Dungeon Crawl Stone Soup version 0.35-a0-634-gb0bcc095c2 (webtiles) character file. Game seed: 16085201517784896280 24 happymeat the Chiller (level 3, 0/25 HPs) Began as a Gnoll Ice Elementalist on July 2, 2026. Slain by a gnoll ... wielding a +0 flail (11 damage) ... on level 2 of the Dungeon. The game lasted 00:01:20 (965 turns). happymeat the Chiller (Gnoll Ice Elementalist) Turns: 965, Time: 00:01:20 Health: 0/25 AC: 2 Str: 18 XL: 3 Next: 2% Magic: 4/9 EV: 12 Int: 14 God: Gold: 38 SH: 0 Dex: 14 Spells: 11/12 levels left rFire + . . (50%) d - +1 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ++... (no amulet) Stlth +++ c - +6 ring of strength HPRegen 0.24/turn b - ring of willpower MPRegen 0.11/turn e - quill talisman "Xice" {rF+ Will+ Str+5} %: no passive effects @: quill-form A: quills, fangs 1, treasure sense, distributed training a: no special abilities You were on level 2 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 38 gold pieces. Inventory: Hand Weapons d - a +1 dagger (weapon) Armour a - a +0 robe (worn) Jewellery b - a ring of willpower (worn) c - a +6 ring of strength (worn) Talismans e - the quill talisman "Xice" (worn) {rF+ Will+ Str+5} (You found it on level 1 of the Dungeon) [quill talisman] rF+: It protects you from fire. Will+: It increases your willpower. Str+5: It affects your strength (+5). Potions g - a potion of magic d - a potion of lignification {unknown} f - a potion of resistance {unknown} j - 2 potions of brilliance {unknown} k - a potion of heal wounds {unknown} Skills: + Level 0.6 Fighting + Level 0.6 Short Blades + Level 0.6 Long Blades + Level 0.6 Axes + Level 0.6 Maces & Flails + Level 0.6 Polearms + Level 0.6 Staves + Level 0.6 Ranged Weapons + Level 0.6 Throwing + Level 0.6 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.6 Shields + Level 0.6 Unarmed Combat + Level 5.0 Spellcasting + Level 0.4 Conjurations + Level 0.4 Hexes + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Forgecraft + Level 0.4 Fire Magic + Level 7.1 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Alchemy + Level 0.8 Invocations + Level 0.6 Evocations + Level 0.5 Shapeshifting You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 92% 1d9 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 46% 1d7 2% 3 Ozocubu's Armour Ice 23% N/A 2% 3 Summon Ice Beast Ice/Summ 14% N/A 11% 3 Magic Dart Conj 16% 1d3 14% 1 Blink Tloc 8% N/A 22% 2 Call Imp Summ 8% N/A 22% 2 Jinxbite Hex 8% 2d2 22% 2 Searing Ray Conj 8% 2d4 22% 2 Sigil of Binding Hex 4% N/A 41% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History Found 7 gold pieces. Found a stone staircase leading down. There is a stone staircase leading up here. There are monsters nearby! The gnoll shouts! The gnoll hits you with a +0 flail. The gnoll attacks as it pursues you! The gnoll misses you. The gnoll barely misses you. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (100% to hit) You freeze the gnoll! The gnoll is severely wounded. The gnoll hits you with a +0 whip. The gnoll closely misses you. Unknown command. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll barely misses you. The gnoll hits you with a +0 flail. The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (severely wounded, 100% to hit) You freeze the gnoll. You kill the gnoll! Your Spellcasting skill increases to level 5! You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 7, Int 14, Dex 12. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (100% to hit) You freeze the gnoll! The gnoll is heavily wounded. The gnoll hits you with a +0 flail! You die... ............ ...........# ¿ ...........# ..........<# ...........# ...........# ####..ğ#.$..# ###ğ##...... #@##...### #.##.### #.##.# #.# .# #.. ¿ #.. ... ..#. You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) A hobgoblin (D:1) 4 jackals (D:1) A quokka (D:1) A ball python (D:1) 2 bats (D:1) An endoplasm (D:1) 4 goblins (D:1) 2 kobolds (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | happymeat the Gnoll Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 34 | D:1 | Identified the quill talisman "Xice" {rF+ Will+ Str+5} 427 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/7 965 | D:2 | Reached skill level 5 in Spellcasting 965 | D:2 | Reached XP level 3. HP: 11/25 MP: 5/9 965 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_basic D:2: layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 5 | 5.0 Fighting | | 0.6 Short Blades | | 0.6 Long Blades | | 0.6 Axes | | 0.6 Maces & Flails | | 0.6 Polearms | | 0.6 Staves | | 0.6 Ranged Weapons | | 0.6 Throwing | | 0.6 Armour | | 0.6 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.6 Unarmed Combat | | 0.6 Conjurations | | 0.4 Hexes | | 0.4 Summonings | | 0.4 Necromancy | | 0.4 Translocations | | 0.4 Forgecraft | | 0.4 Fire Magic | | 0.4 Ice Magic | | 7.1 Air Magic | | 0.4 Earth Magic | | 0.4 Alchemy | | 0.4 Invocations | | 0.8 Evocations | | 0.6 Shapeshifting | | 0.5 Action || total ---------------------------++------- Attack: Normal || 12 Melee: Unarmed || 7 Dagger || 5 Cast: Freeze || 19 Read: Noise || 1 Enchant weapon || 1 Vulnerability || 1 Stab: Sleeping || 5 Armour: Robe || 20 Dodge: Dodged || 15 Form: Quill || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 963 | 858 | 105 | 0 | 752 | 2 | 481.5 | Dungeon | 963 | 858 | 105 | 0 | 752 | 2 | 481.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 954 daAuts D:2: 9 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+