Seeded DCSS version 0.34-a0-465-ga9e21796be (webtiles) character file. Game seed: 6581836760920923553 (custom seed) 0 heloo00 the Chiller (level 1, -1/13 HPs) Began as a Barachi Ice Elementalist on July 27, 2025. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:16 (20 turns). heloo00 the Chiller (Barachi Ice Elementalist) Turns: 20, Time: 00:00:17 Health: -1/13 AC: 2 Str: 9 XL: 1 Next: 0% Magic: 2/3 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: slow A: amphibious, frog-like legs 1, +LOS a: Hop You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions g - a potion of magic Skills: + Level 2.1 Dodging + Level 1.7 Stealth + Level 2.1 Spellcasting + Level 4.8 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 64% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 32% 1d5 9% 3 Ozocubu's Armour Ice 16% N/A 9% 3 Summon Ice Beast Ice/Summ 8% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History Welcome, heloo00 the Barachi Ice Elementalist. Game seed: 6581836760920923553 (custom seed) Press ? for a list of commands and other information. Found 8 stones. Found two escape hatches in the floor. Found a staircase leading out of the dungeon. Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Okay, then. A quokka comes into view. Found a scroll labelled JIYCRO PEHIKHLI. A quokka is nearby! A quokka is nearby! A ball python comes into view. Found 8 gold pieces. The quokka bites you. You barely miss the quokka. The quokka twitches its whiskers. The quokka bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The quokka bites you. * * * LOW HITPOINT WARNING * * * Unknown command. The quokka attacks as it pursues you! The quokka bites you but does no damage. Unknown command. The quokka closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (100% to hit) You freeze the quokka. The quokka is severely wounded. The quokka bites you. You die... ... .## ... $.. # #.# ..##. #.#.# ...... #.#.# .... .... ...# ## #.####..# #. ##.......# ####.####.@r.....# ####.......###.##..## .......⌠.......# .S.?. #..⌠...⌠..#### #.#### ##.......## .# ##..⌠..## .# ##...## . ####...#### # #....<....# You could see a quokka. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | heloo00 the Barachi Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 20 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_leaves_temple_mockup, layout_loops_ring, serial_shops, shop Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Freeze || 1 Armour: Robe || 5 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 23 | 23 | 0 | 0 | 15 | 1 | 23.0 | Dungeon | 23 | 23 | 0 | 0 | 15 | 1 | 23.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 23 daAuts