Dungeon Crawl Stone Soup version 0.34-a0-757-gdbd17588e6 (webtiles) character file. Game seed: 8774679584764795349 662 heloo00 the Conjurer (level 7, -4/38 HPs) Began as a Deep Elf Conjurer on Sept 11, 2025. Shot with an arrow by a centaur (14 damage) ... on level 5 of the Dungeon. The game lasted 00:05:53 (3390 turns). heloo00 the Conjurer (Deep Elf Conjurer) Turns: 3390, Time: 00:05:53 Health: -4/38 AC: 2 Str: 4 XL: 7 Next: 30% Magic: 16/18 EV: 11 Int: 25 God: Gold: 194 SH: 0 Dex: 13 Spells: 7/18 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.32/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 194 gold pieces. Inventory: Missiles c - 14 poisoned darts d - 5 javelins Armour a - a +0 robe (worn) Talismans b - a hive talisman Wands f - a wand of mindburst (10) e - a wand of charming (7) Scrolls g - a scroll of fog c - a scroll of teleportation {unknown} b - 3 scrolls of blinking h - a scroll of enchant armour {unknown} m - a scroll of revelation {unknown} f - 2 scrolls of fear N - 3 scrolls of noise d - a scroll of poison {unknown} Potions f - a potion of cancellation {unknown} A - 2 potions of attraction L - 2 potions of lignification c - 3 potions of curing n - a potion of moonshine {unknown} j - a potion of berserk rage {unknown} Baubles g - 2 flux baubles Skills: - Level 1.0 Fighting - Level 2.4 Dodging - Level 3.0 Stealth + Level 6.3 Spellcasting + Level 6.4 Conjurations + Level 3.0 Translocations + Level 3.8 Alchemy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 80% 2d7 1% 2 c - Fulminant Prism Conj/Alch 16% 3d10 9% 4 d - Iskenderun's Mystic Conj/Tloc 31% 2d8 (+2d4 11% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 96% 2d12 1% 1 Momentum Strike Conj/Tloc 62% 3d9 1% 2 Poisonous Vapours Alch/Air 68% 1d3 3% 1 Blink Tloc 44% N/A 3% 2 Lesser Beckoning Tloc 44% N/A 3% 2 Sandblast Erth 14% 2d6 7% 1 Frozen Ramparts Ice 14% 1d3 22% 3 Inner Flame Hex/Fire 7% N/A 22% 3 Vampiric Draining Necr 7% 2d6 22% 3 Sticky Flame Fire/Alch 17% 2d5 32% 4 Summon Hydra Summ 3% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Elyvilon Wu Jian Yredelemnul Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History There is a stone staircase leading down here. You hear the slow hiss of a very distant avalanche of sand. b - 3 scrolls of blinking (gained 1) c - a scroll labelled KUTUSU GEBOUKIMU A scorpion comes into view. Found an incandescent war axe. There is an open door here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (81% to hit) You focus your ray upon the scorpion. The searing ray hits the scorpion. The scorpion is moderately wounded. (Press . to maintain the ray.) The scorpion closely misses you. The scorpion stings you. The searing ray hits the scorpion! The scorpion is severely wounded. The scorpion stings you but does no damage. The searing ray hits the scorpion. The scorpion is almost dead. The scorpion stings you! The searing ray hits the scorpion. You kill the scorpion! You finish channelling your searing ray. Your Translocations skill increases to level 3! You see here a scorpion corpse. A jackal comes into view. The jackal barks! You see here a bubbling blue potion. j - a bubbling blue potion A centaur comes into view. The centaur shouts! The centaur wields a +0 orcbow of electrocution. You hear the crackle of electricity. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... .....).....# #...........# #...........# #...........####### #...#.......#.....#### #.........#......... #####.h.....#.....#.###### ..........†.'.c........... ####.###.@###.......###### #........#.......####.. ##..................>.# #......###...#..###..# #......# ##..#..# #..# #......# #.....# #).. #......# ##.#...##... #......# #.###.##... #.# #..#... You could see a centaur and a jackal. Vanquished Creatures Sigmund (D:4) An ogre (D:4) A scorpion (D:5) 2 hounds A jelly (D:5) Ijyb (D:3) Terence (D:3) An iguana (D:3) An orc wizard (D:4) 3 scorpion zombies (D:3) 3 gnolls (D:3) 3 adders 4 dart slugs 4 orcs (D:4) A ribbon worm (D:2) 8 endoplasms 4 giant cockroaches 6 hobgoblins 7 ball pythons 3 bats (D:1) 4 frilled lizards 18 goblins 5 kobolds 6 rats 89 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | heloo00 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 104 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 304 | D:1 | Learned a level 2 spell: Searing Ray 338 | D:1 | You fall into a shaft and drop 1 floor! 529 | D:2 | Reached XP level 3. HP: 20/20 MP: 8/10 1567 | D:3 | Reached skill level 1 in Fighting 1567 | D:3 | Reached skill level 5 in Conjurations 1567 | D:3 | Reached XP level 4. HP: 25/25 MP: 6/12 1574 | D:3 | Learned a level 4 spell: Fulminant Prism 1579 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1603 | D:3 | Reached skill level 1 in Alchemy 1612 | D:3 | Noticed Terence 1618 | D:3 | Killed Terence 1704 | D:3 | Reached XP level 5. HP: 29/29 MP: 3/14 1929 | D:3 | Noticed Ijyb 1946 | D:3 | Killed Ijyb 2081 | D:3 | Reached skill level 5 in Spellcasting 2312 | D:3 | Found a basalt altar of Yredelemnul. 2484 | D:4 | Found a white marble altar of Elyvilon. 2510 | D:4 | Found an ornate altar of the Wu Jian Council. 2562 | D:4 | Reached skill level 1 in Translocations 2758 | D:4 | Reached XP level 6. HP: 34/34 MP: 12/16 2822 | D:4 | Noticed Sigmund 2829 | D:4 | Killed Sigmund 3053 | D:4 | Reached XP level 7. HP: 38/38 MP: 4/18 3245 | D:5 | Entered Level 5 of the Dungeon 3390 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_loops_cross D:2: layout_basic D:3: layout_basic, nicolae_yredelemnul_corpse_copse, uniq_ijyb, uniq_terence D:4: layout_loops_ring, mainiacjoe_overflow_catwalk_spiral, minmay_ogre_servants, uniq_sigmund D:5: cheibrodos_thug_alley, layout_basic, nicolae_overflow_crystal_walls, nicolae_ossuary_entry_giza Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 3 | 3.0 Spellcasting | 4 5 6 | 6.3 Fighting | 1 | 1.0 Conjurations | 5 6 | 6.4 Alchemy | 1 2 3 | 3.8 Translocations | 1 2 3 | 3.0 Dodging | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 82 | 34 | 3 || 119 Searing Ray | 3 | 12 | 4 || 19 Iskenderun's Myst | | 5 | || 5 Fulminant Prism | | 6 | || 6 Drink: Magic | | 1 | || 1 Read: Identify | | 6 | 1 || 7 Armour: Robe | 10 | 14 | 8 || 32 Dodge: Dodged | 5 | 10 | 2 || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3390 | 3204 | 186 | 366 | 2357 | 5 | 678.0 | Dungeon | 3390 | 3204 | 186 | 366 | 2357 | 5 | 678.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 880 daAuts D:4: 860 daAuts D:1: 762 daAuts D:2: 741 daAuts D:5: 144 daAuts