hannic Level 1 of the Dungeon [Shop] Zypadihed's General Store a potion of moonshine (unknown) (14 gold) a parchment of Gloom (151 gold) a potion of curing (42 gold) 6 poisoned darts (50 gold) a parchment of Lee's Rapid Deconstruction (226 gold) a potion of heal wounds (unknown) (112 gold) a +0 rapier (77 gold) a parchment of Sticky Flame (189 gold) (0, 0, D:1) a kobold corpse (skeletalised by now) (0, 2, D:1) a rat corpse (skeletalised by now) (20, 21, D:1) a bat skeleton (24, -26, D:1) a goblin corpse (skeletalised by now) (24, 8, D:1) a +0 leather armour (39, -20, D:1) a hobgoblin corpse (skeletalised by now) (46, -12, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (1, 12, D:2) a goblin corpse (skeletalised by now) (10, 19, D:2) a jackal skeleton (12, 15, D:2) an adder skeleton (18, -2, D:2) a kobold corpse (skeletalised by now) (23, 15, D:2) a rat skeleton (32, 20, D:2) a frilled lizard skeleton (37, 30, D:2) a goblin corpse (skeletalised by now) (40, 22, D:2) a goblin corpse (skeletalised by now) (57, 11, D:2) a rat corpse (skeletalised by now) (58, 33, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (7, -5, D:3) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (7, -1, D:3) a kobold corpse (skeletalised by now) (8, -5, D:3) a +0 club Level 6 of the Dungeon [Shop] Irrukhuf's Jewellery Shoppe the ring of the Two Names {rCorr Slay+2} (566 gold) [ring of resist corrosion] rCorr: It protects you from acid and corrosion. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). a +6 ring of strength (unknown) (576 gold) the ring of the Tortoise {AC+8} (2048 gold) [ring of protection] AC+8: It affects your AC (+8). an amulet of regeneration (unknown) (480 gold) a +4 ring of slaying (unknown) (576 gold) a +5 ring of evasion (576 gold) the ring "Etifo" {rC- rN+++ Slay+4} (912 gold) [ring of slaying] rC-: It makes you vulnerable to cold. rN+++: It renders you almost immune to negative energy. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (12, 14, D:6) a centaur corpse (skeletalised by now) (32, -6, D:6) a +0 whip a gnoll corpse (36, -4, D:6) a +0 robe a +4 short sword a dragon-coil talisman (37, -10, D:6) a +0 spear a gnoll corpse (37, -8, D:6) a +0 halberd a gnoll corpse (37, -7, D:6) a +0 spear (38, -11, D:6) 4 gold pieces a poisoned dart (38, -9, D:6) a poisoned dart (40, -11, D:6) a +0 flail a gnoll corpse (40, 1, D:6) a +0 broad axe (42, -9, D:6) a +0 halberd