hellcowgg Level 1 of the Dungeon (0, 0, D:1) a +0 helmet (4, -12, D:1) a bat corpse (skeletalised by now) (5, -10, D:1) a +0 dagger (15, 19, D:1) a +0 club a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (15, 20, D:1) a +0 short sword (18, 7, D:1) a +1 whip of draining (20, -34, D:1) a +0 dagger 5 stones (22, -34, D:1) a +1 dagger of flaming (22, 6, D:1) a rat corpse (skeletalised by now) (23, -36, D:1) a +0 short sword a kobold skeleton (25, -24, D:1) a rat skeleton (29, -33, D:1) a +0 club 2 stones a kobold skeleton (32, -31, D:1) a hobgoblin skeleton (33, 1, D:1) a +0 sling (38, 4, D:1) a +0 dagger (41, -15, D:1) a bat skeleton (51, 3, D:1) a +0 dagger a goblin skeleton Level 2 of the Dungeon (0, 0, D:2) 3 stones (3, 1, D:2) a +0 robe (7, -6, D:2) a bat corpse (skeletalised by now) (7, -2, D:2) a bat corpse (skeletalised by now) (7, 26, D:2) a +0 club a kobold corpse (skeletalised by now) (10, 19, D:2) a rat corpse (skeletalised by now) (11, 24, D:2) a +0 dagger (13, 12, D:2) a +0 club a kobold skeleton (22, -4, D:2) a rat skeleton (24, -1, D:2) a +0 dagger (25, -3, D:2) a jackal skeleton (25, -1, D:2) a bat skeleton (25, 16, D:2) a +0 dagger (25, 29, D:2) a quokka corpse (skeletalised by now) (33, -8, D:2) a +0 hand axe (40, 9, D:2) a +0 ring mail (50, 18, D:2) a +0 hand axe (53, -1, D:2) a stone Level 3 of the Dungeon (6, -26, D:3) a frilled lizard skeleton (7, -26, D:3) a +0 hand axe a +0 leather armour (7, -25, D:3) a +0 dagger a +0 robe (7, -6, D:3) a +0 chain mail (8, -27, D:3) a +0 flail a boomerang a +0 chain mail (8, -26, D:3) a +0 dagger a +0 robe (19, 7, D:3) a hobgoblin corpse (skeletalised by now) (29, 4, D:3) a +0 club 3 boomerangs an orc skeleton (35, -13, D:3) a rat skeleton (44, 1, D:3) the felid corpse of Natasha (skeletalised by now) Level 4 of the Dungeon (2, 31, D:4) the +2 sling of Qazlal's Whim {flame, rC- rN+ Int+2 Dex+3} rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). (unseen) (3, -9, D:4) a +0 sling (5, -4, D:4) a +0 club 2 boomerangs a +0 leather armour a +0 hand axe a +0 leather armour (5, -2, D:4) a +0 scale mail (6, -6, D:4) a +0 short sword a +0 leather armour (6, 20, D:4) a ball python skeleton (6, 27, D:4) a +0 mace a +0 scale mail (7, -6, D:4) a +0 club a +0 leather armour (7, 27, D:4) a +0 flail (7, 28, D:4) a +0 hand axe (8, 28, D:4) a +0 hand axe a +0 scale mail a +0 flail a +0 leather armour an orc corpse (9, 4, D:4) the death talisman of Midnight {rF+ MP+6 Str-5 Int+5} [talisman of death] rF+: It protects you from fire. MP+6: It affects your magic capacity (+6). Str-5: It affects your strength (-5). Int+5: It affects your intelligence (+5). (9, 19, D:4) a giant cockroach corpse (11, 8, D:4) a +0 dagger (21, 9, D:4) the +0 leather armour of the Boiling Point {Will- Str+3 Slay+2} Will-: It decreases your willpower. Str+3: It affects your strength (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (31, 11, D:4) a +0 ring mail