Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 7447825973769767491 100 hannic the Magician (level 5, -3/37 HPs) Began as a Djinni Hedge Wizard on Aug 12, 2025. Slain by Sigmund ... wielding a +0 scythe (11 damage) ... on level 2 of the Dungeon. The game lasted 00:13:19 (1249 turns). hannic the Magician (Djinni Hedge Wizard) Turns: 1249, Time: 00:13:19 Health: -3/37 AC: 3 Str: 9 XL: 5 Next: 3% Gold: 97 EV: 11 Int: 18 God: SH: 0 Dex: 12 rFire + + . a - +0 dagger rCold x . . (no offhand) rNeg . . . b - +0 robe rPois ∞ g - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.26/turn %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 97 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) l - a +0 short sword m - a +0 dagger Missiles j - 24 stones Armour b - a +0 robe (worn) c - a +0 hat g - a +0 helmet (worn) k - a +0 ring mail Jewellery e - an amulet of regeneration Scrolls d - 2 scrolls of identify {unknown} Potions f - 2 potions of invisibility {unknown} h - a potion of resistance {unknown} i - a potion of lignification {unknown} Skills: * Level 1.2 Fighting - Level 2.2 Dodging - Level 1.5 Stealth + Level 4.5 Spellcasting + Level 4.5 Conjurations + Level 4.5 Hexes + Level 4.5 Summonings + Level 4.5 Necromancy + Level 4.5 Translocations + Level 4.5 Forgecraft + Level 4.5 Fire Magic + Level 4.5 Ice Magic + Level 4.5 Air Magic + Level 4.5 Earth Magic + Level 4.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Blink Tloc 40% N/A 3% 2 c - Call Imp Summ 40% N/A 3% 2 d - Grave Claw Necr 40% 2d9 3% 2 e - Mephitic Cloud Conj/Alch/Air 20% N/A 6% 3 f - Slow Hex 80% N/A 2% 1 g - Construct Spike Laun Frge 40% 2d4 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The puff of flame hits you. You resist. Your cerulean imp closely misses you. You reach down and open the door. Your cerulean imp barely misses you. There is an open door here. Casting: Construct Spike Launcher (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. A puff of flame appears from out of thin air! The puff of flame hits you. You resist. There is an open door here. Your cerulean imp easily resists. You see here a +0 pair of boots. Casting: Call Imp (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Call Imp (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 3% risk of failure) (2/3 uses available) Press: ? - help, Dir - move target Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded) You unleash the spiteful dead! The jagged bones skewer Sigmund! Sigmund is heavily wounded. Sigmund is pinned in place! Your cerulean imp barely misses Sigmund. Casting: Grave Claw (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. Your cerulean imp barely misses Sigmund. Sigmund casts a spell at you. Your cerulean imp easily resists. Your cerulean imp barely misses Sigmund. Sigmund's eyes start glowing with a red light. Your cerulean imp barely misses Sigmund. Sigmund mumbles some strange words. Sigmund flickers and vanishes! You swap places. Something hits you. You swap places. The rocky spike skewers something. The rocky spike skewers something. Something hits you! * * * LOW HITPOINT WARNING * * * The rocky spike skewers something. Something hits you! You die... #...~♣.~.~~#.##..#.###. #.#~≈~≈#≈.##.##..#.#≈#. #...~♣)#~######....#≈#. #.#....).........>.#≈#. #.#.##.########.....~.. ##^.....# #..#..~.. #.......# #..##.~.. #.#####.# #....#≈#. #. #@# ##+###≈## #. #5# ##...#### #.# ##.....## #.#####[## ##.......## #........####.........## ####........'.........'. #.#...##≈≈≈≈.......## #.......≈.........## #.######≈≈≈≈.....## You could see a friendly cerulean imp (summoned). Vanquished Creatures Jessica (D:2) 2 adders (D:2) A dart slug (D:1) 4 endoplasms (D:1) 2 giant cockroaches (D:1) 4 jackals 2 quokkas (D:2) A ball python (D:1) 3 bats 2 frilled lizards 2 goblins (D:1) 3 kobolds (D:1) 2 rats (D:1) 29 creatures vanquished. Vanquished Creatures (collateral kills) Terence (D:2) A hobgoblin (D:2) 2 jackals (D:2) A ball python (D:1) A rat (D:1) 6 creatures vanquished. Grand Total: 35 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hannic the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | hannic set off with the following spells memorised: Magic | Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 82 | D:1 | Found Iraqeax's Antique Armour Boutique. 159 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 375 | D:1 | Reached XP level 3. HP: 21/26 MP: 0/0 375 | D:1 | Learned a level 1 spell: Slow 629 | D:2 | Noticed Terence 633 | D:2 | Noticed Jessica 645 | D:2 | Killed Terence 646 | D:2 | Reached XP level 4. HP: 13/31 MP: 0/0 663 | D:2 | Killed Jessica 664 | D:2 | Reached skill level 1 in Fighting 1153 | D:2 | Noticed Sigmund 1173 | D:2 | Reached XP level 5. HP: 36/37 MP: 0/0 1173 | D:2 | Learned a level 2 spell: Construct Spike Launcher 1249 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: orjb1_clovarrival, layout_rooms, serial_shops, nicolae_shop_bimaterial_pillars D:2: layout_loops_corners, serial_rivers, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_d, chequers_serial_rivers_micro_a, chequers_serial_rivers_marsh, grunt_ministairs_3, uniq_jessica, uniq_terence, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 | 4.5 Conjurations | 4 | 4.5 Hexes | 4 | 4.5 Summonings | 4 | 4.5 Necromancy | 4 | 4.5 Translocations | 4 | 4.5 Forgecraft | 4 | 4.5 Fire Magic | 4 | 4.5 Ice Magic | 4 | 4.5 Air Magic | 4 | 4.5 Earth Magic | 4 | 4.5 Alchemy | 4 | 4.5 Fighting | 1 | 1.2 Dodging | | 2.2 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 47 | 15 || 62 Call Imp | 5 | 6 || 11 Blink | 3 | 1 || 4 Grave Claw | 3 | 1 || 4 Mephitic Cloud | 1 | || 1 Construct Spike L | | 3 || 3 Use: Scroll | 2 | || 2 Armour: Robe | 7 | 12 || 19 Dodge: Dodged | 9 | 4 || 13