Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.34.1-3-ga2c7840dd7 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 9341410728783026805, deterministic pregen: 1 Command line: /usr/games/crawl-0.34 -name hassusu630 -rc /dgldir/rcfiles/crawl-0.34/hassusu630.rc -macro /dgldir/rcfiles/crawl-0.34/hassusu630.macro -morgue /dgldir/morgue/hassusu630/ -webtiles-socket /crawl-master/webserver/sockets/hassusu630:2026-05-13.05:25:19.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 13 stack frames. /usr/games/crawl-0.34(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x63bc61161e0e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-0.34(_Z13do_crash_dumpv+0x43a) [0x63bc6117006a]: do_crash_dump() /usr/games/crawl-0.34(_Z20crash_signal_handleri+0x1fa) [0x63bc611622ea]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x785357f8e330]: /lib/x86_64-linux-gnu/libc.so.6(isspace+0x12) [0x785357f846a2]: /usr/games/crawl-0.34(_Z18prompt_invent_itemPKc9menu_typei15operation_types13enum_bitfieldI14invprompt_flagLin1EEc+0x2a0) [0x63bc6137cee0]: prompt_invent_item(char const*, menu_type, int, operation_types, enum_bitfield, char) /usr/games/crawl-0.34(_Z11adjust_itemiP8item_def+0x79) [0x63bc610cf7f9]: adjust_item(int, item_def*) /usr/games/crawl-0.34(+0xcc3802) [0x63bc6192f802]: /usr/games/crawl-0.34(+0xcc4245) [0x63bc61930245]: /usr/games/crawl-0.34(main+0x1f7) [0x63bc61093907]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x785357f731ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x785357f7328b]: /usr/games/crawl-0.34(_start+0x25) [0x63bc610943f5]: Trying to run gdb. 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[Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007853580597d7 in __GI___wait4 (pid=3620010, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x00007853580597d7 in __GI___wait4 (pid=3620010, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x000063bc611624bc in call_gdb (file=0x78535814d4e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 3590760\000\000\000\000\000" #2 0x000063bc61170088 in do_crash_dump () at dbg-asrt.cc:673 t = 1778650211 dir = "/dgldir/morgue/hassusu630/" name = "/dgldir/morgue/hassusu630/crash-hassusu630-20260513-053011.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x78535814d4e0 <_IO_2_1_stderr_> #3 0x000063bc611622ea in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 0x0000785357f846a2 in isspace (c=-9992) at ./ctype/ctype.c:34 Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem contrib/install/x86_64-linux-gnu/include -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.34/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.34/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.34/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D:1 Level build method = random_map_for_place, level layout type = rooms, absdepth0 = 0 Level vaults: mrwooster_arrival_arrow layout_basic ebering_ecumenical_altar_ruins skrybe_limestone_x Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 0 at (50, 36): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, hassusu630 the Draconian Summoner. Everyone else who sought the Orb of Zot has failed. Will you be different? Press ? for a list of commands and other information. Found a leather armour. Found a staircase leading out of the dungeon. You see here a +0 leather armour. Your magic is already full. No target in view! a - a +0 leather armour There are no items here. There are no items here. Casting: Summon Small Mammal (safe; 4% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate Okay, then. Okay, then. Sorry, you're not good enough to have a special ability. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You aren't wearing anything. Attack: -) Nothing wielded Press: ? - help, Dir - move target Okay, then. There are no items here. Offhand : (nothing) Helmet : (nothing) Gloves : (nothing) Boots : (nothing) Cloak : (nothing) Offhand : (nothing) Helmet : (nothing) Gloves : (nothing) Boots : (nothing) Cloak : (nothing) Offhand : (nothing) Helmet : (nothing) Gloves : (nothing) Boots : (nothing) Cloak : (nothing) Offhand : (nothing) Helmet : (nothing) Gloves : (nothing) Boots : (nothing) Cloak : (nothing) Offhand : (nothing) Helmet : (nothing) Gloves : (nothing) Boots : (nothing) Cloak : (nothing) Offhand : (nothing) Helmet : (nothing) Gloves : (nothing) Boots : (nothing) Cloak : (nothing) Offhand : (nothing) Helmet : (nothing) Gloves : (nothing) Boots : (nothing) Cloak : (nothing) Offhand : (nothing) Helmet : (nothing) Gloves : (nothing) Boots : (nothing) Cloak : (nothing) Offhand : (nothing) Helmet : (nothing) Gloves : (nothing) Boots : (nothing) Cloak : (nothing) Offhand : (nothing) Helmet : (nothing) Gloves : (nothing) Boots : (nothing) Cloak : (nothing) Offhand : (nothing) Helmet : (nothing) Gloves : (nothing) Boots : (nothing) Cloak : (nothing) You are already empty-handed. You are already empty-handed. You open the door. You start waiting. Done waiting. Number of times to repeat, then command key: You must enter the number of times for the command to repeat. Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? a - a +0 leather armour Adjust to which letter? (? for menu, Esc to quit) >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.34.1-3-ga2c7840dd7 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_ADJUST_INVENTORY repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [hassusu630] Species: Draconian Job: Summoner HP: 14/14; mods: 0/0 MP: 3/3; mod: 0 Stats: 10 15 11 Position: (50, 38), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: auto) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 0 | 0 | 0 | 0/42 Short Blades | X | 1 | 0 | 0 | 0 | 0/50 Long Blades | X | 1 | 0 | 0 | 0 | 0/50 Axes | X | 1 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 1 | 0 | 0 | 0 | 0/50 Polearms | X | 1 | 0 | 0 | 0 | 0/50 Staves | X | 1 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 1 | 0 | 0 | 0 | 0/59 Throwing | X | 1 | 0 | 0 | 0 | 0/59 Dodging | X | 1 | 8 | 1 | 151 | 92/119 Stealth | X | 1 | 6 | 1 | 127 | 77/100 Shields | X | 1 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 1 | 0 | 0 | 0 | 0/50 Spellcasting | X | 1 | 9 | 2 | 179 | 1/178 Conjurations | X | 1 | 0 | 0 | 0 | 0/50 Hexes | X | 1 | 0 | 0 | 0 | 0/59 Summonings | X | 1 | 77 | 4 | 501 | 1/250 Necromancy | X | 1 | 0 | 0 | 0 | 0/50 Translocations | X | 1 | 0 | 0 | 0 | 0/50 Forgecraft | X | 1 | 0 | 0 | 0 | 0/50 Fire Magic | X | 1 | 0 | 0 | 0 | 0/50 Ice Magic | X | 1 | 0 | 0 | 0 | 0/50 Air Magic | X | 1 | 0 | 0 | 0 | 0/50 Earth Magic | X | 1 | 0 | 0 | 0 | 0/50 Alchemy | X | 1 | 0 | 0 | 0 | 0/50 Invocations | X | 1 | 0 | 0 | 0 | 0/42 Evocations | X | 1 | 0 | 0 | 0 | 0/50 Shapeshifting | X | 1 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: Attributes: #49: 42 Mutations: cold-blooded: 1 (innate) armoured tail: 1 (innate) Inventory bugs: Equipment: }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #+# ##.# ##..# ##...# ##....## ##......##### #.....<.....+ ##......##### ##...@## ##...# ##..# ##.# #'# #.. #### dlua errors: clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>