hellcowkk Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (3, 11, D:1) a +0 dagger (11, 17, D:1) 6 boomerangs (12, 29, D:1) a +0 flail (13, 23, D:1) a +0 halberd a gnoll corpse (17, 29, D:1) a quokka skeleton (29, 22, D:1) a +0 dagger (36, 29, D:1) a +0 whip (38, 16, D:1) a +0 dagger (39, 28, D:1) a quokka skeleton (39, 29, D:1) a hobgoblin skeleton (40, 39, D:1) 7 stones (42, 29, D:1) a +0 leather armour (42, 39, D:1) a +0 hand axe (45, -3, D:1) a +0 whip 3 stones a kobold corpse (skeletalised by now) (46, 15, D:1) a +0 dagger a kobold skeleton (46, 24, D:1) a +0 leather armour (47, 15, D:1) a quokka skeleton (48, 15, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 halberd a gnoll corpse (2, 0, D:2) a poisoned dart (4, 2, D:2) 11 gold pieces (5, 7, D:2) a poisoned dart (7, 4, D:2) a poisoned dart (7, 6, D:2) a +0 mace (7, 7, D:2) a poisoned dart (still there?) the +1 pair of boots of Dikkao {*Corrode rPois Str-4 Dex+7} (still there?) Str-4: It affects your strength (-4). Dex+7: It affects your dexterity (+7). rPois: It protects you from poison. *Corrode: It may corrode you when you take damage.