hellcowkk Level 1 of the Dungeon (0, 0, D:1) a +0 whip (4, -16, D:1) a beast talisman (5, -22, D:1) a ball python skeleton (10, -16, D:1) a rat skeleton (10, 2, D:1) a +0 helmet (16, -2, D:1) a +0 club (20, 6, D:1) a +0 hand axe (21, 15, D:1) a +0 dagger a goblin corpse (skeletalised by now) (22, 7, D:1) 5 stones (30, 20, D:1) a +0 club (34, -16, D:1) a frilled lizard skeleton (35, -10, D:1) a staff of cold (37, 11, D:1) a +0 dagger (39, 6, D:1) a rat skeleton (44, -11, D:1) a +0 leather armour (46, 6, D:1) a ball python corpse (skeletalised by now) (47, -22, D:1) a +0 club (47, 5, D:1) a ball python corpse (skeletalised by now) (47, 26, D:1) a -1 club (52, 26, D:1) a +0 club (54, -20, D:1) a +0 club a goblin corpse (skeletalised by now) (55, -3, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (0, 1, D:2) a +0 club a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (1, 2, D:2) a frilled lizard corpse (skeletalised by now) (8, -26, D:2) a +0 spear (12, -12, D:2) an adder skeleton (16, -13, D:2) a +0 dagger (18, -14, D:2) a ball python skeleton (18, -13, D:2) a +0 club a +0 sling (19, 3, D:2) a quokka corpse (skeletalised by now) (23, -31, D:2) a +1 dagger of venom (23, -23, D:2) the +2 dagger "Atrusch" {pain, ^Contam Str+4 SInv Stlth+} Str+4: It affects your strength (+4). SInv: It lets you see invisible. ^Contam: It causes magical contamination when unequipped. Stlth+: It makes you more stealthy. (23, -5, D:2) a bat skeleton (33, -14, D:2) a stone (38, 2, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a staff of death a +0 long sword (4, 7, D:3) a +0 leather armour (5, 19, D:3) a rat corpse (skeletalised by now) (6, 19, D:3) a bat corpse (skeletalised by now) (8, -11, D:3) a +0 flail a +0 scale mail a +0 club (9, -11, D:3) a +0 flail a +0 leather armour an orc skeleton an adder skeleton (10, -10, D:3) a +0 trident an orc skeleton (14, 16, D:3) a +0 dagger (17, -11, D:3) a +0 club a +0 club a kobold skeleton a goblin skeleton (18, 8, D:3) a +0 club 3 stones a kobold corpse (skeletalised by now) (24, -19, D:3) a +0 ring mail (26, 21, D:3) 3 large rocks (30, -12, D:3) a +0 dagger a goblin skeleton (37, 13, D:3) 5 stones (38, 11, D:3) a +0 hand axe a +0 leather armour a jackal corpse (skeletalised by now) an orc corpse (skeletalised by now) (39, 11, D:3) a +0 flail a +0 ring mail a +0 dagger a +0 dagger an orc skeleton an orc skeleton (40, 20, D:3) the +7 staff of the Meek {protect, meekguard} (44, 20, D:3) a bat corpse (skeletalised by now) (46, 20, D:3) a +0 war axe Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (1, 2, D:4) a quokka corpse (skeletalised by now) (1, 26, D:4) the +0 robe of Resourcefulness {rPois rC++ Dex-4} Dex-4: It affects your dexterity (-4). rC++: It greatly protects you from cold. rPois: It protects you from poison. (7, -9, D:4) a +0 dagger an orc skeleton (8, -9, D:4) a +0 club a goblin skeleton (8, 17, D:4) a ball python skeleton (9, 10, D:4) a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (9, 12, D:4) a +1 short sword of protection (9, 24, D:4) a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 short sword an orc skeleton (10, 17, D:4) an iguana skeleton (18, -2, D:4) a ball python skeleton (21, -1, D:4) a +0 dagger a +0 giant club (22, -1, D:4) a +2 whip of distortion a kobold skeleton (25, -8, D:4) 3 stones (27, 18, D:4) a +0 falchion a +0 robe of willpower a +0 flail a +0 robe (27, 19, D:4) a +3 dagger a +0 robe a +0 mace a +0 robe (29, 27, D:4) 3 stones (31, 8, D:4) a ball python skeleton (34, 14, D:4) an iguana corpse (skeletalised by now) (42, 1, D:4) an adder corpse (skeletalised by now) (45, 6, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Xororedgh's Book Shoppe a book of Transmutation (560 gold) Great Wizards, Vol. II (532 gold) a book of Flames (392 gold) a book of Minor Magic (224 gold) a book of the Earth (504 gold) an Everburning Encyclopedia (532 gold) a book of Frost (280 gold) a book of the Hunter (364 gold) the Book of Geometric Combat Magic (700 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Searing Ray Conjuration 2 c - Irradiate Conjuration/Alchemy 5 d - Fireball Conjuration/Fire 5 e - Malign Gateway Summoning/Translocation 7 a book of Decay (420 gold) a book of Burglary (308 gold) (4, -22, D:5) a +0 whip (4, -21, D:5) a +0 chain mail a +1 hand axe of freezing an orc skeleton (4, -15, D:5) a +0 dagger (5, -21, D:5) a +0 leather armour a +0 trident (5, -20, D:5) a +0 ring mail a +0 short sword (6, -20, D:5) a +0 plate armour a +0 war axe (18, -4, D:5) 6 stones (18, 0, D:5) a +0 spear (23, -9, D:5) a +0 dagger (24, -22, D:5) an adder skeleton (26, -11, D:5) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (27, -11, D:5) a +0 club a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (11, 15, D:6) a +0 robe (12, -12, D:6) a +0 mace (13, -4, D:6) a +0 mace a +0 chain mail (13, 4, D:6) a staff of fire (16, -2, D:6) a +0 leather armour (28, -21, D:6) a +0 spear (32, 2, D:6) a +0 war axe an orc corpse (32, 3, D:6) a +0 trident a +0 ring mail (33, 3, D:6) a +0 war axe a +0 ring mail (33, 4, D:6) a +0 hand axe a +0 ring mail an orc corpse (34, 2, D:6) a +0 club (35, -13, D:6) 4 stones the Ecumenical Temple