Dungeon Crawl Stone Soup version 0.34-a0-707-gfc09c138cc (webtiles) character file. Game seed: 12420821511845542617 23 heloo00 the Grave Robber (level 2, -1/19 HPs) Began as a Mummy Necromancer on Aug 27, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:00 (572 turns). heloo00 the Grave Robber (Mummy Necromancer) Turns: 572, Time: 00:01:00 Health: -1/19 AC: 2 Str: 11 XL: 2 Next: 72% Magic: 2/6 EV: 11 Int: 14 God: Gold: 19 SH: 0 Dex: 12 Spells: 4/7 levels left rFire x . . (150%) a - +0 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of blinking {unknown} Skills: - Level 1.5 Dodging + Level 2.1 Stealth + Level 3.2 Spellcasting + Level 4.3 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 84% N/A 3% 1 b - Grave Claw Necr 42% 2d10 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 21% 2d7 11% 3 Animate Dead Necr 21% N/A 34% 4 Curse of Agony Necr 21% N/A 69% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History The jackal is almost dead. The jackal bites your soul wisp but does no damage. The jackal bites you but does no damage. The jackal misses your soul wisp. Your soul wisp touches the jackal. The jackal dies! You have harvested as much death for Grave Claw as you can hold at once. Your soul wisp touches the jackal. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (lightly wounded, chance to affect: 67%) You feel a surge of power! There's no room for the soul wisp to form! The jackal is unaffected. The jackal bites you but does no damage. The jackal misses you. You hit the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your soul wisp barely misses the jackal. Something hits your soul wisp. Your soul wisp is destroyed! Your soul wisp disappears in a puff of smoke! You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal completely misses you. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword and quivering stones (chance to affect: 67%) You feel a surge of power! There's no room for the soul wisp to form! The jackal is unaffected. The jackal bites you. You die... #.#####.# #.#...........>. #.......###†#.#...######## #######.....†.##.## ## #####.####.# ##. #......# ##.. ######.# #... #.# #... ########.##########... #.Khh@............##.. #r######..#.####..###. #######.#### #..#.####..#### #rKhh.h*.†.###..#.#........# #.#####.##..........##..##.# #.# #.#####...#.####..##.# #.# #.# #......# #..##.# #h# #.#####...#.......##.# #.# #.................##.# You could see 2 jackals, a kobold and a rat. Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) A quokka (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) A goblin (D:1) A kobold (D:1) 13 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) 2 jackals (D:1) A quokka (D:1) A ball python (D:1) A bat (D:1) 6 creatures vanquished. Grand Total: 19 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | heloo00 the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 282 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/6 285 | D:1 | Learned a level 2 spell: Grave Claw 572 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_loops_corners Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.2 Stealth | 2 | 2.1 Dodging | | 1.5 Necromancy | | 4.3 Action || total ---------------------------++------- Attack: Normal || 94 Melee: Dagger || 94 Cast: Soul Splinter || 21 Armour: Robe || 71 Dodge: Dodged || 74 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 572 | 572 | 0 | 32 | 348 | 1 | 572.0 | Dungeon | 572 | 572 | 0 | 32 | 348 | 1 | 572.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 572 daAuts