die... ...♣...#....# #.................#### . #.♣...♣...♣...♣.#.#### ..#...............#.#... ....♣...♣...♣...#..... ..................... #.♣...♣...♣...♣....... #...††h............... #...♣@.$♣...♣......... #^..K...........#..... #.♣...♣...♣...♣.#..... #.............#..#... ####............##### ############## You could see a jackal and a kobold. Vanquished Creatures A dart slug (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) 2 ball pythons (D:1) A bat (D:1) 2 kobolds (D:1) 4 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | heromiq333 the Gargoyle Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 6 | D:1 | Identified the serpent talisman "Vijik" {rC+} 99 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 310 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_rooms, nicolae_concentric_dashed_squares_mild, st_stairs_14, minmay_tree_intersection, kennysheep_crisscross Skill XL: | 1 2 | ---------------+-------+----- Unarmed Combat | 3 | 3.1 Fighting | | 3.2 Armour | | 3.2 Shields | | 3.2 Action || total ---------------------------++------- Melee: Unarmed || 67 Armour: Scale mail || 60 Dodge: Dodged || 42 Block: Buckler || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 310 | 310 | 0 | 0 | 201 | 1 | 310.0 | Dungeon | 310 | 310 | 0 | 0 | 201 | 1 | 310.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 310 daAuts