happymeat Level 1 of the Dungeon [Shop] Holidaud's One-of-a-Kind Rings the ring "Nuh Ving" {rC+++ Will+ MP+10 SInv Stlth-} (1271 gold) [ring of willpower] rC+++: It renders you almost immune to cold. Will+: It increases your willpower. MP+10: It affects your magic capacity (+10). SInv: It lets you see invisible. Stlth-: It makes you less stealthy. a +1 ring of dexterity (unknown) (28 gold) a +2 ring of protection (unknown) (140 gold) a +6 ring of protection (unknown) (1092 gold) the ring "Onlaco" {rN+ Str+6 Dex+6} (837 gold) [ring of dexterity] rN+: It protects you from negative energy. Str+6: It affects your strength (+6). Dex+6: It affects your dexterity (+6). the ring of the Crushed Shrikes {^Drain *Slow Will+++ AC+4 Dex+7} (1043 gold) [ring of protection] ^Drain: It drains your maximum health when unequipped. *Slow: It may slow you when you take damage. Will+++: It greatly increases your willpower. AC+4: It affects your AC (+4). Dex+7: It affects your dexterity (+7). the ring "Dejuassa" {MP+14 SInv} (719 gold) [ring of see invisible] MP+14: It affects your magic capacity (+14). SInv: It lets you see invisible. (0, 0, D:1) a frilled lizard skeleton (0, 20, D:1) a bat skeleton (1, 30, D:1) a +0 hand axe (2, 2, D:1) 3 poisoned darts (5, 40, D:1) a ball python corpse (skeletalised by now) (18, 42, D:1) a +0 club (27, 9, D:1) a +0 club (33, 20, D:1) a bat skeleton (42, 34, D:1) a +0 club 5 stones a hobgoblin skeleton a kobold skeleton Level 2 of the Dungeon (3, 28, D:2) a hobgoblin skeleton (7, -7, D:2) 2 poisoned darts (21, 9, D:2) a +0 robe (47, 26, D:2) a +0 dagger (48, 0, D:2) a +0 club a +0 ring mail a goblin corpse (skeletalised by now) (56, 28, D:2) a +0 club (56, 29, D:2) a frilled lizard corpse (skeletalised by now) (61, 25, D:2) a +0 ring mail Level 3 of the Dungeon (6, 0, D:3) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (8, -6, D:3) a +0 whip an orc skeleton (9, -17, D:3) a +0 club (11, 14, D:3) a bat skeleton (12, -11, D:3) a bat skeleton (15, -18, D:3) a +0 sling (21, -1, D:3) a +0 robe (27, 19, D:3) a +0 club 3 poisoned darts (28, 14, D:3) a +0 dagger an orc corpse (skeletalised by now) (28, 15, D:3) a +0 war axe (29, 5, D:3) a +0 club a goblin skeleton (30, 14, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (31, 4, D:3) a +0 club (31, 15, D:3) a +0 dagger an orc corpse (skeletalised by now) (32, 15, D:3) a +0 hand axe an orc corpse (skeletalised by now) (33, 17, D:3) a ball python skeleton (35, 17, D:3) a +0 dagger a +0 dagger (48, -10, D:3) a +0 dagger a +0 scale mail Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the +7 whip of the Hidden Lies {concuss, *Slow rC+ rN+ Will+} (5570 gold) *Slow: It may slow you when you take damage. rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. It cannot be enchanted further. the +0 ring mail of Hussiokk {Str+2 Dex+5} (2570 gold) Str+2: It affects your strength (+2). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the inkwell talisman "Teux" {Harm Will+ Str+3 Int+2} (3060 gold) [inkwell talisman] Harm: It increases damage dealt and taken. Will+: It increases your willpower. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). the air staff of the Enemy {rElec Conj Air} (3760 gold) [staff of air] rElec: It insulates you from electricity. Conj: It increases the power of your Conjurations spells. Air: It increases the power of your Air spells. the rimehorn talisman of Foguriylu {rElec Will+} (4610 gold) [rimehorn talisman] rElec: It insulates you from electricity. Will+: It increases your willpower. the lupine talisman "Yqanik" {Harm rElec rC+ Stlth-} (5700 gold) [lupine talisman] Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. rC+: It protects you from cold. Stlth-: It makes you less stealthy. the ring "Tiuvuaw" {rN+ Dex+3} (3330 gold) [ring of positive energy] rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). the fire staff of the Nine Continents {rF+ Str+3 Tloc Fire} (4390 gold) [staff of fire] rF+: It protects you from fire. Str+3: It affects your strength (+3). Tloc: It increases the power of your Translocations spells. Fire: It increases the power of your Fire spells. the +8 pair of quick blades "Gyre" and "Gimble" {protect} (7700 gold) It cannot be enchanted further. the +2 dagger "Plog" {freeze, rPois rF+ Str+2} (3600 gold) rPois: It protects you from poison. rF+: It protects you from fire. Str+2: It affects your strength (+2). It cannot be enchanted further. the +2 leather armour of Happy Babbling {rC+ rN+ Stlth+} (3300 gold) rC+: It protects you from cold. