Dungeon Crawl Stone Soup version 0.35-a0-669-g11c2ce62cd (webtiles) character file. Game seed: 8926985601016632931 66 happymeat the Chiller (level 4, -2/32 HPs) Began as a Gnoll Ice Elementalist on July 5, 2026. Slain by an orc ... wielding a +0 whip (5 damage) ... on level 3 of the Dungeon. The game lasted 00:01:32 (1429 turns). happymeat the Chiller (Gnoll Ice Elementalist) Turns: 1429, Time: 00:01:32 Health: -2/32 AC: 2 Str: 7 XL: 4 Next: 15% Magic: 3/11 EV: 8 Int: 14 God: Gold: 42 SH: 0 Dex: 15 Spells: 6/13 levels left rFire . . . (100%) c - +1 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ b - ring of resist corrosion HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: vertiginous, freezing walls A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons c - a +1 dagger (weapon) Missiles d - 2 curare-tipped darts Armour a - a +0 robe (worn) Jewellery b - a ring of resist corrosion (worn) Scrolls c - a scroll of amnesia {unknown} g - a scroll of fog Potions g - a potion of magic d - a potion of brilliance {unknown} f - a potion of enlightenment {unknown} Skills: + Level 1.0 Fighting + Level 1.0 Short Blades + Level 1.0 Long Blades + Level 1.0 Axes + Level 1.0 Maces & Flails + Level 1.0 Polearms + Level 1.0 Staves + Level 1.0 Ranged Weapons + Level 1.0 Throwing + Level 1.0 Armour + Level 4.6 Dodging + Level 4.2 Stealth + Level 1.0 Shields + Level 1.0 Unarmed Combat + Level 5.0 Spellcasting + Level 0.8 Conjurations + Level 0.8 Hexes + Level 0.8 Summonings + Level 0.8 Necromancy + Level 0.8 Translocations + Level 0.8 Forgecraft + Level 0.8 Fire Magic + Level 7.1 Ice Magic + Level 0.8 Air Magic + Level 0.8 Earth Magic + Level 0.8 Alchemy + Level 1.1 Invocations + Level 1.0 Evocations + Level 1.0 Shapeshifting You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 92% 1d9 3% 1 b - Frozen Ramparts Ice 46% 1d7 7% 3 c - Ozocubu's Armour Ice 23% N/A 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 14% N/A 19% 3 Momentum Strike Conj/Tloc 10% 3d8 32% 2 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Grinder Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the kobold. You kill the kobold! The wall freezes the orc priest. The wall freezes the orc. The orc hits you with a +0 short sword. The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" (press Y on the ability menu to convert to Beogh) Casting: Frozen Ramparts (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. There are monsters nearby! There are monsters nearby! You barely miss the orc priest. The orc priest is lightly wounded. You hit the orc priest. The orc priest is moderately wounded. The wall freezes the orc priest. The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! The wall freezes the orc. You kill the orc! The wall freezes the orc! You kill the orc! You hit the orc priest. The orc priest is severely wounded. The wall freezes the orc priest. The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * You closely miss the orc priest. The orc priest is severely wounded. The wall freezes the orc priest. The orc priest hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The wall freezes the orc. The orc hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * It was a potion of moonshine. You feel tipsy. The wall freezes the orc priest. You kill the orc priest! The wall freezes the orc. The orc hits you with a +0 whip. You die... #...... #.....# #.....##### #......... #......## #...>.$.+ ##...)..## #...o)#.# ¿ #.###@#.# # #.# . #.# .. +.# .. ### ... ¿ You could see an orc. Vanquished Creatures An orc priest (D:3) 2 adders (D:2) A shadow imp (D:4) 2 dart slugs (D:1) 2 orcs (D:3) 5 hobgoblins (D:1) 7 jackals A quokka (D:2) 3 ball pythons (D:1) A bat (D:1) 3 frilled lizards (D:1) 6 goblins (D:1) 3 kobolds 4 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | happymeat the Gnoll Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 210 | D:1 | Reached XP level 2. HP: 19/19 MP: 7/7 683 | D:1 | Reached XP level 3. HP: 18/25 MP: 7/9 720 | D:1 | Reached skill level 5 in Spellcasting 1235 | D:2 | Learned a level 3 spell: Frozen Ramparts 1239 | D:2 | Learned a level 3 spell: Ozocubu's Armour 1267 | D:2 | Reached skill level 1 in Invocations 1278 | D:2 | Reached skill level 1 in Fighting 1278 | D:2 | Reached skill level 1 in Short Blades 1278 | D:2 | Reached skill level 1 in Long Blades 1278 | D:2 | Reached skill level 1 in Axes 1278 | D:2 | Reached skill level 1 in Maces & Flails 1278 | D:2 | Reached skill level 1 in Polearms 1278 | D:2 | Reached skill level 1 in Staves 1278 | D:2 | Reached skill level 1 in Ranged Weapons 1278 | D:2 | Reached skill level 1 in Throwing 1278 | D:2 | Reached skill level 1 in Armour 1278 | D:2 | Reached skill level 1 in Shields 1278 | D:2 | Reached skill level 1 in Unarmed Combat 1278 | D:2 | Reached skill level 1 in Evocations 1360 | D:2 | You fall into a shaft and drop 2 floors! 1379 | D:4 | Encountered Grinder 1409 | D:4 | Reached skill level 1 in Shapeshifting 1409 | D:4 | Reached XP level 4. HP: 19/32 MP: 3/11 1429 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_basic, chequers_serial_rivers_micro_a D:2: layout_rooms, hangedman_decor_growths D:3: layout_basic D:4: layout_rooms, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 | 5.0 Invocations | 1 | 1.1 Fighting | 1 | 1.0 Short Blades | 1 | 1.0 Long Blades | 1 | 1.0 Axes | 1 | 1.0 Maces & Flails | 1 | 1.0 Polearms | 1 | 1.0 Staves | 1 | 1.0 Ranged Weapons | 1 | 1.0 Throwing | 1 | 1.0 Armour | 1 | 1.0 Shields | 1 | 1.0 Unarmed Combat | 1 | 1.0 Evocations | 1 | 1.0 Shapeshifting | 1 | 1.0 Dodging | | 4.6 Stealth | | 4.2 Conjurations | | 0.8 Hexes | | 0.8 Summonings | | 0.8 Necromancy | | 0.8 Translocations | | 0.8 Forgecraft | | 0.8 Fire Magic | | 0.8 Ice Magic | | 7.1 Air Magic | | 0.8 Earth Magic | | 0.8 Alchemy | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 31 | 4 || 35 Melee: Unarmed | 4 | || 4 Dagger | 27 | 4 || 31 Bite | 1 | || 1 Cast: Freeze | 23 | || 23 Frozen Ramparts | 3 | 1 || 4 Ozocubu's Armour | 2 | || 2 Drink: Moonshine | | 1 || 1 Read: Fog | 2 | || 2 Noise | 1 | || 1 Enchant weapon | 1 | || 1 Stab: Sleeping | 7 | || 7 Armour: Robe | 20 | 6 || 26 Dodge: Dodged | 27 | 2 || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1428 | 1359 | 69 | 0 | 1110 | 4 | 357.0 | Dungeon | 1428 | 1359 | 69 | 0 | 1110 | 4 | 357.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1174 daAuts D:2: 185 daAuts D:4: 60 daAuts D:3: 9 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+