Dungeon Crawl Stone Soup version 0.34-a0-845-g6ef1f922e4 (webtiles) character file. Game seed: 11017318087386308774 1 hellscream the Vexing (level 1, 0/11 HPs) Began as a Poltergeist Enchanter on Sept 25, 2025. Slain by a bat (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:10 (60 turns). hellscream the Vexing (Poltergeist Enchanter) Turns: 60, Time: 00:00:10 Health: 0/11 AC: 2 Str: 4 XL: 1 Next: 20% Magic: 3/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . (100%) a - +1 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying, invisible A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Jewellery c - a ring of wizardry Potions i - a potion of invisibility Skills: * Level 0.1 Fighting + Level 1.1 Short Blades - Level 2.1 Dodging + Level 4.4 Stealth - Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Gloom Hex/Necr 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History A hobgoblin is nearby! The hobgoblin shouts! You hear an angry hiss. x2 A bat comes into view. A ball python comes into view. There are monsters nearby! A ball python comes into view. The ball python barely misses you. There are monsters nearby! The ball python hisses angrily. You hit the ball python. The ball python is heavily wounded. The ball python barely misses you. There are monsters nearby! There are monsters nearby! You hit the ball python. You kill the ball python! There are monsters nearby! The bat closely misses you. The hobgoblin hits you. A goblin comes into view. It is wielding a +0 club. You closely miss the hobgoblin. The goblin shouts! The bat closely misses you. The hobgoblin hits you. The hobgoblin attacks as it pursues you! The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin attacks as it pursues you! The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The bat barely misses you. The bat attacks as it pursues you! The bat barely misses you. The bat hits you but does no damage. You fade into invisibility! The bat hits you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You hit the bat but do no damage. The bat barely misses you. The ball python hisses angrily. You hit the ball python. The ball python is moderately wounded. The bat hits you. You die... .#...........### .#...##......... .#...###......# .#...###.###..## .........###...## ..# ....####........# ..# .############...# ..# ..#P#P#P#P#P###.### ..# #.............#.@b# ..+ . #........PP..<#.#S###.# ... #.............#.#g.)..#..... ###P#P#P#P#P###..#.......... ########### ##.#.g#.....#. ..##$........ #.###...#.#... #. #......... .. #...#.#... You could see a hobgoblin (unable to see you), a goblin (unable to see you), a bat and a ball python (wandering, unable to see you). Vanquished Creatures A ball python (D:1) A goblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hellscream the Poltergeist Enchanter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 60 | D:1 | Slain by a bat Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_plants_in_alcoves, layout_basic, st_stairs_2, minmay_lizard_king Action || total ---------------------------++------- Attack: Normal || 6 Melee: Dagger || 6 Drink: Invisibility || 1 Stab: Sleeping || 1 Armour: None || 7 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 59 | 59 | 0 | 0 | 39 | 1 | 59.0 | Dungeon | 59 | 59 | 0 | 0 | 39 | 1 | 59.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 59 daAuts