Dungeon Crawl Stone Soup version 0.35-a0-288-g5a097ed5b7 (webtiles) character file. Game seed: 18161349915587521006 23410 hannic the Unseen (level 12, -8/60 HPs) Began as a Spriggan Enchanter on Apr 16, 2026. Was a High Priest of Dithmenos. Killed from afar by a rime drake (17 damage) ... with an icy flash freeze ... on level 4 of the Lair of Beasts. The game lasted 01:14:05 (15020 turns). hannic the Unseen (Spriggan Enchanter) Turns: 15020, Time: 01:14:06 Health: -8/60 AC: 13 Str: 4 XL: 12 Next: 71% Magic: 10/26 EV: 39 Int: 21 God: Dithmenos [*****.] Gold: 931 SH: 0 Dex: 16 Spells: 6/29 levels left rFire . . . (100%) w - +2 rapier (elec) rCold . . . (100%) z - orb {Mesmerism} rNeg . . . (100%) s - +0 steam dragon scales rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) k - amulet of the acrobat SInv + d - +4 ring of protection Will ++... j - +4 ring of protection Stlth ++++++ HPRegen 0.30/turn MPRegen 0.20/turn %: acrobat @: acrobatic, on mesmerism cooldown, slowed, quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: Renounce Religion (0%), Shadowslip (0%), Aphotic Marionette (4%), Primordial Nightfall (32%) You were on level 4 of the Lair of Beasts. You worshipped Dithmenos. Dithmenos was extremely pleased with you. You visited 3 branches of the dungeon, and saw 15 of its levels. You visited the chambers of the Necropolis 1 time. You collected 931 gold pieces. Inventory: Hand Weapons a - a +1 dagger c - a +0 dagger of venom f - a +0 spear l - a +0 rapier of electrocution o - a +3 orcbow w - a +2 rapier of electrocution (weapon) Missiles e - 35 stones (quivered) g - 49 poisoned darts i - 9 boomerangs r - 5 throwing nets t - 5 datura-tipped darts u - a curare-tipped dart Armour b - a +2 robe n - a +2 robe q - a +0 robe s - +0 steam dragon scales (worn) z - an orb of mesmerism (worn) Magical Staves v - a staff of air Jewellery d - a +4 ring of protection (worn) h - a ring of protection from cold j - a +4 ring of protection (worn) k - an amulet of the acrobat (worn) m - a +4 ring of protection p - a ring of positive energy x - a ring of wizardry Talismans y - a storm talisman Wands a - a wand of flame (18) c - a wand of warping (8) p - a wand of polymorph (11) b - a wand of quicksilver (11) e - a wand of paralysis (8) d - a wand of digging (5) Scrolls N - a scroll of noise V - 3 scrolls of vulnerability T - 2 scrolls of torment c - a scroll of acquirement {unknown} x - a scroll of amnesia e - 2 scrolls of blinking {unknown} a - 2 scrolls of enchant armour h - a scroll of butterflies {unknown} p - a scroll of poison m - a scroll of enchant weapon {unknown} i - 3 scrolls of identify q - 2 scrolls of immolation {unknown} f - 2 scrolls of fear t - a scroll of teleportation g - a scroll of fog Potions c - 6 potions of curing f - a potion of lignification {unknown} j - 2 potions of might {unknown} k - 4 potions of attraction {unknown} C - a potion of cancellation l - 2 potions of brilliance {unknown} n - 5 potions of moonshine {unknown} a - a potion of ambrosia d - 3 potions of enlightenment {unknown} o - 3 potions of haste {unknown} i - a potion of invisibility Skills: + Level 5.7 Fighting + Level 7.1 Short Blades - Level 2.0 Throwing - Level 3.0 Armour + Level 12.7 Dodging - Level 15.0 Stealth - Level 9.0 Spellcasting - Level 9.0 Hexes - Level 1.0 Necromancy - Level 1.0 Ice Magic - Level 3.0 Earth Magic + Level 1.0 Alchemy - Level 8.0 Invocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 60% N/A 1% 2 b - Gloom Hex/Necr 60% N/A 2% 3 c - Confusing Touch Hex 47% N/A 1% 3 d - Passwall Erth 22% N/A 6% 3 e - Tukima's Dance Hex 47% N/A 1% 3 f - Cause Fear Hex 23% N/A 1% 4 g - Alistair's Intoxicat Alch 8% N/A 78% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 94% 2d3 1% 2 Apportation Tloc 18% N/A 7% 1 Magic Dart Conj 36% 1d4 7% 1 Shock Conj/Air 36% 1d5 7% 1 Sublimation of Blood Necr 13% N/A 7% 2 Lesser Beckoning Tloc 18% N/A 11% 2 Static Discharge Conj/Air 18% 3-4/arc 11% 2 Hailstorm Conj/Ice 11% 3d6 17% 3 Maxwell's Portable Pile Tloc 9% (3-9)d3 22% 3 Volatile Blastmotes Fire/Tloc 18% 2d11 22% 3 Yara's Violent Unravell Hex/Alch 15% 3d8 26% 5 Awaken Armour Erth/Frge 30% N/A 36% 4 Animate Dead Necr 13% N/A 43% 4 Fulminant Prism Conj/Alch 5% 3d7 50% 4 Forge Phalanx Beetle Frge 4% N/A 100% 6 Enfeeble Hex 23% N/A 83% 7 Sphinx Sisters Hex/Summ 14% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (1/1) D:4 Lair (4/5) D:10 Shoals (0/4) Lair:2 Snake (0/4) Lair:2 Slime (0/5) Lair:4 Orc: D:9-12 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Shops: D:4 * D:5 : Annotations: D:10 Joseph Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You move with supernatural speed. (Speed+++) Message History Casting: Gloom (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a torpor snail (blind, ally target, chance to affect: 13%) The torpor snail resists with almost no effort. The rime drake is no longer moving slowly. The yak is no longer moving slowly. The yak gores you! The yak barely misses you. The rime drake completely misses you. The torpor snail closely misses you. The yak misses you. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Okay, then. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rime drake (blind, not susceptible) The rime drake is unaffected. The rime drake breathes ice at you. The icy flash freeze hits you!! You are encased in ice. The yak completely misses you. The yak gores you! * * * LOW HITPOINT WARNING * * * The rime drake bites you but does no damage. The torpor snail bites you! * * * LOW HITPOINT WARNING * * * The yak misses you. Okay, then. Your shadow fades away. The rime drake breathes ice at you. The icy flash freeze misses you. The rime drake is no longer blind. The torpor snail is no longer blind. The yak completely misses you. The ice encasing you melts away. The yak is no longer blind. The rime drake breathes ice at you. The icy flash freeze hits you! You die... ...........#P........P#.......... ..........##......#....#......... ..........##......##......÷÷..... ..........###....##...#...÷.....# ........÷.##...###..P..##...÷..## .....##..÷#######...#####.#....## #######..÷### ##....# ####....# # ###..÷###...### ##.... #...###..@## ####. ##..###Y.P# ## ##...#.w.## ##.....