Dungeon Crawl Stone Soup version 0.35-a0-295-g2878072334 (webtiles) character file. Game seed: 3031150845947435833 4 hannic the Conjurer (level 1, 7/14 HPs) Began as a Draconian Conjurer on Apr 25, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:24 (251 turns). hannic the Conjurer (Draconian Conjurer) Turns: 251, Time: 00:00:25 Health: 7/14 AC: 4 Str: 9 XL: 1 Next: 50% Magic: 0/3 EV: 11 Int: 18 God: Gold: 25 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 25 gold pieces. Inventory: Missiles a - 3 stones Scrolls c - a scroll of teleportation {unknown} Potions g - a potion of magic Skills: + Level 1.8 Dodging + Level 1.9 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Sandblast Erth 2% 2d4 19% 1 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The quokka misses you. You hit the quokka. The quokka is almost dead. The quokka closely misses you. x2 You barely miss the quokka. The quokka is almost dead. The quokka bites you. You closely miss the quokka. The quokka is severely wounded. The quokka bites you but does no damage. You hit the quokka. The quokka is almost dead. The quokka bites you but does no damage. You closely miss the quokka. The quokka is severely wounded. The quokka bites you. You hit the quokka. The quokka is almost dead. The quokka bites you but does no damage. The quokka bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #...####......#.# #...#.........#)# ###.#.##.######^. #.#.##.# ### #......######## #.#.#.......... #.#.#.######### #.#######.#.#.# #.....@...#.#.# #....r##...†..# #..#.. #.##.......# #...#. #.########.# ..#.# #.# .... . #.# ### .. ..# #. ### You could see a quokka. Vanquished Creatures 2 endoplasms (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hannic the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 251 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_choice, layout_loops_cross Action || total ---------------------------++------- Attack: Normal || 16 Melee: Unarmed || 16 Cast: Magic Dart || 10 Stab: Sleeping || 1 Armour: None || 11 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 251 | 251 | 0 | 0 | 213 | 1 | 251.0 | Dungeon | 251 | 251 | 0 | 0 | 213 | 1 | 251.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 251 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+