hannic Level 1 of the Dungeon [Shop] Gionimo's Magic Scroll Shoppe a scroll of teleportation (36 gold) a scroll of vulnerability (unknown) (48 gold) a scroll of torment (114 gold) a scroll of enchant armour (90 gold) a scroll of identify (24 gold) a scroll of immolation (48 gold) a scroll of amnesia (48 gold) a scroll of vulnerability (unknown) (48 gold) 2 scrolls of identify (48 gold) (0, 0, D:1) a rat corpse (skeletalised by now) (10, 22, D:1) a +0 mace (12, 22, D:1) a +0 dagger (16, 26, D:1) a +0 club (16, 29, D:1) a +0 dagger (17, 29, D:1) a jackal corpse (skeletalised by now) (40, 21, D:1) a +0 whip (43, 8, D:1) a +0 scale mail (46, 5, D:1) a +0 short sword a kobold skeleton Level 2 of the Dungeon (20, 1, D:2) a +0 hand axe a +0 chain mail (22, 0, D:2) a +0 sling (24, 23, D:2) a quill talisman (29, -20, D:2) a +0 scale mail (30, -7, D:2) a +2 dagger of venom (31, 3, D:2) a +0 club (32, 29, D:2) a +0 leather armour (35, 10, D:2) a +0 dagger (35, 19, D:2) an adder corpse (skeletalised by now) (36, -16, D:2) a +0 hammer (36, -14, D:2) a +0 hammer (37, -17, D:2) a +0 hammer (37, -16, D:2) a +0 hammer (37, -15, D:2) a +0 hammer (37, -14, D:2) the +7 hammer of Isutor {speed, rC- rCorr Dex-3 Stlth+} rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Dex-3: It affects your dexterity (-3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (38, -17, D:2) a +0 hammer (38, -16, D:2) a +0 hammer (38, -15, D:2) a +0 hammer (38, -14, D:2) a +0 hammer (38, 12, D:2) a +0 whip (39, -17, D:2) a +0 hammer (39, -16, D:2) a +0 hammer (39, -15, D:2) a +0 hammer (39, -14, D:2) a +0 hammer (40, -16, D:2) a +0 hammer (40, -15, D:2) a +0 hammer (46, -15, D:2) a +4 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (49, -14, D:2) a +0 hammer (50, 4, D:2) a +0 dagger of speed a kobold corpse (skeletalised by now) (56, -1, D:2) a +0 club a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (56, 1, D:2) a +0 club a +1 animal skin a +0 helmet a +0 club a +0 dagger a +0 dagger the hobgoblin corpse of Robin (skeletalised by now) a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (57, 1, D:2) a +0 dagger a hobgoblin corpse (skeletalised by now) (58, 1, D:2) a +0 dagger a goblin corpse (skeletalised by now) (59, 4, D:2) an adder corpse (skeletalised by now) (61, 4, D:2) a +0 mace Level 3 of the Dungeon [Shop] Diorun's Jewellery Shop a ring of resist corrosion (unknown) (280 gold) an amulet of guardian spirit (unknown) (420 gold) an amulet of dissipation (unknown) (420 gold) a +4 ring of slaying (unknown) (504 gold) an amulet of magic regeneration (unknown) (420 gold) the amulet of the Air {Inacc Fly rElec RMsl Air} (604 gold) [amulet of nothing] Inacc: It reduces the accuracy of your attacks and spells. Fly: It grants you flight. rElec: It insulates you from electricity. RMsl: It protects you from missiles. Air: It increases the power of your Air spells. a +6 ring of strength (unknown) (504 gold) an amulet of guardian spirit (unknown) (420 gold) (12, -22, D:3) an adder corpse (skeletalised by now) (14, 6, D:3) a +0 dagger (16, -20, D:3) a +0 dagger a kobold corpse (skeletalised by now) (22, 0, D:3) a +0 short sword a kobold skeleton (26, -6, D:3) a +0 robe (27, -14, D:3) a +0 robe (27, -4, D:3) a +0 leather armour (36, 4, D:3) an adder skeleton (43, 10, D:3) the scarf of Nigusm {+Inv, rPois rCorr} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (44, 14, D:3) a +0 club a goblin corpse (skeletalised by now) (48, 11, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a hound corpse (skeletalised by now) (5, -17, D:4) a +0 dagger (15, 29, D:4) a +0 halberd (23, 19, D:4) a +0 whip a kobold skeleton (29, -6, D:4) a +2 dagger of flaming a kobold corpse (skeletalised by now) (34, 11, D:4) a hound corpse (skeletalised by now) (40, 10, D:4) a +0 club (48, 22, D:4) a hobgoblin