Dungeon Crawl Stone Soup version 0.34-a0-365-g1673ddcb0a (webtiles) character file. Game seed: 170792985360034163 4 happymeat the Chiller (level 1, -3/13 HPs) Began as a Demonspawn Ice Elementalist on July 17, 2025. Slain by a gnoll ... wielding a +0 whip (7 damage) ... on level 1 of the Dungeon. The game lasted 00:00:09 (226 turns). happymeat the Chiller (Demonspawn Ice Elementalist) Turns: 226, Time: 00:00:10 Health: -3/13 AC: 2 Str: 8 XL: 1 Next: 58% Magic: 0/3 EV: 11 Int: 15 God: Gold: 16 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of amnesia {unknown} f - a scroll of enchant armour {unknown} Potions b - a potion of magic c - a potion of curing {unknown} e - a potion of mutation {unknown} Skills: + Level 1.8 Dodging + Level 1.9 Stealth + Level 2.1 Spellcasting + Level 3.6 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 48% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 24% 1d4 14% 3 Ozocubu's Armour Ice 12% N/A 14% 3 Summon Ice Beast Ice/Summ 7% N/A 30% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You freeze the endoplasm. The endoplasm is almost dead. The endoplasm barely misses you. The goblin closely misses you. You hit the endoplasm. You kill the endoplasm! The goblin hits you with a +0 dagger. You freeze the goblin. The goblin is severely wounded. The goblin hits you with a +0 dagger. You freeze the goblin. You kill the goblin! No target in view! You are out of magic! HP restored. Things that are here: a +0 dagger; a goblin corpse Found a stone staircase leading down. No target in view! A gnoll comes into view. It is wielding a +0 whip. You see here an emerald potion. A gnoll is nearby! A gnoll is nearby! The gnoll shouts! The gnoll hits you with a +0 whip. You freeze the gnoll. The gnoll is lightly wounded. The gnoll barely misses you. You freeze the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip. You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (heavily wounded, 100% to hit) You freeze the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 whip! Ouch! That really hurt! You die... .............# ......##..##..# ### .. ........... ..## #...... .##.#.....###..##..##... ........................ ####.................... # #..................# # #..................# # #.......!....@j....# # #.)................# ####..................# ........#.............# #######.#....>......### # .$.>............ # ?#.#.............# # ..#................ # . .. You could see a gnoll. Vanquished Creatures An endoplasm (D:1) A bat (D:1) A frilled lizard (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | happymeat the Demonspawn Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 226 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_rooms Action || total ---------------------------++------- Melee: Unarmed || 5 Cast: Freeze || 10 Armour: Robe || 8 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 226 | 226 | 0 | 0 | 185 | 1 | 226.0 | Dungeon | 226 | 226 | 0 | 0 | 185 | 1 | 226.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 226 daAuts