hannic Level 1 of the Dungeon (5, 1, D:1) a +0 dagger a frilled lizard corpse (skeletalised by now) (6, 3, D:1) a +0 whip (6, 17, D:1) 4 large rocks (9, -10, D:1) a +0 dagger (9, 3, D:1) a +0 whip (15, 6, D:1) a +0 dagger (16, 3, D:1) a ball python skeleton (19, -3, D:1) a +0 dagger (20, 22, D:1) a +0 club a kobold skeleton (21, 22, D:1) a bat skeleton (24, -10, D:1) a rat corpse (skeletalised by now) (28, 21, D:1) a +0 ring mail (36, 13, D:1) a +0 dagger a goblin corpse (skeletalised by now) (42, 36, D:1) a frilled lizard corpse (skeletalised by now) (47, 44, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Kudwad's Jewellery Boutique an amulet of faith (unknown) (520 gold) a +4 ring of slaying (unknown) (468 gold) the ring "Qyecserghu" {+Blink Fly rF+ MP+5} (637 gold) [ring of flight] +Blink: It lets you blink. Fly: It grants you flight. rF+: It protects you from fire. MP+5: It affects your magic capacity (+5). a ring of magical power (unknown) (260 gold) a +6 ring of dexterity (unknown) (468 gold) a ring of magical power (unknown) (260 gold) a +6 ring of dexterity (unknown) (468 gold) an amulet of dissipation (unknown) (390 gold) [Shop] Runouner's Distillery a potion of ambrosia (unknown) (96 gold) a potion of berserk rage (unknown) (60 gold) a potion of haste (unknown) (120 gold) 2 potions of curing (72 gold) a potion of enlightenment (unknown) (60 gold) [Shop] Soycig's Armour Boutique the +0 chain mail of Zin's Brutal Revenge {Fly rElec rF+++} (685 gold) Fly: It grants you flight. rElec: It insulates you from electricity. rF+++: It renders you almost immune to fire. It cannot be enchanted further. a +0 leather armour (24 gold) a +0 ring mail (48 gold) a +0 kite shield (84 gold) the +0 plate armour "Ocouwy" {rPois Str+4 Dex+4 Stlth+} (585 gold) rPois: It protects you from poison. Str+4: It affects your strength (+4). Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 pair of gloves (54 gold) an orb of energy (132 gold) a +0 leather armour (24 gold) a +0 robe (10 gold) a +0 pair of gloves of parrying (138 gold) (0, 0, D:2) a +0 leather armour (4, -17, D:2) a bat corpse (skeletalised by now) (4, -1, D:2) a bat corpse (skeletalised by now) (7, -30, D:2) a +0 dagger a goblin corpse (skeletalised by now) (18, -7, D:2) a +0 ring mail (22, 3, D:2) a parchment of Sticky Flame (25, -29, D:2) a frilled lizard skeleton (29, 2, D:2) a +0 quarterstaff (35, -32, D:2) a +0 shortbow (37, -14, D:2) a ball python corpse (skeletalised by now) (41, -32, D:2) a +0 sling (45, 1, D:2) a hobgoblin skeleton (55, -14, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 robe (0, 1, D:3) a +0 short sword a kobold corpse (9, 1, D:3) a +0 spear (12, -3, D:3) a +0 dagger of venom (12, 2, D:3) a +0 scythe a +0 robe the human skeleton of Sigmund (20, -1, D:3) the troll skeleton of Pargi (21, -16, D:3) a rat corpse (skeletalised by now) (23, 0, D:3) a +0 scale mail (25, 28, D:3) a ball python corpse (skeletalised by now) (26, -10, D:3) a +0 war axe (30, -10, D:3) a +0 whip a kobold skeleton (31, -9, D:3) a +0 leather armour (41, -14, D:3) the +2 whip of the Known World {venom, rPois} rPois: It protects you from poison. It cannot be enchanted further.