Dungeon Crawl Stone Soup version 0.35-a0-264-ge5931b7edd (webtiles) character file. Game seed: 8132665481514861246 2 hannic the Grave Robber (level 1, 0/13 HPs) Began as a Demonspawn Necromancer on Apr 10, 2026. Slain by a hobgoblin (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:01 (180 turns). hannic the Grave Robber (Demonspawn Necromancer) Turns: 180, Time: 00:01:02 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 25% Magic: 2/3 EV: 11 Int: 15 God: Gold: 38 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 38 gold pieces. Inventory: Hand Weapons a - a +0 dagger Armour b - a +0 robe (worn) Potions g - 2 potions of magic Skills: * Level 0.0 Fighting * Level 0.1 Armour + Level 1.7 Dodging + Level 1.7 Stealth * Level 0.1 Unarmed Combat + Level 2.0 Spellcasting * Level 4.4 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 56% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 28% 2d9 5% 2 Vampiric Draining Necr 14% 2d7 11% 3 Animate Dead Necr 14% N/A 34% 4 Curse of Agony Necr 14% N/A 69% 5 Flame Wave Conj/Fire 1% 2d4 91% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (heavily wounded, constricting you, chance to affect: 64%) A fragment of the ball python's soul is dislodged from its body. The ball python looks weaker. The ball python bites you but does no damage. The ball python constricts you. Your soul wisp barely misses the ball python. The hobgoblin hits you but does no damage. You escape the ball python's grasp. Your soul wisp touches the ball python. The ball python dies! You hit the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin closely misses you. Your soul wisp barely misses the hobgoblin. You hit the hobgoblin but do no damage. The hobgoblin is lightly wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Your soul wisp touches the hobgoblin. You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin barely misses you. Your soul wisp closely misses the hobgoblin. You hit the hobgoblin but do no damage. The hobgoblin is almost dead. The hobgoblin hits you. You die... ## .# ... . .# ... ..###.# #.# .#.... ... ...># #.##.#.# #....#.####### #.†g@......... #.#*.$........ . # #.##.###### .##### #.##.# ...... #.##.# #..# #.##.# ...# #.##.# ...# #.##.# ...# #.##.# You could see a hobgoblin (ally target) and a friendly soul wisp (summoned). Vanquished Creatures A kobold (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) 2 ball pythons (D:1) 2 creatures vanquished. Grand Total: 3 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hannic the Demonspawn Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 180 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_basic, minivault_24 Action || total ---------------------------++------- Attack: Normal || 25 Melee: Unarmed || 25 Punch || 1 Cast: Soul Splinter || 2 Stab: Sleeping || 1 Armour: Robe || 33 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 179 | 179 | 0 | 0 | 133 | 1 | 179.0 | Dungeon | 179 | 179 | 0 | 0 | 133 | 1 | 179.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 179 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+