Dungeon Crawl Stone Soup version 0.35-a0-264-ge5931b7edd (webtiles) character file. Game seed: 10896904546178939516 4 hannic the Grave Robber (level 1, 0/13 HPs) Began as a Demonspawn Necromancer on Apr 10, 2026. Slain by a goblin ... wielding a +0 club (1 damage) ... on level 2 of the Dungeon. The game lasted 00:01:11 (285 turns). hannic the Grave Robber (Demonspawn Necromancer) Turns: 285, Time: 00:01:12 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 58% Magic: 2/3 EV: 11 Int: 15 God: Gold: 42 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . (100%) c - +0 whip rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: very slow A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons a - a +0 dagger c - a +0 whip (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} Potions g - a potion of magic Skills: * Level 0.2 Fighting + Level 0.1 Armour + Level 1.8 Dodging + Level 1.8 Stealth - Level 0.2 Unarmed Combat + Level 2.0 Spellcasting * Level 4.4 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 56% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 28% 2d9 5% 2 Vampiric Draining Necr 14% 2d7 11% 3 Freeze Ice 4% 1d3 22% 1 Animate Dead Necr 14% N/A 34% 4 Curse of Agony Necr 14% N/A 69% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The goblin splashes around in the water. The endoplasm hits you but does no damage. You barely miss the endoplasm. The endoplasm is severely wounded. The goblin barely misses you. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm is severely wounded. The goblin splashes around in the water. x2 The endoplasm splashes around in the water. x2 Your unstable footing causes you to fumble your attack. The goblin splashes around in the water. The endoplasm hits you. The endoplasm splashes around in the water. x3 The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (severely wounded, chance to affect: 64%) A fragment of the endoplasm's soul is dislodged from its body. The endoplasm looks weaker. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You encounter a hobgoblin. Your soul wisp touches the endoplasm. The endoplasm dies! The goblin hits you with a +0 club. You die... ###~~~~~~~ #~~~~≈~~~. ##++###~≈≈~~~.P #....###†~~~≈## g #....# #~~~~~≈~ ... #..†.# ##~~~≈~≈ ...~######....######~~≈≈ .P.$~~~*#.####.#~~~~~~~~ #....~~@~## ##~~~~~~≈~≈ ##P...g### ###~~~≈≈≈~ ###### ######## You could see a hobgoblin (wandering), a goblin and a friendly soul wisp (summoned). Vanquished Creatures An endoplasm (D:1) A quokka (D:1) A frilled lizard (D:2) A goblin (D:1) 4 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:2) A kobold (D:2) 2 creatures vanquished. Grand Total: 6 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hannic the Demonspawn Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 174 | D:1 | You fall into a shaft and drop 1 floor! 285 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_rooms D:2: wad_lake_hut, layout_loops_ring, dreamdust_ecumenical_altar_grove, uniq_terence, uniq_jessica Action || total ---------------------------++------- Attack: Normal || 21 Melee: Dagger || 15 Whip || 6 Cast: Soul Splinter || 2 Stab: Sleeping || 2 Armour: Robe || 12 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 312 | 312 | 0 | 0 | 253 | 2 | 156.0 | Dungeon | 312 | 312 | 0 | 0 | 253 | 2 | 156.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 174 daAuts D:2: 138 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+