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. It cannot be enchanted further. the ring of the Cherruve {rF++ rN+ Int+3} (4950 gold) [ring of protection from fire] rF++: It greatly protects you from fire. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). the +0 helmet of the Cartwright {Snipe, rPois rN+ Will+ Dex-5} (2000 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. Will+: It increases your willpower. Dex-5: It affects your dexterity (-5). It cannot be enchanted further. the +0 kite shield of the Quinotaur {Int+5} (2450 gold) Int+5: It affects your intelligence (+5). It cannot be enchanted further. the scarf of Greed {rC+ rF+, rPois Regen+} (4120 gold) rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. the air staff of Anger {rElec Int+5 Air} (4250 gold) [staff of air] rElec: It insulates you from electricity. Int+5: It affects your intelligence (+5). Air: It increases the power of your Air spells. the +0 pair of boots of Understanding {rCorr} (1710 gold) rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the conjuration staff "Zyen" {+Blink Dex+3 Conj} (4530 gold) [staff of conjuration] +Blink: It lets you blink. Dex+3: It affects your dexterity (+3). Conj: It increases the power of your Conjurations spells. the +1 robe of the Cherruve {+Inv rElec rC+ Will+} (3950 gold) +Inv: It lets you turn invisible. rElec: It insulates you from electricity. rC+: It protects you from cold. Will+: It increases your willpower. It cannot be enchanted further. the fortress talisman of Yesterday {*Slow Will+++ Str+3 Stlth-} (8850 gold) [fortress talisman] *Slow: It may slow you when you take damage. Will+++: It greatly increases your willpower. Str+3: It affects your strength (+3). Stlth-: It makes you less stealthy. (11, -4, D:4) a +0 long sword (13, 28, D:4) a +0 hand axe a quokka corpse (skeletalised by now) a kobold corpse (skeletalised by now) (17, -8, D:4) a +1 ring mail of fire resistance (23, 40, D:4) a +0 short sword a kobold corpse (skeletalised by now) (25, 37, D:4) a hobgoblin corpse (skeletalised by now) (31, 18, D:4) a +0 dagger (37, 31, D:4) a +0 trident (38, 29, D:4) a +0 dagger a +0 robe an orc skeleton (38, 30, D:4) a +0 short sword a +0 chain mail (40, 28, D:4) a +0 hand axe a +0 ring mail an orc skeleton (40, 30, D:4) a jackal skeleton a jackal skeleton (43, 3, D:4) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (43, 4, D:4) an iguana corpse (skeletalised by now) (45, 25, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 long sword (4, 4, D:5) a +0 ring mail (10, 45, D:5) a +0 robe (12, 33, D:5) a +0 orcbow (16, 19, D:5) a +0 trident (43, 34, D:5) a +0 quarterstaff (44, -10, D:5) a +0 short sword an orc skeleton (44, 12, D:5) a +0 leather armour a +0 hand axe (44, 13, D:5) a +0 dagger a +0 robe an orc skeleton (44, 15, D:5) a +0 war axe a +0 leather armour an orc skeleton (47, -12, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (30, 18, D:6) a +0 hand axe (37, 13, D:6) a kobold skeleton (37, 14, D:6) a kobold skeleton (43, -10, D:6) 3 poisoned darts (47, -17, D:6) a +0 robe Level 7 of the Dungeon [Shop] Isuaw's General Store a parchment of Grave Claw (75 gold) a parchment of Sticky Flame (169 gold) a potion of lignification (39 gold) a parchment of Animate Dead (169 gold) a +0 sling (19 gold) the +5 quarterstaff "Wurrumur" {drain, Will+++ Str+6 Dex-2} (1006 gold) Will+++: It greatly increases your willpower. Str+6: It affects your strength (+6). Dex-2: It affects your dexterity (-2). It cannot be enchanted further. a parchment of Iskenderun's Battlesphere (169 gold) a +0 dagger (26 gold) (0, 0, D:7) a