Dungeon Crawl Stone Soup version 0.35-a0-423-g0b3d453736 (webtiles) character file. Game seed: 11299757433121930875 52 hannic the Ducker (level 3, -1/29 HPs) Began as a Merfolk Gladiator on May 29, 2026. Frozen to death by an endoplasm (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:53 (984 turns). hannic the Ducker (Merfolk Gladiator) Turns: 984, Time: 00:02:54 Health: -1/29 AC: 4 Str: 14 XL: 3 Next: 85% Magic: 3/3 EV: 13 Int: 7 God: Gold: 58 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin g - 8 stones Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) f - a +0 chain mail h - an orb of attunement Scrolls h - a scroll of enchant armour {unknown} m - a scroll of fear {unknown} Potions d - a potion of magic {unknown} f - a potion of might {unknown} j - a potion of cancellation {unknown} k - a potion of curing {unknown} l - a potion of moonshine {unknown} Skills: + Level 3.1 Fighting + Level 4.0 Long Blades - Level 2.0 Throwing + Level 4.8 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 52% 1 Sandblast Erth 0% 2d4 52% 1 Soul Splinter Necr 0% N/A 52% 1 Blink Tloc 0% N/A 65% 2 Jinxbite Hex 0% 2d2 65% 2 Vhi's Electric Charge Tloc/Air 0% N/A 99% 4 Alistair's Intoxication Alch 0% N/A 100% 5 Platinum Paragon Frge 0% 4d10 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Natasha Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The magic dart hits you! You closely miss Natasha. Natasha is lightly wounded. The bat misses you. x2; The adder misses you. The adder bites you but does no damage. The cerulean imp hits you from afar with a +1 spear. Natasha claws you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Okay, then. The air fills with toxic fumes! As you read the scroll labelled ZOBIUNYURPH, it crumbles to dust. It was a scroll of poison. The bat barely misses you. x2 The adder closely misses you. The endoplasm closely misses you. The cerulean imp hits you from afar with a +1 spear. * * * LOW HITPOINT WARNING * * * Natasha claws you. * * * LOW HITPOINT WARNING * * * As you read the scroll labelled DALUOM MINK, it crumbles to dust. It is a scroll of amnesia. You feel forgetful for a moment. The bat hits you but does no damage. x2 The adder bites you. * * * LOW HITPOINT WARNING * * * The bat misses you. The endoplasm freezes you. You are frozen. You die... .#.........#...# #.... .§§§§§§§§§§#...# #.... #§§§§§§§§§#...# ##..#. #§§§§§§§§§#.§.# #...#. #§§§§§§§§§#§§.# #...## #§§§§§§§§§§§§.###...## #§#§§§§§§§§§§§§.†.....# #§§§§§§§§§§§§§§.#.#.#.## §§§§§§S@§§#####.#....... §§§§§§bhJ5§§§§§.......## §§§§§§§§§######.....#.## §§§§§§§§§§.............. §§§§§§§§§##########.#.## §§§§§§§§§# #..... §§§§§§§§§# ######.## §§§§§§§§§# ###.....<## ........... You could see Natasha, a cerulean imp (summoned), an adder, an endoplasm and a bat. Vanquished Creatures 2 adders (D:2) 2 dart slugs (D:1) 2 ribbon worms (D:2) 2 hobgoblins (D:1) 4 quokkas (D:1) 4 ball pythons 4 bats 2 endoplasms (D:1) 2 frilled lizards (D:1) 3 goblins (D:1) 5 kobolds 3 rats (D:1) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hannic the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 172 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 546 | D:1 | Reached XP level 3. HP: 26/28 MP: 3/3 976 | D:2 | Encountered Natasha 984 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_flooded_fountain, layout_loops_cross D:2: layout_basic, hellmonk_ecumenical_altar_watching_god, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 3 | 3.1 Long Blades | 4 | 4.0 Throwing | | 2.0 Dodging | | 4.8 Action || total ---------------------------++------- Attack: Normal || 90 Melee: Long sword || 90 Read: Amnesia || 1 Poison || 1 Stab: Sleeping || 3 Armour: Leather armour || 63 Dodge: Dodged || 64 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1003 | 967 | 36 | 0 | 702 | 2 | 501.5 | Dungeon | 1003 | 967 | 36 | 0 | 702 | 2 | 501.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 748 daAuts D:2: 254 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+