hellcowgg Level 1 of the Dungeon (6, 0, D:1) 3 stones (8, 0, D:1) 6 stones (15, -32, D:1) a +0 club a gnoll corpse (skeletalised by now) (21, -4, D:1) a +0 club 5 stones (21, 11, D:1) a ball python corpse (skeletalised by now) (24, -13, D:1) a +0 leather armour (36, -30, D:1) a +0 short sword 4 stones a kobold skeleton (41, -29, D:1) a rat skeleton (49, -15, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (54, 10, D:1) a +0 ring mail (58, -12, D:1) a medusa talisman Level 2 of the Dungeon (0, 0, D:2) a +0 robe (0, 16, D:2) a +0 dagger 2 stones (11, 19, D:2) 2 boomerangs (11, 34, D:2) a +0 flail a gnoll corpse (13, 11, D:2) a +0 flail a gnoll corpse (14, 12, D:2) a throwing net (14, 13, D:2) a hobgoblin corpse (14, 14, D:2) a +2 halberd of venom a gnoll corpse (30, 13, D:2) 6 large rocks (33, 22, D:2) the quill talisman of the Tick {rC+ Int+4 Dex+4 Slay-3} [quill talisman] rC+: It protects you from cold. Int+4: It affects your intelligence (+4). Dex+4: It affects your dexterity (+4). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3).