howler monkey skeleton (3, -4, D:7) a +0 rapier (15, -23, D:7) a howler monkey skeleton (16, -23, D:7) a +0 giant club (17, -21, D:7) a +0 mace (27, -24, D:7) a +0 club (29, -21, D:7) 4 large rocks (31, -20, D:7) a +0 dagger (33, 9, D:7) a +0 short sword an orc skeleton (33, 21, D:7) a +2 whip of flaming a +0 robe the kobold skeleton of Pikel (35, 22, D:7) a +0 dagger an orc skeleton (36, 23, D:7) a +0 club a +0 ring mail (38, 24, D:7) a +0 club a +0 leather armour (41, -20, D:7) a +0 dagger (42, -21, D:7) a +0 short sword 5 stones a kobold skeleton (43, -22, D:7) a +0 dagger a kobold skeleton (45, -23, D:7) a +0 spear a +0 ring mail a gnoll skeleton (45, -22, D:7) a +0 club 4 stones a staff of fire 3 poisoned darts a +0 giant spiked club a +1 dagger of freezing a +0 robe a +0 club (45, -21, D:7) a +0 dagger 3 stones a kobold skeleton (46, -13, D:7) a +0 whip a +0 leather armour a +0 mace a +0 robe a gnoll skeleton (47, -13, D:7) a +0 scimitar a +0 robe (47, -12, D:7) a +0 trident a +0 robe (66, 27, D:7) a bullfrog skeleton Level 8 of the Dungeon [Shop] Ea-nāṣir's Fine Metal Goods a -1 lajatang (250 gold) a +0 partisan (175 gold) a -1 great mace (125 gold) a -3 scale mail (2 gold) the +12 longbow "Zephyr" {Salvo, Fly Dex+5} (2265 gold) Fly: It grants you flight. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. a +2 trident of distortion (517 gold) a +0 chain mail (150 gold) (4, -8, D:8) the lupine talisman "Caodo" {Str+3} [lupine talisman] Str+3: It affects your strength (+3). (21, 18, D:8) a howler monkey skeleton (27, 5, D:8) a +0 club (30, -5, D:8) a +0 plate armour (33, -4, D:8) a +0 ring mail (38, 15, D:8) a +0 leather armour (41, -2, D:8) a +2 mace of protection an orc skeleton (50, 23, D:8) a +0 short sword a kobold skeleton (50, 24, D:8) 4 poisoned darts a +0 dagger 3 stones a +0 dagger a +0 short sword a kobold skeleton a kobold skeleton (51, 23, D:8) a +0 short sword a kobold skeleton (52, -3, D:8) a +1 ring mail of poison resistance a +3 leather armour an acid dragon skeleton (52, -2, D:8) a +0 flail (54, 25, D:8) a +0 plate armour (56, 32, D:8) a +0 short sword Level 9 of the Dungeon (0, 0, D:9) a +0 robe (11, -3, D:9) a +0 club a +0 chain mail a +0 club a +2 dagger of freezing a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (12, -2, D:9) a +0 flail a +0 ring mail an orc corpse (skeletalised by now) (13, -1, D:9) a +0 hand axe a +0 chain mail (19, 36, D:9) a +0 falchion a +0 leather armour a +0 mace the goblin skeleton of Sprozz (29, 3, D:9) a +0 hand axe (34, 33, D:9) a +0 robe (40, 9, D:9) a +0 halberd (41, 9, D:9) a +0 spear a +0 ring mail a +0 whip a gnoll skeleton a gnoll skeleton (41, 10, D:9) a +0 halberd (42, 26, D:9) 5 large rocks (44, 31, D:9) a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a +0 short sword (5, 9, D:10) a +0 dagger a +0 robe (5, 10, D:10) a troll skeleton (7, -5, D:10) a +0 shortbow (8, -5, D:10) a yak skeleton a yak skeleton (9, 2, D:10) a +0 dagger (10, -9, D:10) a yak skeleton (11, 6, D:10) a +0 ring mail (15, -1, D:10) a +0 leather armour (20, 15, D:10) a +0 pair of gloves (20, 35, D:10) a +0 orcbow (23, 14, D:10) a wyvern corpse (skeletalised by now) (23, 15, D:10) a +0 orcbow a centaur corpse (skeletalised by now) (24, 14, D:10) a +0 orcbow a centaur corpse (skeletalised by now) (24, 16, D:10) a +0 dagger a +0 robe (27, 39, D:10) a +0 mace (28, 15, D:10) a +0 falchion (33, 26, D:10) a +0 scimitar (42, 27, D:10) a wyvern skeleton (42, 33, D:10) a +0 pair of gloves (43, 10, D:10) a +2 shortbow of draining Level 11 of the Dungeon (0, 0, D:11) a +0 tower shield (7, -8, D:11) an acid dragon skeleton (15, 16, D:11) a +0 giant club a +0 giant spiked club a two-headed ogre skeleton (34, -18, D:11) a +0 dagger (34, 6, D:11) a +0 war axe (35, 24, D:11) a +0 ring mail (53, 21, D:11) a +0 mace (54, 29, D:11) a komodo dragon corpse (skeletalised by now) Level 12 of the Dungeon (0, 4, D:12) a +0 shortbow (11, 0, D:12) a +0 mace (16, -8, D:12) a +0 whip (still there?) 2 poisoned darts (still there?) (17, -12, D:12) a scroll of immolation the Ecumenical Temple