happymeat Level 1 of the Dungeon (0, 0, D:1) 4 poisoned darts (9, 23, D:1) a jackal skeleton (10, 24, D:1) a jackal skeleton (21, 13, D:1) a jackal skeleton (22, 12, D:1) a jackal skeleton a frilled lizard skeleton a jackal skeleton (33, 1, D:1) 2 boomerangs (40, 6, D:1) a +0 whip (45, 23, D:1) a rat corpse (skeletalised by now) (56, 18, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (7, -2, D:2) a +0 chain mail (14, -52, D:2) a +0 robe (14, -47, D:2) a parchment of Searing Ray (17, -52, D:2) the +8 spear "Hoypawn" {holy, *Rage rElec Will++ Dex+2} *Rage: It berserks you when you make melee attacks (+20% chance). rElec: It insulates you from electricity. Will++: It greatly increases your willpower. Dex+2: It affects your dexterity (+2). (19, -27, D:2) a ball python skeleton (19, -16, D:2) an adder skeleton (22, -43, D:2) an adder corpse (skeletalised by now) (24, -16, D:2) a rat skeleton (24, -15, D:2) a hobgoblin skeleton (25, -15, D:2) a +0 dagger (28, -27, D:2) a +0 dagger (29, -42, D:2) a +0 robe (29, -33, D:2) a +0 club (31, -43, D:2) a ball python skeleton (32, -28, D:2) a medusa talisman (32, -25, D:2) a +0 ring mail (34, -36, D:2) a +0 dagger 5 stones (35, -30, D:2) a +0 club a +0 robe a goblin skeleton (36, -45, D:2) a bat skeleton (42, -32, D:2) a +0 ring mail (47, -49, D:2) a frilled lizard corpse (skeletalised by now) (51, -24, D:2) a +0 robe (56, -39, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a kobold corpse (skeletalised by now) (0, 1, D:3) an iguana corpse (skeletalised by now) (1, 1, D:3) a +0 club a kobold corpse (skeletalised by now) (1, 2, D:3) a rat corpse (skeletalised by now) (13, -22, D:3) an adder skeleton (13, -17, D:3) the +1 robe of Articulation {+Inv Will+ rCorr Archmagi} +Inv: It lets you turn invisible. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Archmagi: It increases the power of your magical spells. (14, -22, D:3) a +0 club a kobold skeleton (16, -12, D:3) a ball python skeleton (21, -20, D:3) a hobgoblin corpse (skeletalised by now) (28, -13, D:3) a quokka corpse (skeletalised by now) (36, -2, D:3) a +0 mace (42, 2, D:3) an adder corpse (skeletalised by now) (44, -5, D:3) 6 boomerangs Level 4 of the Dungeon (0, 0, D:4) a +0 whip (0, 2, D:4) an orb of guile (3, -14, D:4) a +0 club a goblin skeleton (10, -7, D:4) a quokka corpse (skeletalised by now) (10, 12, D:4) a +0 dagger (13, 11, D:4) a jackal skeleton (14, -22, D:4) a +0 spear a gnoll skeleton (14, -21, D:4) a +0 club (14, 11, D:4) a jackal skeleton (15, -21, D:4) a +0 flail a +0 halberd (17, 11, D:4) a +0 robe (18, 7, D:4) a quokka skeleton (19, 15, D:4) a +0 short sword a kobold skeleton (22, 15, D:4) a +0 leather armour (23, 7, D:4) a +0 ring mail (24, -28, D:4) a +0 dagger a +0 robe (24, -19, D:4) a +0 trident a +0 leather armour a +0 flail an orc corpse (skeletalised by now) (25, -19, D:4) a +0 dagger a +0 robe a +0 hand axe a +0 flail 2 boomerangs an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (28, 1, D:4) a +0 dagger (30, -11, D:4) a +0 short sword (36, -2, D:4) an adder skeleton (40, -18, D:4) a +0 whip (43, 1, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (8, 9, D:5) a water moccasin corpse