Dungeon Crawl Stone Soup version 0.35-a0-268-g36cf4e329c (webtiles) character file. Game seed: 14393313858516426963 12 hannic the Grave Robber (level 2, 0/19 HPs) Began as a Mummy Necromancer on Apr 13, 2026. Constricted to death by a ball python (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:28 (311 turns). hannic the Grave Robber (Mummy Necromancer) Turns: 311, Time: 00:01:29 Health: 0/19 AC: 2 Str: 11 XL: 2 Next: 20% Magic: 2/5 EV: 1 Int: 14 God: Gold: 28 SH: 0 Dex: 12 Spells: 5/6 levels left rFire x . . (150%) a - +0 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: faith @: constricted A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Skills: + Level 0.3 Armour + Level 1.7 Dodging * Level 2.0 Stealth + Level 2.9 Spellcasting + Level 4.1 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 80% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 40% 2d9 6% 2 Vampiric Draining Necr 20% 2d7 12% 3 Animate Dead Necr 20% N/A 36% 4 Curse of Agony Necr 20% N/A 73% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History The ball python completely misses you. The quokka completely misses you. The hobgoblin attacks as it pursues you! The hobgoblin closely misses you. The ball python barely misses you. x2 The quokka barely misses you. The dart slug attacks as it pursues you! The dart slug barely misses you. The quokka bites you. The quokka twitches its whiskers. The quokka attacks as it pursues you! The quokka bites you. * * * LOW HITPOINT WARNING * * * You encounter an endoplasm. The endoplasm quivers. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (moderately wounded, chance to affect: 67%) You feel a surge of power! The ball python struggles to resist. The ball python barely misses you. The ball python misses you. The ball python closely misses you. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (moderately wounded, chance to affect: 67%) You feel a surge of power! The ball python struggles to resist. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * You aren't carrying any scrolls. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (moderately wounded, chance to affect: 67%) You feel a surge of power! There's no room for the soul wisp to form! The ball python is unaffected. The ball python bites you but does no damage. The ball python constricts you. You die... ....#.##.#.........# ###.#....##.#.....## ....#.......#......... #####....##.#.....###### # #.......#......# ... # ##...#########.#.... # #...# ###.J.... # #...# #........ # #...# #@# .. #...#######S# ......#........gr# ......#......g.w.# ......#.............. ##.#................. #.##.#.....#..#....# #.#.....#..#....# #.##...##.###...# You could see a dart slug, an endoplasm, a quokka, a hobgoblin and a ball python. Vanquished Creatures An endoplasm (D:1) 2 goblins (D:1) A rat (D:1) 4 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) A hobgoblin (D:1) A quokka (D:1) 2 bats (D:1) A goblin (D:1) 2 kobolds (D:1) 8 creatures vanquished. Grand Total: 12 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hannic the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 154 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 311 | D:1 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_widening_spiral_wide, layout_basic, minmay_unequal Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Armour | | 0.3 Dodging | | 1.7 Spellcasting | | 2.9 Necromancy | | 4.1 Action || total ---------------------------++------- Attack: Normal || 29 Melee: Dagger || 29 Cast: Soul Splinter || 16 Armour: Robe || 28 Dodge: Dodged || 37 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 311 | 311 | 0 | 0 | 217 | 1 | 311.0 | Dungeon | 311 | 311 | 0 | 0 | 217 | 1 | 311.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 311 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+