Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 18034908015065929622 107 hannic the Conjurer (level 4, -3/24 HPs) Began as a Deep Elf Conjurer on Aug 9, 2025. Slain by a killer bee (5 damage) ... on level 4 of the Dungeon. The game lasted 00:09:27 (2103 turns). hannic the Conjurer (Deep Elf Conjurer) Turns: 2103, Time: 00:09:27 Health: -3/24 AC: 3 Str: 4 XL: 4 Next: 57% Magic: 8/12 EV: 10 Int: 25 God: Gold: 103 SH: 0 Dex: 13 Spells: 11/12 levels left rFire . . . n - +0 dagger (vamp) rCold . . . r - orb {light} rNeg . . . o - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: lethally poisoned (-3 -> -8), very slightly contaminated, glowing A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 103 gold pieces. Inventory: Hand Weapons n - a +0 vampiric dagger (weapon) Missiles e - 4 boomerangs (quivered) Armour a - a +0 robe d - a +0 kite shield j - a +0 ring mail o - a +0 leather armour (worn) q - the +0 leather armour of the Salmon {rElec rN+ Str-2} (You found it on level 3 of the Dungeon) rElec: It insulates you from electricity. rN+: It protects you from negative energy. Str-2: It affects your strength (-2). r - an orb of light (worn) Scrolls c - a scroll of identify f - a scroll of amnesia g - 6 scrolls of teleportation i - a scroll of immolation k - a scroll of enchant weapon m - a scroll of poison Potions b - a potion of magic h - a potion of heal wounds {unknown} l - a potion of curing {unknown} p - 2 potions of haste {unknown} s - a potion of brilliance {unknown} Skills: - Level 2.6 Dodging - Level 2.6 Stealth + Level 4.9 Spellcasting * Level 5.5 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 68% 2d6 2% 2 Soul Splinter Necr 24% N/A 16% 1 Ensorcelled Hibernation Hex/Ice 12% N/A 22% 2 Grave Claw Necr 12% 2d7 22% 2 Fugue of the Fallen Necr 6% N/A 41% 3 Vampiric Draining Necr 6% 2d6 41% 3 Fulminant Prism Conj/Alch 10% 3d8 43% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 43% 4 Anguish Hex/Necr 3% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: a killer bee (haloed, 100% to hit) The magic dart hits the killer bee. The killer bee is lightly wounded. The killer bee closely misses you. A ball python comes into view. The killer bee stings you. You are poisoned. The killer bee poisons you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a killer bee (lightly wounded, haloed, 100% to hit) The magic dart hits the killer bee. The killer bee is moderately wounded. The ball python hisses angrily. You feel sick. The killer bee stings you. The killer bee closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a killer bee (moderately wounded, haloed, 100% to hit) The magic dart hits the killer bee but does no damage. The killer bee is moderately wounded. You feel sick. The killer bee stings you. You are more poisoned. The killer bee poisons you! The killer bee stings you but does no damage. You feel sick. The killer bee barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a killer bee (moderately wounded, haloed, 100% to hit) The magic dart hits the killer bee. The killer bee is heavily wounded. You feel sick. The killer bee stings you! * * * LOW HITPOINT WARNING * * * The killer bee stings you. You die... .. # #.#########.## ... #.# #.......# #... #####.# #.......# #..##.....####.......## #..#........<.####.... #.......####.# ##### ##......# #.# ##..#### #.# ##@.# #.# ##y# #.# ...S)o..# #.# +.#.##### #.# You could see a killer bee. Vanquished Creatures 5 adders A white imp (D:3) A dart slug (D:3) A giant cockroach (D:2) 10 hobgoblins A jackal (D:3) 2 quokkas 4 ball pythons 10 bats 9 endoplasms 3 frilled lizards 7 goblins 4 kobolds 8 rats 66 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hannic the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 34 | D:1 | Found a faded altar of an unknown god. 184 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 946 | D:2 | Reached XP level 3. HP: 18/19 MP: 4/10 959 | D:2 | Reached skill level 5 in Conjurations 1222 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/12 1660 | D:3 | Identified the +0 leather armour of the Salmon {rElec rN+ | Str-2} 2103 | D:4 | Slain by a killer bee Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_f, layout_basic, chequers_ecumenical_altar_island, minmay_misc_feat_tower, st_stairs_12 D:2: layout_rooms D:3: layout_basic, minmay_close_crescents D:4: layout_basic, temple_hall, minmay_manual_mandibuliform Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.9 Conjurations | 5 | 5.5 Dodging | | 2.6 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 85 | 42 || 127 Use: Scroll | | 5 || 5 Armour: Robe | 8 | 2 || 10 Leather armour | | 7 || 7 Dodge: Dodged | 4 | 5 || 9