Dungeon Crawl Stone Soup version 0.34-a0-920-g8c381c6311 (webtiles) character file. Game seed: 5567683395946548953 20 heloo00 the Vexing (level 3, -2/26 HPs) Began as a Formicid Hexslinger on Oct 9, 2025. Slain by an adder (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:40 (689 turns). heloo00 the Vexing (Formicid Hexslinger) Turns: 689, Time: 00:00:41 Health: -2/26 AC: 2 Str: 12 XL: 3 Next: 0% Magic: 5/5 EV: 11 Int: 12 God: Gold: 36 SH: 4 Dex: 18 Spells: 5/5 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no cloak) rElec x (150%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (-2 -> -3) A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms, large bone plates 1, electricity vulnerability a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Scrolls p - a scroll of poison c - a scroll of acquirement {unknown} d - a scroll of enchant weapon {unknown} Skills: + Level 1.5 Fighting * Level 2.5 Ranged Weapons - Level 1.7 Dodging + Level 1.5 Spellcasting + Level 3.9 Hexes - Level 1.0 Fire Magic You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 20% 2d2 9% 2 Sigil of Binding Hex 10% N/A 17% 3 Inner Flame Hex/Fire 6% N/A 30% 3 Cause Fear Hex 5% N/A 50% 4 Volatile Blastmotes Fire/Tloc 4% 2d10 56% 3 Dimensional Bullseye Hex/Tloc 2% N/A 77% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 96% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. You are partially covered in large bone plates. (SH +4) You are vulnerable to electric shocks. (rElec-) Message History You feel sick. The adder closely misses you. The adder bites you. You shoot a sling bullet. The sling bullet completely misses the adder. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! A kobold comes into view. It is wielding a +0 short sword. The adder bites you but does no damage. You feel very sick. The kobold shouts! There is a stone staircase leading up here. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You climb upwards. * * * LOW HITPOINT WARNING * * * You feel sick. There is a stone staircase leading down here. It was a potion of mutation. You feel extremely strange. You feel vulnerable to electricity. Large bone plates grow over parts of your arms. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You don't know any spells. You extend your mandibles. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (heavily wounded, 42% to hit) You shoot a sling bullet. The sling bullet hits the adder. The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (almost dead, 42% to hit) You shoot a sling bullet. The sling bullet barely misses the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. You die... ##.......# #.......... #.....##.#####.......... #..)####................ #..(###########......... #........# #............ #........# #.########### #........# #.# ###.....S###.# #....@.....# #.........## ######....# ####### #....######...... #.........'...... #....######...... ###### #...... #...... #...... You could see an adder. Vanquished Creatures 2 dart slugs (D:1) 2 endoplasms (D:1) A hobgoblin (D:1) 5 ball pythons 2 bats (D:1) A frilled lizard (D:1) A goblin (D:1) 5 kobolds (D:1) 2 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | heloo00 the Formicid Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 145 | D:1 | Reached XP level 2. HP: 4/21 MP: 3/3 676 | D:2 | Reached XP level 3. HP: 26/26 MP: 5/5 687 | D:1 | Gained mutation: You are vulnerable to electric shocks. | (rElec-) [potion of mutation] 687 | D:1 | Gained mutation: You are partially covered in large bone | plates. (SH +4) [potion of mutation] 688 | D:1 | HP: 1/26 [poisoned by an adder] 689 | D:1 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_basic, dk_noncrumbling_4, kennysheep_pointless_box, item_on_display_a_b D:2: layout_basic, serial_rivers, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_a, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_c, dreamdust_ecumenical_altar_statues Action || total ---------------------------++------- Fire: Sling || 65 Ability: Dig || 4 Drink: Mutation || 1 Armour: Robe || 23 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 707 | 653 | 54 | 68 | 464 | 2 | 353.5 | Dungeon | 707 | 653 | 54 | 68 | 464 | 2 | 353.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 692 daAuts D:2: 15 daAuts