Dungeon Crawl Stone Soup version 0.34-a0-920-g8c381c6311 (webtiles) character file. Game seed: 16031494239073337589 65 heloo00 the Poker (level 4, -12/34 HPs) Began as a Merfolk Gladiator on Oct 9, 2025. Killed by divine providence ... invoked by an orc priest (14 damage) ... on level 3 of the Dungeon. The game lasted 00:01:56 (1648 turns). heloo00 the Poker (Merfolk Gladiator) Turns: 1648, Time: 00:01:57 Health: -12/34 AC: 4 Str: 14 XL: 4 Next: 13% Magic: 4/4 EV: 17 Int: 9 God: Gold: 131 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + i - +5 ring of evasion HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 131 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin g - 4 poisoned darts h - 8 curare-tipped darts Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery i - a +5 ring of evasion (worn) Talismans f - the medusa talisman "Xeomiher" {rElec rC- rN++} (You found it on level 1 of the Dungeon) [medusa talisman] rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. Scrolls c - a scroll of fog {unknown} e - a scroll of enchant weapon {unknown} Potions d - a potion of berserk rage {unknown} f - a potion of mutation {unknown} j - a potion of enlightenment {unknown} k - a potion of heal wounds {unknown} l - a potion of curing {unknown} Skills: + Level 2.9 Fighting * Level 6.0 Polearms - Level 2.0 Throwing + Level 4.7 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 0% 2d5 61% 2 Sublimation of Blood Necr 0% N/A 61% 2 Vhi's Electric Charge Tloc/Air 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Kikubaaqudgha Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History A goblin comes into view. It is wielding a +0 dagger. You barely miss the orc. The orc priest shouts! The orc hits you with a +2 heavy hand axe! The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" (press Y on the ability menu to convert to Beogh) The orc attacks as it pursues you! The orc misses you. The orc attacks as it pursues you! The orc barely misses you. The orc attacks as it pursues you! The orc hits you with a +2 heavy hand axe! You are too injured to fight recklessly! You are too injured to fight recklessly! Reach: a) +0 trident Press: ? - help, Dir - move target Aim: an orc, wielding a +2 heavy hand axe (62% to hit) You hit the orc but do no damage. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: an orc, wielding a +2 heavy hand axe (62% to hit) You hit the orc. The orc is heavily wounded. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: an orc, wielding a +2 heavy hand axe (heavily wounded, 62% to hit) You barely miss the orc. The orc is heavily wounded. The orc completely misses you. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: an orc, wielding a +2 heavy hand axe (heavily wounded, 62% to hit) Okay, then. The orc attacks as it pursues you! The orc hits you with a +0 whip. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The orc misses you. The orc attacks as it pursues you! The orc closely misses you. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... ..............###### #...####......#....# #...+......o###.##.# #...#####.....#..#.## #.......#..##o#.....# . #....# #..##.#..#### .. +....# ##.#.o#..#### ..###...## ..#o.#.....## ........########@###.##..# ......####...........##..# ...............#.######..# ...............#.........# ......####.....#..######.# ......# #............#...# .....#########.#.#.......##### #####................#.#.....# .........#...........#.#####.# You could see an orc priest and 2 orcs. Vanquished Creatures 3 adders (D:2) 5 endoplasms 9 hobgoblins 2 jackals (D:1) A ball python (D:1) 3 bats 2 frilled lizards 5 goblins 8 kobolds 5 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | heloo00 the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 44 | D:1 | Identified the medusa talisman "Xeomiher" {rElec rC- rN++} 140 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 470 | D:1 | Reached skill level 5 in Polearms 599 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 702 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 967 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/4 1303 | D:2 | Found a faded altar of an unknown god. 1505 | D:3 | Reached skill level 6 in Polearms 1648 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_basic D:2: layout_loops_ring, hellmonk_ecumenical_altar_zigzags, basic_altar D:3: layout_basic, nicolae_dithmenos_the_darkroom Skill XL: | 1 2 3 4 | ---------------+-------------+----- Polearms | 5 6 | 6.0 Fighting | | 2.9 Throwing | | 2.0 Dodging | | 4.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 130 | 23 || 153 Melee: Trident | 130 | 23 || 153 Stab: Sleeping | 3 | 1 || 4 Armour: Leather armour | 55 | 6 || 61 Dodge: Dodged | 64 | 15 || 79 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1653 | 1564 | 89 | 0 | 1276 | 3 | 551.0 | Dungeon | 1653 | 1564 | 89 | 0 | 1276 | 3 | 551.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 739 daAuts D:1: 707 daAuts D:3: 207 daAuts