skeleton (58, 32, D:4) a +0 ring mail (62, 6, D:4) a +0 club a goblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) 2 flux baubles (4, -1, D:5) a +0 giant club (12, -7, D:5) a +0 giant spiked club an ogre skeleton (23, 10, D:5) an adder corpse (skeletalised by now) (24, -5, D:5) a +0 trident a +0 chain mail an orc skeleton (25, -4, D:5) a +0 dagger a +0 leather armour (26, -3, D:5) a +0 club a +0 ring mail (29, 16, D:5) 14 gold pieces (30, 15, D:5) a +0 scale mail (31, 14, D:5) 13 gold pieces (49, -8, D:5) a +0 robe (49, 23, D:5) a +0 hand axe a +0 flail a +0 ring mail a +0 flail a +0 leather armour an orc skeleton (50, 23, D:5) a +0 club a +0 leather armour an orc skeleton (57, -18, D:5) a +0 arbalest (64, -6, D:5) a +0 giant club an ogre skeleton (65, 13, D:5) a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) (66, 3, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 war axe (0, 11, D:6) a bullfrog skeleton (19, 33, D:6) a +0 chain mail (21, 9, D:6) a +0 flail a +0 club a +0 leather armour (22, 9, D:6) a +0 club an orc corpse (skeletalised by now) (22, 10, D:6) a +0 short sword an orc corpse (skeletalised by now) (22, 11, D:6) a +0 club a +0 scale mail (23, 14, D:6) a +0 giant club an ogre corpse (skeletalised by now) (28, 18, D:6) a +0 scale mail (29, 20, D:6) an adder skeleton (33, 0, D:6) an adder corpse (skeletalised by now) (34, 18, D:6) a bullfrog corpse (skeletalised by now) (38, 4, D:6) a +0 club (44, 33, D:6) a +0 ring mail (45, 19, D:6) a water moccasin corpse (skeletalised by now) (53, 25, D:6) the +9 shortbow of Punishment {heavy, ^Fragile rN+ Str+6} ^Fragile: It will be destroyed if unequipped. rN+: It protects you from negative energy. Str+6: It affects your strength (+6). It cannot be enchanted further. (54, 10, D:6) a +0 mace Level 7 of the Dungeon (0, 27, D:7) a +0 whip (0, 28, D:7) a +0 spear (0, 29, D:7) a +0 short sword (1, 30, D:7) an iguana corpse (skeletalised by now) (4, 18, D:7) a +0 dagger a +0 robe a +0 club a +0 club a +0 dagger a +0 robe (5, 17, D:7) a +0 falchion an orc skeleton (7, 7, D:7) an amulet of wildshape (12, -8, D:7) a +0 robe a +1 whip of freezing the kobold skeleton of Pikel (15, -17, D:7) a +0 leather armour a +1 spectral quarterstaff a +1 sling of draining the human skeleton of Joseph (21, 20, D:7) a +1 hand axe a +0 robe a +0 war axe a +0 robe (23, 20, D:7) a +5 hand axe a +0 robe (23, 21, D:7) a +4 dire flail a +0 robe (32, -14, D:7) a +0 leather armour a +0 whip a +0 ring mail a +0 war axe (34, -14, D:7) a +0 short sword a +0 club an orc corpse (skeletalised by now) (45, 19, D:7) a hound skeleton (48, -2, D:7) a +2 flail of protection (49, -21, D:7) a +0 falchion a +0 leather armour (49, -20, D:7) a +0 battleaxe a +0 plate armour a +0 hand axe an orc skeleton (49, 24, D:7) a +0 helmet of light (50, 22, D:7) a +0 long sword (51, -1, D:7) a +0 dagger a +0 leather armour a +0 club a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (56, 23, D:7) a +0 club a +0 leather armour (57, 19, D:7) the +1 spear "Esylev" {drain, Dex+6 SInv} Dex+6: It affects your dexterity (+6). SInv: It lets you see invisible. It cannot be enchanted further. (58, -2, D:7) a +0 robe (59, -2, D:7) a +0 robe a +0 battleaxe a +0 robe a +2 falchion a +0 robe (60, -4, D:7) a +0 war axe a +0 robe Level 8 of the Dungeon (0, 0, D:8) a scroll of identify (3, 9, D:8) 15 gold pieces (4, 8, D:8) a +2 pair of gloves (unseen) (5, 8, D:8) 11 gold pieces (6, 8, D:8) a +0 robe (7, 7, D:8) 5 gold pieces (11, -8, D:8) a staff of alchemy (12, -16, D:8) a wyvern corpse (13, -18, D:8) a +0 dagger (23, -8, D:8) a wyvern corpse (41, -10, D:8) a +0 mace (42, -9, D:8) a +0 club a +0 ring mail a +0 club an orc skeleton (43, -9, D:8) a +0 dagger a +0 robe a +1 heavy mace an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (48, 22, D:8) a +0 flail