Dungeon Crawl Stone Soup version 0.34-a0-470-g33c2588a93 (webtiles) character file. Game seed: 4442921435319563591 8 heloo00 the Chiller (level 2, 0/20 HPs) Began as a Barachi Ice Elementalist on July 29, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:10 (256 turns). heloo00 the Chiller (Barachi Ice Elementalist) Turns: 256, Time: 00:01:10 Health: 0/20 AC: 2 Str: 9 XL: 2 Next: 8% Magic: 1/5 EV: 11 Int: 13 God: Gold: 17 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . (100%) c - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: unable to hop, slow A: amphibious, frog-like legs 1, +LOS, dopey 1, potion hoarding 1, MP-powered wands a: Hop You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Armour a - a +0 robe (worn) b - a +0 pair of boots Magical Staves d - a staff of alchemy Potions g - a potion of magic M - a potion of mutation Skills: + Level 0.9 Fighting - Level 2.1 Dodging + Level 2.0 Stealth + Level 2.3 Spellcasting + Level 4.9 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 56% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 28% 1d5 10% 3 Ozocubu's Armour Ice 14% N/A 10% 3 Summon Ice Beast Ice/Summ 8% N/A 26% 3 Static Discharge Conj/Air 2% 3-4/arc 36% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 ! Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. You are dopey. (Int -2) You refuse to drink potions in combat unless injured. You expend magic power (3 MP) to strengthen your wands. Message History The jackal is severely wounded. The jackal misses you. x2 You closely miss the jackal. The jackal is severely wounded. The jackal stops to sniff the ground. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (heavily wounded, 100% to hit) You freeze the jackal. You kill the jackal! The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal closely misses you. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal bites you but does no damage. Unknown command. The jackal attacks as it pursues you! The jackal misses you. The jackal bites you but does no damage. Okay, then. It was a potion of mutation. You feel extremely strange. You feel a compulsion to reserve your potions for emergencies. You feel stupid. You feel your magical essence link to the dungeon's wands. d -> M - a potion of mutation The jackal barely misses you. The jackal misses you. The jackal bites you. You die... #......#.........#########. #......+.........+..).....? #......#.........#......##~ ###..#..(...........####..♣♣ #......##.##h.####### ##.♣~ #.##.#####.#h## ♣♣~ .......##.# ####.## ♣♣ #..###....# #ß.h## ♣ . #.#### ####@## ~ ..# ##.## ~ .J. ##.## ♣ ... ##.## ~ .... ##.## .... ##.#### ##..ß# ##.#### ##.## You could see a jackal. Vanquished Creatures An endoplasm (D:1) 2 hobgoblins (D:1) A jackal (D:1) A ball python (D:1) A bat (D:1) 2 kobolds (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | heloo00 the Barachi Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 34 | D:1 | Found Reixecou's Distillery. 245 | D:1 | Reached XP level 2. HP: 8/20 MP: 0/5 251 | D:1 | HP: 1/20 [jackal (3)] 254 | D:1 | Gained mutation: You refuse to drink potions in combat | unless injured. [potion of mutation] 254 | D:1 | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 254 | D:1 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 256 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_zigzag_paths, layout_basic, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], serial_bayou, serial_bayou_pond_e, serial_bayou_lagoon_b, serial_bayou_pond_e, serial_bayou_ford_a, serial_bayou_pond_d, serial_bayou_lagoon_a, serial_park_tiny_pond Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Fighting | | 0.9 Dodging | | 2.1 Spellcasting | | 2.3 Ice Magic | | 4.9 Action || total ---------------------------++------- Melee: Short sword || 12 Unarmed || 8 Cast: Freeze || 13 Ability: Hop || 2 Use: Potion || 1 Armour: Robe || 29 Dodge: Dodged || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 284 | 284 | 0 | 0 | 173 | 1 | 284.0 | Dungeon | 284 | 284 | 0 | 0 | 173 | 1 | 284.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 284 daAuts