Dungeon Crawl Stone Soup version 0.35-a0-423-g0b3d453736 (webtiles) character file. Game seed: 7869007928194446122 93 hannic the Changeling (level 4, -1/52 HPs) Began as a Merfolk Shapeshifter on May 29, 2026. Slain by an orc ... wielding a +0 club (2 damage) ... on level 3 of the Dungeon. The game lasted 00:04:08 (1704 turns). hannic the Changeling (Merfolk Shapeshifter) Turns: 1704, Time: 00:04:08 Health: -1/52 AC: 22 Str: 16 XL: 4 Next: 61% Magic: 4/4 EV: 2 Int: 12 God: Gold: 67 SH: 0 Dex: 13 Spells: 3/3 levels left rFire + . . (50%) i - +3 short sword of Stained Tender Mercy {spect, rF+ Int+3} rCold . . . (100%) (no offhand) rNeg + . . (50%) h - melded +0 leather armour rPois + (33%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr + (50%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + e - ring of positive energy HPRegen 0.28/turn d - ring of resist corrosion MPRegen 0.09/turn b - melded quill talisman %: no passive effects @: tree-form A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, (nimble swimmer 2), (mertail) a: Convert to Beogh (0%) You were on level 3 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 67 gold pieces. Inventory: Hand Weapons i - the +3 short sword of Stained Tender Mercy (weapon) {spect, rF+ Int+3} (You found it on level 2 of the Dungeon) rF+: It protects you from fire. Int+3: It affects your intelligence (+3). It cannot be enchanted further. Missiles g - 8 stones (quivered) Armour a - a +0 animal skin h - a +0 leather armour (melded) Jewellery d - a ring of resist corrosion (worn) e - a ring of positive energy (worn) Talismans b - a quill talisman (worn) c - a protean talisman f - a maw talisman j - a hive talisman Scrolls c - 2 scrolls of identify {unknown} e - a scroll of enchant weapon {unknown} h - a scroll of fog {unknown} j - 2 scrolls of teleportation {unknown} k - a scroll of noise {unknown} l - a scroll of revelation {unknown} Potions L - a potion of lignification d - a potion of might {unknown} f - a potion of berserk rage {unknown} Baubles a - 3 flux baubles Skills: + Level 3.2 Fighting + Level 3.9 Dodging + Level 4.0 Unarmed Combat + Level 4.7 Shapeshifting You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 0% N/A 32% 1 Construct Spike Launche Frge 0% 2d3 45% 2 Ensorcelled Hibernation Hex/Ice 0% N/A 45% 2 Call Canine Familiar Summ 0% N/A 69% 3 Awaken Armour Erth/Frge 0% N/A 97% 4 Passage of Golubria Tloc 0% N/A 97% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) (Your lower body shifts to a powerful aquatic tail in water.) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The orc hits you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Your quills recede back into your body. You turn into a tree. Your +0 leather armour melds into your body. Your roots penetrate the ground. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the orc. The orc barely misses you. The orc hits you but does no damage. You barely miss the orc. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The orc hits you but does no damage. x2 You hit the orc. The orc is severely wounded. The orc hits you but does no damage. The orc hits you with a +0 club. You die... #..# ### #..####.# #...##..## #### ##..##...#### ###... #.....#....# ####...## #....#####.####....### ###...ww###......#### #...o.#oo........### #...ooo♣.#######...##### #.)$K###...# #....)... #..#.# .#.# #........ #....K# ..... #.....>.. #..#.... ... .# ######### #?....##. #... .# ...###. . .### . .#. .. . .. You could see a ribbon worm, 2 orc priests, a dart slug, 4 orcs and a kobold. Vanquished Creatures A gnoll (D:3) 3 adders A dart slug (D:1) 5 orcs 6 endoplasms 6 hobgoblins 4 jackals (D:2) 2 quokkas (D:2) 3 ball pythons (D:1) 12 bats A frilled lizard (D:2) 4 goblins 4 kobolds 4 rats 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hannic the Merfolk Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 150 | D:1 | Found a faded altar of an unknown god. 196 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 919 | D:2 | Reached XP level 3. HP: 25/28 MP: 3/3 1252 | D:2 | Identified the +3 short sword of Stained Tender Mercy | {spect, rF+ Int+3} 1423 | D:2 | Reached XP level 4. HP: 35/35 MP: 4/4 1703 | D:3 | HP: 1/52 [orc priest/divine providence (10)] 1704 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_basic, angelslayer_ecumenical_altar_broken_walls_simple D:2: layout_basic, grunt_ministairs_1, kennysheep_generic_room_10, minmay_pentomino_w4 D:3: layout_rooms, mainiacjoe_overflow_catwalk, minmay_fractal_squares_5 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 | 3.9 Fighting | 3 | 3.2 Unarmed Combat | 4 | 4.0 Shapeshifting | | 4.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 101 | 26 || 127 Melee: Unarmed | 85 | || 85 Short sword | 16 | 26 || 42 Drink: Lignification | | 1 || 1 Stab: Sleeping | 1 | || 1 Distracted | | 1 || 1 Armour: Animal skin | 22 | || 22 Leather armour | 18 | 19 || 37 None | | 5 || 5 Dodge: Dodged | 59 | 22 || 81 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1697 | 1647 | 50 | 0 | 1311 | 3 | 565.7 | Dungeon | 1697 | 1647 | 50 | 0 | 1311 | 3 | 565.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 808 daAuts D:2: 799 daAuts D:3: 89 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+