Dungeon Sprint DCSS version 0.34-a0-670-gee87135f2d (webtiles) character file. Game seed: 16160793791349999046 300000 heloo00 the Nimble (level 12, 95/95 HPs) Began as a Djinni Warper on Aug 21, 2025. Quit the game in the Dungeon (Sprint VIII: "Arena of Blood"). The game lasted 00:00:41 (3 turns). heloo00 the Nimble (Djinni Warper) Turns: 3, Time: 00:00:42 Health: 95/95 AC: 4 Str: 10 XL: 12 Next: 35% Gold: 0 EV: 16 Int: 19 God: SH: 0 Dex: 14 rFire + + . (33%) d - +∞ Axe of Woe rCold x . . (150%) [offhand occupied] rNeg . . . (100%) b - +0 leather armour rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will +.... (no ring) Stlth + (no ring) HPRegen 0.35/turn %: no teleportation @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 spear d - the +∞ Axe of Woe (weapon) (You found it in the Dungeon) Missiles c - 4 darts of disjunction (quivered) Armour b - a +0 leather armour (worn) Scrolls b - 2 scrolls of blinking Potions b - a potion of curing w - a potion of heal wounds h - a potion of haste B - a potion of berserk rage Skills: + Level 12.0 Fighting + Level 10.2 Polearms + Level 10.1 Throwing + Level 11.9 Armour + Level 13.1 Dodging + Level 0.0 Stealth + Level 12.0 Spellcasting - Level 12.0 Conjurations - Level 12.0 Hexes - Level 12.0 Summonings - Level 12.0 Necromancy + Level 12.0 Translocations - Level 12.0 Forgecraft - Level 12.0 Fire Magic - Level 12.0 Ice Magic - Level 12.0 Air Magic - Level 12.0 Earth Magic - Level 12.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Blink Tloc 100% N/A 1% 2 b - Lesser Beckoning Tloc 100% N/A 1% 2 c - Teleport Other Tloc 55% N/A 1% 3 d - Maxwell's Portable P Tloc 55% (3-9)d6 1% 3 e - Vhi's Electric Charg Tloc/Air 100% N/A 1% 4 f - Soul Splinter Necr 100% N/A 1% 1 g - Grave Claw Necr 100% 2d14 1% 2 h - Momentum Strike Conj/Tloc 100% 3d10 1% 2 i - Ozocubu's Armour Ice 55% N/A 1% 3 j - Fulminant Prism Conj/Alch 27% 3d14 1% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Makhleb Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your Ice Magic skill gained 10 levels and is now at level 12! Your Air Magic skill gained 10 levels and is now at level 12! Your Earth Magic skill gained 10 levels and is now at level 12! Your Alchemy skill gained 10 levels and is now at level 12! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The power to cast Soul Splinter wells up from within. Spell assigned to 'f'. You have reached level 4! You feel agile. You have reached level 5! The power to cast Grave Claw wells up from within. Spell assigned to 'g'. You have reached level 6! You have reached level 7! The power to cast Momentum Strike wells up from within. Spell assigned to 'h'. You have reached level 8! You feel clever. You have reached level 9! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The power to cast Ozocubu's Armour wells up from within. Spell assigned to 'i'. You have reached level 10! You have reached level 11! The power to cast Fulminant Prism wells up from within. Spell assigned to 'j'. You have reached level 12! You feel agile. Unknown command. Unknown command. You need no library to learn spells. Cast which spell? (? or * to list) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .. .. #. .# #.. ..# .###.. ..###o ......###...... ....._..... #...).# #_.@._# #.....# ....._..... ......###...... .###.. ..###. #.. ..# #. .# .. O. You could see a meat berserker (berserk) and a bag of meat (wandering). Vanquished Creatures An ogre (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | heloo00 the Djinni Warper began the quest for the Orb. 0 | D | heloo00 set off with the following spells memorised: Blink, | Lesser Beckoning, Teleport Other, Maxwell's Portable | Piledriver, Vhi's Electric Charge. 0 | D | Reached XP level 1. HP: 18/18 MP: 0/0 0 | D | Got the +∞ Axe of Woe 2 | D | Noticed a meat berserker 2 | D | Killed a meat berserker 2 | D | Noticed a bag of meat 3 | D | Reached skill level 10 in Polearms 3 | D | Reached skill level 10 in Throwing 3 | D | Reached skill level 13 in Dodging 3 | D | Reached XP level 2. HP: 38/38 MP: 0/0 3 | D | Reached XP level 3. HP: 43/43 MP: 0/0 3 | D | Learned a level 1 spell: Soul Splinter 3 | D | Reached XP level 4. HP: 49/49 MP: 0/0 3 | D | Reached XP level 5. HP: 55/55 MP: 0/0 3 | D | Learned a level 2 spell: Grave Claw 3 | D | Reached XP level 6. HP: 61/61 MP: 0/0 3 | D | Reached XP level 7. HP: 67/67 MP: 0/0 3 | D | Learned a level 2 spell: Momentum Strike 3 | D | Reached XP level 8. HP: 72/72 MP: 0/0 3 | D | Reached XP level 9. HP: 77/77 MP: 0/0 3 | D | Learned a level 3 spell: Ozocubu's Armour 3 | D | Reached XP level 10. HP: 84/84 MP: 0/0 3 | D | Reached XP level 11. HP: 89/89 MP: 0/0 3 | D | Learned a level 4 spell: Fulminant Prism 3 | D | Reached XP level 12. HP: 95/95 MP: 0/0 3 | D | Noticed a meat berserker 3 | D | Quit the game Illustrated notes Levels and vault maps discovered: D: meatsprint Skill XL: | 1 | ---------------+----+----- Fighting | 12 | 12.0 Polearms | 10 | 10.2 Throwing | 10 | 10.1 Armour | 11 | 11.9 Dodging | 13 | 13.1 Spellcasting | 12 | 12.0 Conjurations | 12 | 12.0 Hexes | 12 | 12.0 Summonings | 12 | 12.0 Necromancy | 12 | 12.0 Translocations | 12 | 12.0 Forgecraft | 12 | 12.0 Fire Magic | 12 | 12.0 Ice Magic | 12 | 12.0 Air Magic | 12 | 12.0 Earth Magic | 12 | 12.0 Alchemy | 12 | 12.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Executioner's axe | 1 | | | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3 | 3 | 0 | 0 | 0 | 1 | 3.0 | Dungeon | 3 | 3 | 0 | 0 | 0 | 1 | 3.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 3 daAuts